Unofficial patches for the Thief 3 Editor: Have multiple independent editor installs, launch the patched game exe through "Send to Xbox", generate IBT...
Rarely seen and never caught, Garrett is a master thief — the best who ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences, he steals from the rich and gives to himself, making a living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World-weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.
Hi, This is a conversion of Thief Dark Project original maps ---> to Thief 3, of course almost everything is REDONE from the scratch and would not make sense to take the maps as they are, and put them into unreal, but need major alterations, to make them appear as beautiful as a modern game, also the mod has many features that the normal game (thief 1) does not have as Havok Physics, Shadow System, Volumetric Light,Shaders 2.0 or high Volumetric Fog etc etc, this is the engine of ElderScrolls 4, Splinter Cell 3 and many others. it is useless to settle all the qualities of unreal tech how about the game, the mod is faithful to 'original in the dialogue in games, videos, the characters, the story, the briefings videos, only enanched with Urneal Tech 2,it is in other words as Black Mesa, which is based on original maps, but improved, and sometimes remade from scratch to do all the most modern. BM is based on HL1 maps.
I could do it with Unreal 3 - Thief 4 because i worked on UDK , but the Thief 4 'editor was not released from EM . i asked to them
Here some Screenshots of the conversion and the "Reconstruction" Basically i rebuilt almost all. ^_^
Thief -The Dark Project - New Version-Unreal Tech mod for Thief: Deadly Shadows - Mod DB
Important: I don't know if finish it. :) this is the only problem, i'm busy lately
but 5 maps are completed at 80% that without water.
Lord Bufford's Manor for example:
Ramirez House , it was a fortress of mine , unrealesed , it was made for a FM of mine were the Architectures is improved to the limit.
I liked the Cloktower from T4 which a rebuilt 2 years ago,before the game was released ,from T4 i rebuilt just this, the clocktower is a place where you can hide in , and you wil find an Easter Egg, there an objective inside!
not bad , just for give a sense to my Architectures degree :)
If the texture pack installer prevents you from installing it, this little tool will remove old registry strings that are left over from previous installs...
Collective Thief: DS Texture Pack By John P. All in all, there are over 600 textures and files in this texture pack.
Highest Rated (4 agree) 10/10
Thief 3 is a truly wonderful game. You play as Garret - a master thief who is employed by the keepers (the people who trained him before he went on his own way) to save the city. As Garret, you go about breaking into many places from Cathedrals, Nobleman's houses to haunted houses and Pagan places of worship. There are many ways you can go about to finish your mission, will you go about killing people and using your best equipment to get through a mission? Or will you be a true master thief manoeuvring…
Dec 15 2010, 5:10pm by KnightofEquulei