The patch contains various bugfixes and game improvements such as widescreen support, and provides some GUI tweaks. It also enables the use of the FMSel fan mission loader frontend with Thief 3 and bundles the most important T3 mods. It works with the GOG and Steam versions of the game.
Original game bugs and issues that have been fixed or improved:
As an FM loader, the emphasis is on ease of use and reliability:
Additionally some optional tweaks have been incorporated:
The full edition includes the mods The Minimalist Project, The Collective Texture Pack (a.k.a. John P), "GarrAT" Garrett Animation Tweaks, Thief 3 Gold and Briefing Videos. Please see those threads or the included readme files for more information. The update edition only includes the SU patch and the SneakyTweaker tool. It provides a much smaller download in cases where the mods are unchanged since the last release.
Tester hall of fame: Abysmal, fortuni, Maruchin, Linda, noblehelm, Cigam, mensch, AluminumHaste, Depili, Kerrle, decayedmatter, DJ Riff, lowenz, Lolwutman, Corsair, bikerdude, Beleg Cúthalion, Child Of Karras, gnartsch, chrish, Pheonix, PsymH, Hiatus, tolsen64, Xarg, Zaratul, voodoo47, Lord Soth, scavvenjahh, scarcow and TreyM.
This patch builds on previous fixes and ideas etc. from the following sources: massimilianogoi, tolsen64, Hadley, NotCarolKaye, daremo, Xiaopang, New Horizon, Pheonix, Kerrle, lolwutman, swaaye and UCyborg...
A huge thanks goes to le Corbeau for NewDark and FMSel, to John P, New Horizon, Beleg Cúthalion and mensch for permission to include their mods, and to the FMSel translators: gnartsch (German), Briareos H (French) and raven4444 (Polish). Thanks also to clearing, Lord Soth and Esme for file mirrors.
1.1.8 is out, containing several bug fixes. If you've had trouble getting the patched game to run, try this version.
Apart from the bug fixes the changes are:
The Windows 10 fix was apparently found by UCyborg on the Vogons forum. The fix overwrites code in d3d8.dll to disable the pseudo-fullscreen mode imposed by Win10. That's somewhat fragile and may break with a Windows update - a couple of checks were added to detect that.
This version was supposed to have an installation option to make the Steam overlay work (copied from the Visible Upgrade for DX2) but Steam explicitly disables the overlay for T3, so it wouldn't work. As a work-around to get the overlay working, add the patched game as a non-Steam game. (Browse to the Steam install and select the Thief3.exe file.)
The direct load mode (enabled by default) launches a second instance of Thief3.exe directly when loading a save or new level, instead of going through an external launcher exe. It looked like this could make loading faster - in practice there's no difference. But since synchronization in this mode is much simpler it may fix the cases that some have reported, of the game hanging on relaunch. (Although virus checkers are also a suspect there.)
In the direct load mode the desktop title bar is hidden for a few seconds around the time of the relaunch, making the transition a bit cleaner too.
The "numbered quick saves" option makes the game cycle through e.g. 5 active quick saves, "Quick Save 1" through "Quick Save 5", the oldest of which will be overwritten next time (and quick load will of course load the newest). There's also a setting for retaining every quick save...
Thief 3 has always had a rep for frequent quick save corruption. Not sure about "frequent", but it does happen. So players relying heavily on quick saves are encouraged to use this feature.
The "quick load most recent save" feature will just cause the quick load function to load the latest hard save if it's newer than the most recent quick save - so you don't have to remember if you did a hard save or not.
Both these settings are on a new Save Game page in the tweaker. A couple of existing save game related options were moved there too, and must be re-enabled.
The tweaker's Advanced page was renamed Troubleshooting, and now exposes some options that may help in certain special situations: Attempted loading of damaged saves, ReShade/dgVoodoo work-around etc. The direct load mode can also be disabled here.
The "mouse improvements" tweak has been reduced to a "no rotation blur" tweak. The other part of the original tweak, zeroing MouseLagThreshold, is now always active (with an option to disable).
The tweaker's fan mission loader page now allows you to select which FM loader DLL to use. The bundled default is FMSel, but a recent alternative is NewDarkLoader, which aims to combine the best from FMSel and the classic DarkLoader for Thief 1-2.
The bundled C++ runtime in previous versions were causing installation trouble for some users, so from now on binaries are statically linked. That also makes things easier for Wine (Linux/Mac) users.
Last but not least, Beleg Cúthalion has provided an updated version of the Inn mission for Thief 3 Gold. This is not the final Inn map, but an intermediate version, which has had all tutorial stuff removed except on Easy - and there's a new exit:
Because of this the T3 Gold version has been bumped to 1.3, which means old savegames will not be visible after installation. Use the button on the tweaker's FM page to temporarily revert to version 1.2, e.g. to finish a play-through.
Fixing a couple of bugs, most importantly in the Garret animations mod.
Also, a loading text tweak, display selection, multicore mode (YMMV) and an improved installer. And the patched game will again launch from Steam etc.
A couple of important bug fixes and improved logging.
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Unofficial patches for the Thief 3 Editor: Have multiple independent editor installs, launch the patched game exe through "Send to Xbox", generate IBT...
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