About S.T.A.L.K.E.R. Build 1935 with
by kjfytfkytfyt on Mar 23rd, 2011
Ever wanted to try the old STALKER, but don't want to wait for Lost Alpha to be released? Try the 1935 Build of STALKER Shadow of Chernobyl for now, it has bugs, will crash often, will freeze, but it gives you a great look at what STALKER could have been, should have been. Its pretty much fully playable, and with the patches and fixes provided by Комиссáр, thanks for them =D If you want to mod the game, you are welcome to, and i encourage you too, great mods can be made out of this build. Thanks GSC Game World for releasing the Build! STALKER Shadow of Chernobyl Build 1935 was uploaded by me, AudioGhost Moddb.com and the patches were uploaded by Комиссáр Moddb.com
How do I Change The written language in the game ?
Guys any one who can figure it out this problem. please help me to solve this problem. i install the bulid 1935 but i received this error
"Assertion failed
expression:P!=pathes.end()
$server_root$
P:\xrcore\locatorAPI.cpp
942
please help me....
check fs.ltx, and set the correct path for server root :)
Thanks dezodor, but i couln't fix it. i give up on this mod.
Thanks for the re-upload, lost my old account and everything on it. Also, I am working with FPS Creator and might try and make a game based on the S.T.A.L.K.E.R. series, with levels based on those from older builds such as this.
holy BALLLLLSSS YESSSS. I CANT WAIT TO PLAY THIS. Audioghost is hereby the ****. Really wish this was how stalker was in the first place...
Adioghost is really cool. I am putting a vote down kenny355a for your blasphemy. not for what you where trying to say to Audioghost as far as I agree with you that he is cool. but to me a blasphemy is really offensive to me.
I'm gonna play the **** out of this lol I've always wished the maps were bigger.
How do I change the texture and object detail? I looked through the files and still can't play because it runs terribly. It could be the dynamic lighting too so how do I turn that off?
I'll take the hug and the cake, NOM NOM NOM XD