Official Soundtrack | Victory Song
Jan 27, 2013 The Rif (Working-Title) Music 0 commentsThe Rif's official soundtrack is composed by our Co-Head, Dario Bakarčić.
Focusing on the Battle of Stalingrad and surrounding operations, Heroes of Stalingrad allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign. As always with the Red Orchestra franchise, Tripwire will aim to deliver unrivalled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes.
About Grabenkrieg: The Great War 1914–1918 with 2 comments by r0tzbua on Apr 26th, 2013
Let's dive right into the topic shall we? We're starting with the long-promised screenshots of our german player model which Kaminski did a fantastic job on. Please mind that these are still a work in progress, but this in-engine shot out of the Red Orchestra 2 editor shows where we are at the moment. We are proud to present our German Schütze to all of you. Thanks to Kaminski for the great modelling and texturing work as well as Coin-goD for the import into the engine.
Next on the list is our Lee-Enfield No. 1 Mk III*, also known as .303 caliber, Rifle, Short, Magazine, Lee-Enfield or simply SMLE. It was the workhorse of the British forces in World War 1 and the counterpart of the german Gewehr 98 in countless battles. Our forum regulars already know that asset a bit because Coin-goD posted a Work in Progress in his art dump on the forums, so if you aren't registered there yet, you should seriously consider it to get an early access on what we are working on. The Mk III* was developed from the Mk III and is a simplified and cheaper version of the latter. Unusal for the time is the detachable magazine with a capacity of 10 bullets though it was mostly loaded with two stripper clips from the top like most of the other ordonance rifles at the time. The SMLE is known for it's fast and easy to use action and trained soldiers could get up to 20 aimed shots per minute out of the rifle. But enough of the talking, let the picture speak.
And the last image today actually features two assets and is the reason for the bad pun in the title. Doughboy has made these awesome whistles for us. They were issued to officers and often used to signal the beginning of an attack or charge on the enemies trenches. When the shelling suddenly stopped and you would hear a whistle sound from across the no mans land you knew: There is an attack coming. We plan to add those in a way to Grabenkrieg that which reflects to real life use, plus adding a gameplay mechanic that makes them actually useful. Expect more info from us on that topic.
So what else are we currently up to in the Grabenkrieg Development team? First and foremost we are still searching for help in a lot of positions, especially in the code and animation department, so if you are someone or know someone or know someone who knows someone that could be able to help us send them our way, any referals are greatly appreciated. Any interested and able person can just drop us a line to recruitment@grabenkrieg.com or register in our forums and visit the recruitment section.
Our current focus next to asset production is the coding. Blitzk.-Bob is doing some awesome work and has pushed us along very nicely. A special thanks goes out to Red Orchestra 2's community code god -=THOR=- here, who helped us a lot along the way.
As always, please check out our Website, Forums and our Facebook Page. Hope you enjoyed the media release and news bits so far, see you soon!
The Rif's official soundtrack is composed by our Co-Head, Dario Bakarčić.
The Rif's official soundtrack is composed by our Co-Head, Dario Bakarčić.
Story: This level isn't based off of any real life battles. This is mostly fiction, but i'm sure the story has happened before. Red Army: The Germans...
Revenge of the Turul is a modification for the game Red Orchestra Ostfront 1941-45. It focuses on the Royal Hungarian Army in this time. But it also includes...
Latest tweets from @tripwireint
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No they will not @matthewdenham8 the beta is a completly seperate app and install.
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We did to fix the Iwo Jima capping issue @Lowrybryan
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Beta notes are posted in the beta forums @DubiusDisaster T.co
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None of the current maps were a fit @Nathan_Barker_ but I'm sure people will find some surprises in the mod tools when the game ships
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Thank you for the kind words @NoKillTeAm
May 20 2013, 12:15pm
Beta stats will not carry over into the live game @PwnsterMaster
May 20 2013, 11:47am
@alexrubens we at @TripwireInt are Hiring for FX and Lighting Artists (big plus if they do both) T.co
May 17 2013, 5:15pm
ON Steam RO2 free weekend + 85% discount + 4 new community maps which gone offical.
RO2 is currently part of the weekly Humble Bundle (2nd April 2013) and can be picked up for a few $2.
If you are interested now is the time to grab it.
Also In Country Vietnam is looking to fill a few positions so check our jobs page
Popsmokegames.com
Over the weekend there have been on average 7000+ players playing. Hopefully this number will stay as high in the coming weeks.
The upcoming expansion/mod Rising Storm and the mod I'm working on In Country Vietnam will hopefully bring in more.
:)
Yeah, the added easy modes attracted lots of new players. It's sad that this had to be done, the population was at a nice ~6000 daily before BF3 came out. 6000 team players who appreciated its hardcore nature.
(buried)
I'm wondered..
People still play this? Or only the deceived RO1 fans who was "happy" to get so "good" seequel?
Even old, non realistic posed BF1942 have much more assets (what to say here, if even just а mod FH2 is about to have everything from RO2 x10 times and upcoming Eastern Front update)
Look at Iron Front: Liberation 1944 it is how was RO2 in my mind, but I was mistaken...
If you want to know what deceiving means, look at BF3 and OFP:RR .
And didn't even bother with TCGR:FS .
iron front , realease with no dedicated server, and with more bugs
then... something with lots of bugs. And right now the game is so dead, that the only server on is a russian server with no anti-hack service. And even then they are trying to sell a DLC with less then 10 new models for 10 dollers. And when they said "powered with the arma2 engine" they meant we copy pasted EVERYTHING.
That game made me sick
From the looks of Game-Tracker, TONS of people play it.
What's with all the talk about it being dead on the official forums?
Just buy it on Steam :)