The Making of Crete
Jun 02, 2009 Guides 1 commentWith Mare Nostrum 1.4 growing ever nearer we thought it was about time we started giving you something to get your teeth into. In our first update in...
Red Orchestra: Ostfront 41-45Tripwire Interactive | Released Mar 14, 2006Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war.
Latest News: Red orchestra 2 Heroes of stalingrad
1 comment by Lt-Stroud on Nov 8th, 2009 digg this super bookmark G'day, this is off the official website : Heroesofstalingrad.com1C to Publish Heroes of Stalingrad in Europeby [TW]schneidzekk on Monday, August 10, 2009, under News Leading Eastern and Central European publisher 1C Company and Tripwire Interactive are excited to announce the sequel to Red Orchestra, the leading realism-based multiplayer WWII shooter on the PC. Red Orchestra 2: Heroes of Stalingrad will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built using the Unreal Engine 3, inventive features and streamlined realism will deliver an unrivalled WWII experience. Red Orchestra 2: Heroes of Stalingrad will focus on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943. The game allows the player to experience one of the most brutal battles in all of human history. The game consists out of two campaigns – Red Army and German. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer, co-op and solo modes the game will feature everything from quick, brutal firefights to more intricate and challenging simulation modes. The developers have built upon their huge success with the last title and have added a slew of new features including: RO multiplayer taken to new heights: In addition to the award winning Territory gametype from RO, all new gametypes such as Firefight and Countdown add greater diversity, replayability and fun. Persistent Stats Tracking and Player Progression: Grow in rank, earn medals, improve abilities, and become a Hero – all visible to the complete online gaming community and embedded within the game. Heroes: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers. Stalingrad Campaign: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides. First person cover system: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more. Squad Command: Command fire teams on the battlefield using an easy to use first person interface. WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more. Co-op: Players can connect with their friends and battle the AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more. Morale: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.
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The Making of CreteJun 02, 2009 Guides 1 commentWith Mare Nostrum 1.4 growing ever nearer we thought it was about time we started giving you something to get your teeth into. In our first update in...
January 2009 Tunis TelegraphFeb 05, 2009 Other 0 commentsHello once again to all of you. Apologies for the lack of news lately. But fear not – the team has been working away behind the scenes and Mare Nostrum...
Darkest Hour Beta v2.0Jan 25, 2009 Full Version 4 commentsThis is version v2.0 of Darkest Hour, released 03 October 2008
November 2008 Tunis TelegraphNov 03, 2008 Other 0 commentsOur latest Tunis Telegraph is now available for download in PDF format. The Telegraph has a whole new look and some titbits on 1.4, as well as information...
Fansite PackOct 26, 2008 Other 0 commentsGrab our fansite pack to get your website up and running and ready to report on future Mare Nostrum news to the community. The pack is free to use on...
July Tunis TelegraphJul 14, 2008 Other 0 commentsThis month we bring the highlights of the new Italian weaponry we are bringing in our next patch along with some heavier British firepower in the form...
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you know what suck about the game, no one plays it any more =(
Everyone's playing Darkest Hour :I
dunno what ur talkin about, ussualy theres like 10 full servers, maybe ur talking about the desert mod?
Check this out, new RO!!!
Heroesofstalingrad.com
Dear Tripwire, why does it take me over 10 minutes to load into a server?
I thought these games could work on mid end cops
I'm suprised somebody hasn't tried making a Modern Warfare mod for this game.
I would rather see a pacific mod... modern warfare is FAR different from WW2 warfare.
The intention of the game was to represent the Russian WWII front. I think the mod makers understand that there are modern war games out there and this is a WWII based game.
But some MW game is modded to an WW2 mod ^^
for the time, yes it does, actually. What are you comparing it to ? Crysis?
The engine tech is more than 5 years old...