Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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2024 Quake Omega Effects Challenge Series #1 of 20

2024 Quake Omega Effects Challenge Series #1 of 20

Zircon Engine - a "DarkPlaces Mark V" project

2024 Quake Omega Effects Challenge Series #1 of 20 is the Intermap Travel Demo now available for download.

Zero Ping Movement Version 1 (Quake Re-Release Support Improved)

Zero Ping Movement Version 1 (Quake Re-Release Support Improved)

Zircon Engine - a "DarkPlaces Mark V" project 2 comments

Discussion of Zero Ping Movement Version 1 -- this is a movement mode available in Zircon that allows smooth gameplay with incredibly bad connections...

Blood + Iron v2 Preview

Blood + Iron v2 Preview

Blood + Iron 6 comments

Over the last few weeks I've been hard at work with version 2.0 of Blood + Iron.

December Lab Report #12 of 12 - Journey Onward

December Lab Report #12 of 12 - Journey Onward

Zircon Engine - a "DarkPlaces Mark V" project

The Year Of Our Lord 2024. A discussion of probable upcoming topics. The age of engine stabilization has come to a close, a shift towards using the engine...

December Lab Report #11 of 12 - The Future, Embracing The Past

December Lab Report #11 of 12 - The Future, Embracing The Past

Zircon Engine - a "DarkPlaces Mark V" project 4 comments

Zircon now supports protocol 666 and 999, giving it the ability to play demos recorded in Quakespasm, connect to a Quakespasm coop game or host a game...

November Lab Report #10 of 12 - Making .obj maps / Blender

November Lab Report #10 of 12 - Making .obj maps / Blender

Zircon Engine - a "DarkPlaces Mark V" project 2 comments

A discussion of making obj maps in Blender for use in Zircon and DarkPlaces, and a discussion about physics.

November Lab Report #9 of 12 - Zircon Beta #1

November Lab Report #9 of 12 - Zircon Beta #1

Zircon Engine - a "DarkPlaces Mark V" project 4 comments

Forged from DarkPlaces Beta, twice as fast as classic DarkPlaces, Zircon Beta Release #1 has 100% of all Zircon features plus new features. Zircon Beta...

October Lab Report #8 of 12 - The Battle of DarkPlaces Beta Has Begun

October Lab Report #8 of 12 - The Battle of DarkPlaces Beta Has Begun

Zircon Engine - a "DarkPlaces Mark V" project

The Battle of DarkPlaces Beta Has Begun. DarkPlaces Beta -- it is twice as fast as classic DarkPlaces with many improvements.  Zircon is based on classic...

October Lab Report #7 of 12 - Compiling Android, Windows

October Lab Report #7 of 12 - Compiling Android, Windows

Zircon Engine - a "DarkPlaces Mark V" project

How to compile for Android, including the debugging methods I use. How to compile current Zircon for Windows.

October Lab Report #6 of 12

October Lab Report #6 of 12

Zircon Engine - a "DarkPlaces Mark V" project 3 comments

Zircon now has a Mac and Android build, as polished as possible. A discussion of some long time "DarkPlaces demons" defeated in the latest version of...

Blood + Iron Patch v1.01 Released!

Blood + Iron Patch v1.01 Released!

Blood + Iron 7 comments

Update 1.01 - Patch notes in the description below.

Blood + Iron Now Available

Blood + Iron Now Available

Blood + Iron 2 comments

Blood & Iron is a blood, gore and weapon overhaul with the goal of introducing Quake II features while staying in the spirit of Quake and being compatible...

September Lab Report #5 of 12

September Lab Report #5 of 12

Zircon Engine - a "DarkPlaces Mark V" project 1 comment

Discussion of DarkPlaces alternate source codes, Q3 mapping topics like infinite background, DarkPlaces "recall" CTRL-R.

Quake Combat+ Released

Quake Combat+ Released

Quake Combat+ 7 comments

Quake Combat+ is a refinement & continuation of Quake, SMC & Quake 1.5, built on Darkplaces, aiming to provide the ultimate Quake singleplayer combat...

August Lab Report #4 of 12

August Lab Report #4 of 12

Zircon Engine - a "DarkPlaces Mark V" project 3 comments

Looking at water rendering methods and experiments with monsterclip and r_fakelight 2 plus a quick look at autosprite2.

August Lab Report #3 of 12

August Lab Report #3 of 12

Zircon Engine - a "DarkPlaces Mark V" project

Spotlights explored in detail including all the "too much information" needed to create one. And a discussion of func_video_text.

 August Lab Report #2 of 12

August Lab Report #2 of 12

Zircon Engine - a "DarkPlaces Mark V" project 2 comments

Making impossible geometry, the Pac-Man machine and exploring rendering of 2D and the rendering of "2D" in 3D space.

August Lab Report #1 of 12

August Lab Report #1 of 12

Zircon Engine - a "DarkPlaces Mark V" project 2 comments

Atmopheric lighting experiments and a discussion of coronas and shaders, including how they work and limitations.

Upscaling Monster Skins, Map Textures

Upscaling Monster Skins, Map Textures

Zircon Engine - a "DarkPlaces Mark V" project

AI upscaling has been an invaluable tool for helping older games like Quake put a facelift on the original skins and textures.

It Starts With A Small Flickering Light

It Starts With A Small Flickering Light

Quake3_Quake1 Mapping Resources

A discussion of "dynamic light sources" in the Q3 map format and how they are not supported. And the story of how the next version of Quake3_Quake1 has...

Quake3_Quake1 Playable Single Player Demo Release

Quake3_Quake1 Playable Single Player Demo Release

Zircon Engine - a "DarkPlaces Mark V" project

Quake3_Quake1 playable single player demo available:This Quake 1 single player mod makes DarkPlaces / Zircon feature available for mapping with a QuakeC...

48 Hour Countdown Starts Now ...

48 Hour Countdown Starts Now ...

Zircon Engine - a "DarkPlaces Mark V" project

Something new comes this way within 48 hours or less. There will be a few demonstration singleplayer maps showcasing capabilities.The 2 flagship maps...

Zircon Engine Gains 36 enhancements

Zircon Engine Gains 36 enhancements

Zircon Engine - a "DarkPlaces Mark V" project 8 comments

The open source Zircon engine ("DarkPlaces Mark V Project") gains 36 new enhancements/refinements. A mouse-driven menu, selection/cut/copy/paste/undo/redo...

Spotify soundtrack release + new soundtrack release + other

Spotify soundtrack release + new soundtrack release + other

Quake "Epsilon" Build

The soundtrack for More Dimensions got released on itunes/Spotify/etc last year, but I totally forgot to mention it. Also, a few other bits of news. No...

Dwell Episode 2 IS OUT NOW!

Dwell Episode 2 IS OUT NOW!

Dwell 2 comments

After 2 years of development, Episode 2 for our Quake mod 𝗗𝗪𝗘𝗟𝗟 is finally here!

Quake Reignited v1.1.1 is now live!

Quake Reignited v1.1.1 is now live!

Quake Reignited

This patch brings a whole new set of features to co-op.

Quake Reignited v1.1 is now live!

Quake Reignited v1.1 is now live!

Quake Reignited

With the launch of Quake Reignited v1.1 comes a plethora of changes and some maps to try them out on.

Patch 1.1 Rundown

Patch 1.1 Rundown

Quake Reignited

Take a peek at some of the changes coming with the next update for Quake Reignited.

What Lies Yonder

What Lies Yonder

Quake Reignited

Take a dive into what's planned for the future of Quake Reignited.