Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

Posted | Game Title | Author
Welp, it's been fun - v2.52 released
Quake

Welp, it's been fun - v2.52 released

Aug 4, 2014 Quake "Epsilon" Build 4 comments

The v2.52 versions of the build and addons are online, and you can download them at your leisure (or upgrade to them with the handy update patch at the...

What is in a map?
Quake

What is in a map?

Jun 23, 2014 Chaos Archon 0 comments

Design notes, editor theory, descriptions, design philosophy, brush structure, sky boxes, entities (good and bad) and last / most, the player!

Metal Monstrosity
Quake

Metal Monstrosity

May 27, 2014 Quake 18 comments

Floating high above the clouds of an elder world is a towering structure of metal etched with glowing runes and full of hostile forces.

The Horde of Zendar
Quake

The Horde of Zendar

Feb 14, 2014 Quake 4 comments

For many years the trail through the Grendal Gorge was a dangerous place, the path was plagued by thieves trying to help travellers part with their gold...

The Ivory Tower
Quake

The Ivory Tower

Feb 7, 2014 Quake 2 comments

Deep within the Grendal Gorge is a small monastery and chapel built by the Silver Knights of Tresden. A quiet secluded place where life is slow and the...

Jackhammer: new cross-platform level editor (public alpha)
Game

Jackhammer: new cross-platform level editor (public alpha)

Jan 23, 2014 74 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II). The aim is to develop a convenient...

Quake Dodgeball 1.2 closing in on release!
Quake

Quake Dodgeball 1.2 closing in on release!

Oct 30, 2013 Quake Dodgeball 4 comments

Though we originally wanted 1.2 to have a release date sometime shortly after the Quake Expo 2011, we went on a bit of hiatus. Both Orion and I got very...

New Toys
Quake

New Toys

Aug 4, 2013 In The Shadows 9 comments

A quick summary of what is coming in the next release.

Programming / Creating
Conquest (RTS)

Programming / Creating

Jul 15, 2013 Conquest (RTS) 0 comments

Get Inspired! We are all programmers and creators. You program your own life, and create your own daily content in the simulation we call "reality".

Winding around the Mountain
Quake

Winding around the Mountain

Apr 10, 2013 In The Shadows 11 comments

The onward journey through the realms of stone and fire!

Exit stage left
Quake

Exit stage left

Feb 13, 2013 In The Shadows 24 comments

ITS a short journey from the beginning to the end.

EpiQuake - Released!
Quake

EpiQuake - Released!

Jan 28, 2013 EpiQuake 1 comment

EpiQuake has been released into the wild. Launch trailer inside! EpiQuake features 212 NEW cinematic sounds and an all new electronic score for the original...

Demo V1.1 Released!
Quake

Demo V1.1 Released!

Dec 31, 2012 In The Shadows 10 comments

New tutorial and on screen help to understand the stealth game play better.

Demo V1 Released!
Quake

Demo V1 Released!

Dec 9, 2012 In The Shadows 6 comments

After months of testing, tweaking, coding, painting and a large spoonful of design I present version 1 of my MOD 'In the Shadows', which features three...

Stealth Combat
Quake

Stealth Combat

Aug 7, 2012 In The Shadows 3 comments

At the core of the stealth system is three types of combat, assassination, avoidance and chaos. Each style has different levels of skill and patience...

In The Beginning
Quake

In The Beginning

Aug 2, 2012 In The Shadows 0 comments

I have fond memories of playing the game Quake, with its medieval landscapes and wacky creature designs. Even after all these years the simple mechanics...

It's great to be here!
Game

It's great to be here!

Jul 2, 2012 7 comments

Now that OpenKatana is finally on Moddb and in the public spotlight, what does it mean for development? Well let's find out!

"dot qc" purpose
Quake

"dot qc" purpose

Aug 19, 2011 Quake 0 comments

Exhorting the purpose of ".qc" - the quake c conclave.

Before release
Quake

Before release

Aug 7, 2011 Quake Portal Gun 7 comments

The v2.3 of this mod is coming soon, so I'm gonna show you little "teaser". I've added portal-proof walls, forcefields of various purposes, new gun skin...

Demo Delay
Quake

Demo Delay

Jun 14, 2011 ReMakeQuake 4 comments

Yep, we're delaying the demo for a week or two due to a technical problem. We will still be preparing some videos and stuff (which I'll upload here as...

The Gate
Quake

The Gate

Apr 15, 2011 earthQUAKE 1 comment

The Gate is the means by which the worst Quake monsters enter the human world

Trailer One
Quake

Trailer One

Apr 14, 2011 earthQUAKE 1 comment

Quick news post showing off the first trailer for earthQUAKE

Background
Quake

Background

Apr 13, 2011 earthQUAKE 2 comments

Background information for the mod; who the player is, what he has to do.

December Update
Quake

December Update

Dec 29, 2010 Swamp Warrior 4 comments

This month's achievements include some particle effects, gibs and new spikeclaw models.

November Update: WIP models and Plans
Quake

November Update: WIP models and Plans

Nov 17, 2010 Swamp Warrior 1 comment

Now there are some WIP models and concepts shown in the image gallery. Plans for some gameplay/model changes have been done.

Swamp Warrior Demovideo 01
Quake

Swamp Warrior Demovideo 01

Oct 13, 2010 Swamp Warrior 7 comments

The video shows some action with the Spikeclaw monster and the new metal texture set. There are two parts in the video: first part show what Spikeclaws...

New Damage System
Quake

New Damage System

Sep 9, 2010 Swamp Warrior 2 comments

The new system involves simple locational damage, armor, body health and blood.

Quake ORPG!?
Quake

Quake ORPG!?

Feb 4, 2010 Quake 1 comment

An online roleplaying game based in the Quake 1 universe.

Update 16- The first map picks update
Quake

Update 16- The first map picks update

Nov 14, 2009 Spawn of the Dead 5 comments

hey, its been a little while, school and court cases were keeping me from working on this mod, but now that that is settled, I have a little update to...

Slip Solders First on moddb.
Quake

Slip Solders First on moddb.

Oct 27, 2009 Slip Soldiers 2 comments

The First Slip Soldiers News post on ModDB, A small introduction and some content. Please Enjoy.

Icon
Quake
Platforms
Windows, Mac, Linux, DOS, N64, DC
Developer & Publisher
id Software
Engine
Quake Engine
Contact
Send Message
Official Page
Idsoftware.com
Release Date
Released Jun 18, 1996
Game Watch
Track this game
News Statistics
Articles
60
Views
125,825
Views Today
45