Quake Epsilon is a graphically enhanced build of shareware Quake 1 for Windows/Linux/Mac, which can be upgraded to the full version of Quake along with it's mission packs Scourge of Armagon and Dissolution of Eternity by copying the full-version .pak files into the correct folders.

It's made out of the Darkplaces engine and many mods from members of the Quake One forums and elsewhere (these are listed in the readme for each pack) as well as my own work. If it were not for these people, this build would not exist, so consider thanking the authors directly. These builds are legal and do not contain pirated content. Just simple unzip-and-play stuff.

There are four graphics modes, which you can switch between via a batch file ('High' is the default):

  • Ultra - Recommended for the bleeding edge of current (~2011) computers. Recent cpu recommended. Reflecting surfaces, bump-mapping, environmental effects, multiple particle effects, better flames, high-polyon models, effected reflecting water, ultra quality texturing.
  • High - Recommended for most modern machines. For good machines with good graphics cards. Geforce 7800 or upwards, dual-core 3ghz & upwards recommended. Environmental effects, multiple particle effects, better flames, high-polyon models, effected reflecting water, ultra quality texturing.
  • Medium - For medium spec computers and laptops with reasonable onboard 3d chipsets. Transparent water, high quality texturing, graphical options optimised for performance, while still retaining the 'modern' feel of the quake epsilon build.
  • Low - Recommended for older laptops, graphics cards without shader support, and older machines in general. But it's also designed to be similar to the original quake as possible for those who want a nostalgia trip but with higher quality textures. Few/no shader effects, uses the QRP texture pack, which is less gritty and grimy but more like the original quake, and uses less memory.

I don't want to clutter this summary, so more details and all credits can be found in the readme for each pack and on the homepage (http://www.xpfree.org/epsilon).

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1 comment by metamorphosis on Jan 30th, 2014

A guest pointed out that they had issues unzipping the game using Winrar - so just as a note, use 7zip, winzip or your OS's built-in unzipping tool, but not winrar.
Also see prev news for a note re: getting the game to work under linux.
Thanks,
Matt

Oh and happy new year n stuff. I won't have time to work on the game, as I'm working on my own project, but get in touch if you've something to contribute.

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Epsilon The Myths Expansion v2.2 - 16/01/2013

Epsilon The Myths Expansion v2.2 - 16/01/2013

Jan 16, 2013 Full Version 0 comments

This excellent expansion/6-map pack is brought to us by the talented vIE888, who has graciously allowed me to adapt it to work with the epsilon packs...

Epsilon Travail Expansion v2.1 - 16/07/2012

Epsilon Travail Expansion v2.1 - 16/07/2012

Jul 16, 2012 Full Version 0 comments

This is the best partial-conversion/map-pack/mod I've seen for Quake, and rivals the original game, once you get into it. The first few levels feel like...

Epsilon Beyond Belief Expansion v2.1 - 16/07/2012

Epsilon Beyond Belief Expansion v2.1 - 16/07/2012

Jul 16, 2012 Full Version 5 comments

The talented Matthias Worch has allowed me to port/package Beyond Belief for the epsilon builds. This is a seminal and classic 7-level (8 if you count...

Epsilon Mission Pack 2 Addon v2.0 - 12/07/2012

Epsilon Mission Pack 2 Addon v2.0 - 12/07/2012

Jul 11, 2012 Full Version 8 comments

I tried to make this mission pack a completely different experience to Quake Vanilla and Mission Pack 1, with different models and textures for as many...

Epsilon Mission Pack 1 Addon v2.0 - 12/07/2012

Epsilon Mission Pack 1 Addon v2.0 - 12/07/2012

Jul 11, 2012 Full Version 2 comments

I've done a lot of work to make sure that this and the other mission pack, dissolution of eternity, look different to Quake Vanilla. There's different...

Quake "Epsilon" Build v2.0 - 12/05/2012

Quake "Epsilon" Build v2.0 - 12/05/2012

May 12, 2012 Full Version 49 comments

The new version: faster, faster to download, faster loading, better looking, only one build instead of four (four graphics modes), hi poly models, loads...

Post comment Comments  (0 - 10 of 99)
Guest
Guest Feb 23 2014, 9:15pm says:

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metamorphosis
metamorphosis Apr 1 2014, 4:22pm replied:

Hi, yes, Internode took down their file mirrors at the end of February:
Games.on.net

I'll update the main website to reflect this.
Unfortunately you've got no option but the moddb servers, but the good news is the files are correct on there,
but you might need to download EZ 7z (Mac OS's port of 7zip) to unzip them if you're having problems with Mac's built-in one.
7-zip.org

Failing that, you might need a decent download manager.

+1 vote     reply to comment
scorpeus
scorpeus Feb 23 2014, 6:11am says:

I have a question: How can I add other custom mods/maps to epsilon so they were playable? For example Malice, Rubicon, Shrak and others. Cuz I put folder with mod into main directory then enter game browse mods turn on the mod I prefer and the game quits :( Please give me tutorial on that.

+1 vote     reply to comment
metamorphosis
metamorphosis Apr 1 2014, 4:18pm replied:

Hi,
you'll need to do it from the command line, not from the game menu-
read the .bat files for my own expansions and you'll see how to call the mod folder into the game.

Also, I can't guarantee they'll play well with Epsilon, but you can give it a shot! :)

+1 vote     reply to comment
Massacher
Massacher Feb 15 2014, 6:57am says:

does this work with the full retail version of Quake or just the shareware version?

+1 vote     reply to comment
metamorphosis
metamorphosis Feb 17 2014, 8:32pm replied:

Both

+2 votes     reply to comment
Guest
Guest Jan 7 2014, 1:43pm says:

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metamorphosis
metamorphosis Feb 17 2014, 8:32pm replied:

It's not my favourite, and I don't have the time personally - but if someone else wants to make it happen, I'm all ears-

+1 vote     reply to comment
Guest
Guest Dec 6 2013, 12:02pm says:

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metamorphosis
metamorphosis Dec 10 2013, 6:02pm replied:

You need to buy the full version of quake and use the .pak files as per the text file and website documentation.

+1 vote     reply to comment
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metamorphosis
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Released Dec 6, 2011
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