INTERSTELLAR MARINES resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you take on the role as an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system - Head on over to our Steam store page and check it out!

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Interstellar Marines fireteam in co-op sanctuary Up close and personal with the OPD-3A Dropship Warzone simulation on Rupture
Blog RSS Feed Report abuse Latest News: The NeuroGen Incident, Survival Co-op Update

About Interstellar Marines with 7 comments by ZPSHicks on Sep 26th, 2014

The NeuroGen Incident

After four months of hard work, today we are massively proud to announce that our very first full co-op experience has been released!

Interstellar Marines is a game built on the promise of awesome co-op, and The NeuroGen Incident is the first time we've unleashed the full power of our co-op experience. Built in a level 6 times the size of our largest multiplayer map, The NeuroGen Incident allows you to play through one of the pivotal stories in the development of the Interstellar Marines program.

With difficulty levels ranging from Easy all the way to the legendary Interstellar Marines, The NeuroGen Incident can be played through multiple times with a different experience and path every game. You and your co-op friends will be fighting intelligent enemies, in different areas with divergent paths to success each time you fire up Interstellar Marines! We've even added several new Steam achievements for you to achieve during the fight.

Version: 0.5.13
Released: 18th September 2014

What's New

  • ADDED: First iteration of co-op, "The NeuroGen Incident"
  • ADDED: First iteration of revive
  • ADDED: Guard AI, animations, audio and revised CTR model
  • ADDED: Afflicted AI, animations, audio and revised CTR model
  • ADDED: Ability to add electrical systems to levels, including power boxes and switches
  • ADDED: Ability to add door locks to levels
  • ADDED: Ability to add key cards to levels
  • ADDED: Ability to add audio logs to levels
  • ADDED: Ability to add waypoints to levels
  • ADDED: Ability to invite friends to servers from within the game
  • ADDED: Ability to randomly spawn co-op items (CTR, key cards etc.)
  • ADDED: VOIP for co-op, including in-game VOIP tab (press ESC to access)
  • ADDED: ZPS admin ability to kick/ban players on a server
  • ADDED: Central ban register
  • ADDED: Round score logging
  • ADDED: Ability to add multiple difficulty levels for AI
  • ADDED: Ability for the AI to patrol
  • ADDED: Ability for the Afflicted AI to melee attack
  • ADDED: Massive new range of props
  • ADDED: Large number of new modules
  • ADDED: Best team in Interstellar Marines icon
  • ADDED: Additional server browser filters
  • ADDED: Ability for first player to pick public, friends-only or private server in co-op
  • ADDED: Ability for first player to choose difficulty level of server in co-op
  • ADDED: Show difficulty level in HUD
  • ADDED: First iteration of co-op game mode
  • ADDED: Sector-based CTR relevancy
  • ADDED: 100+ audio recordings

Improvements

  • UPDATED: Megalodon model and sounds
  • UPDATED: Glass windows now have a new shader
  • UPDATED: Force player into walk-crouch to avoid clipping in vents
  • UPDATED: Announcer manager to buffer audio announcements
  • UPDATED: Reflections use cube maps
  • UPDATED: CTR model
  • UPDATED: Build tools to speed up Linux builds
  • UPDATED: Build tools to speed up Linux builds

Known Issues

  • The HUD names and kill messages will be clipped on aspect ratios that are less wide than 16:10
  • The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4)
  • View jittering may occur when jumping on lossy networks
  • Audio may cut off partially/completely on weapon/helmet sounds
  • Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
  • Mainline and Mainline Winter maps have been temporarily removed from menu
  • Potential to fall through elevator when moving

Fixes

  • FIXED: "TP stealing when more than one player is capturing a zone"

Head on over to our Steam store page and check it out

Keep the great feedback coming!

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

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Post comment Comments  (0 - 10 of 202)
JFreakXD
JFreakXD Jun 6 2014, 5:00pm says:

I think a guy was going around downvoting random people, so i up +1 karma to alot of comments here

+1 vote     reply to comment
HectorShiroi
HectorShiroi May 22 2014, 1:40am says:

When the mutated sharks? I would love an alien-like coop with dangerous sharks to frag fest at!

+1 vote     reply to comment
ShakesGaming
ShakesGaming Feb 12 2014, 9:33pm says:

My comments was deleted...for what? I thought you said you wanted feedback? Very confused...

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Feb 16 2014, 6:24pm replied:

why what did you say?

+1 vote     reply to comment
ShakesGaming
ShakesGaming Feb 16 2014, 10:12pm replied:

Just gave some feedback on adding crouch, lean, etc. to help achieve their vision of creating a "tactical shooter." I believe it was in a very polite/respectful manner so not sure if I offended them?

+1 vote     reply to comment
Borzi
Borzi Feb 21 2014, 12:06pm replied:

I actually remembered that comment xD I thought it was good feedback, don't see why they would remove it either.

+4 votes     reply to comment
Nilidus
Nilidus Mar 27 2014, 1:49pm replied:

truth hurts. thats why

0 votes     reply to comment
JFreakXD
JFreakXD Feb 12 2014, 7:19pm says:

hey, sorry for the dumb question, but i am new to this game, so i am wondering is this free?

0 votes     reply to comment
punkness
punkness Feb 13 2014, 5:18pm replied:

It's not, it is early access on steam. Store.steampowered.com

+1 vote     reply to comment
JFreakXD
JFreakXD Mar 8 2014, 2:57am replied:

ohh, thanks for the reply

0 votes     reply to comment
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Interstellar Marines
Platforms
Windows, Mac, Linux
Developer & Publisher
Zero Point Software
Engine
Unity
Contact
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Official Page
Interstellarmarines.com
Release Date
TBD
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Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Latest tweets from @zeropointsoft

Lukas and Henry doing some testing on The NeuroGen Incident with some additional bot info: T.co

14hours 48mins ago

RT @OnRPG: First co-op gameplay arrives in @ZeroPointSoft's Interstellar Marines. Get ready for some seriously massive maps. T.co

18hours 7mins ago

@Silvanoshi @CarstenBoserup Haha.. happy to hear that.. let me know if you want to play it one day ;-)

Sep 30 2014, 7:51am

Livestreaming again! #TheNeuroGenIndident on T.co T.co Come win a copy of the game or Spearhead upgrade!

Sep 29 2014, 8:01pm

RT @Phyrefli2: Just recorded a The NeuroGen Incident playthrough with @duch11 and @CarstenBoserup as footage for the trailer.

Sep 29 2014, 10:58am

We've just received this awesome piece of fan art from SpaceCoder! T.co

Sep 29 2014, 8:31am

RT @CarstenBoserup: Livestreaming #InterstellarMarines Coop #TheNeuroGenIndident on T.co Come win a copy of the game or …

Sep 28 2014, 5:41pm

RT @DarkMellie: @ZeroPointSoft">.@ZeroPointSoft thanks for the sale, I may not have found your game otherwise. Hugely enjoyable and so many well thought ou…

Sep 27 2014, 9:47pm

RT @SuperMacBrother: #InterstellarMarines - Co-op / SP Mission - The NeuroGen Incident @ZeroPointSoft T.co

Sep 27 2014, 9:46pm

RT @MFlysu: @ZeroPointSoft Way is good 4the survival coop 's first shot. But don't forget the fear of silence . We can listenning the #FT s…

Sep 27 2014, 9:46pm

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Interstellar Marines
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