INTERSTELLAR MARINES resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you take on the role as an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system - Head on over to our Steam store page and check it out!

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Interstellar Marines fireteam in co-op sanctuary Up close and personal with the OPD-3A Dropship Warzone simulation on Rupture
Blog RSS Feed Report abuse Latest News: The NeuroGen Incident, Survival Co-op Update

About Interstellar Marines with 8 comments by ZPSHicks on Sep 26th, 2014

The NeuroGen Incident

After four months of hard work, today we are massively proud to announce that our very first full co-op experience has been released!

Interstellar Marines is a game built on the promise of awesome co-op, and The NeuroGen Incident is the first time we've unleashed the full power of our co-op experience. Built in a level 6 times the size of our largest multiplayer map, The NeuroGen Incident allows you to play through one of the pivotal stories in the development of the Interstellar Marines program.

With difficulty levels ranging from Easy all the way to the legendary Interstellar Marines, The NeuroGen Incident can be played through multiple times with a different experience and path every game. You and your co-op friends will be fighting intelligent enemies, in different areas with divergent paths to success each time you fire up Interstellar Marines! We've even added several new Steam achievements for you to achieve during the fight.

Version: 0.5.13
Released: 18th September 2014

What's New

  • ADDED: First iteration of co-op, "The NeuroGen Incident"
  • ADDED: First iteration of revive
  • ADDED: Guard AI, animations, audio and revised CTR model
  • ADDED: Afflicted AI, animations, audio and revised CTR model
  • ADDED: Ability to add electrical systems to levels, including power boxes and switches
  • ADDED: Ability to add door locks to levels
  • ADDED: Ability to add key cards to levels
  • ADDED: Ability to add audio logs to levels
  • ADDED: Ability to add waypoints to levels
  • ADDED: Ability to invite friends to servers from within the game
  • ADDED: Ability to randomly spawn co-op items (CTR, key cards etc.)
  • ADDED: VOIP for co-op, including in-game VOIP tab (press ESC to access)
  • ADDED: ZPS admin ability to kick/ban players on a server
  • ADDED: Central ban register
  • ADDED: Round score logging
  • ADDED: Ability to add multiple difficulty levels for AI
  • ADDED: Ability for the AI to patrol
  • ADDED: Ability for the Afflicted AI to melee attack
  • ADDED: Massive new range of props
  • ADDED: Large number of new modules
  • ADDED: Best team in Interstellar Marines icon
  • ADDED: Additional server browser filters
  • ADDED: Ability for first player to pick public, friends-only or private server in co-op
  • ADDED: Ability for first player to choose difficulty level of server in co-op
  • ADDED: Show difficulty level in HUD
  • ADDED: First iteration of co-op game mode
  • ADDED: Sector-based CTR relevancy
  • ADDED: 100+ audio recordings


  • UPDATED: Megalodon model and sounds
  • UPDATED: Glass windows now have a new shader
  • UPDATED: Force player into walk-crouch to avoid clipping in vents
  • UPDATED: Announcer manager to buffer audio announcements
  • UPDATED: Reflections use cube maps
  • UPDATED: CTR model
  • UPDATED: Build tools to speed up Linux builds
  • UPDATED: Build tools to speed up Linux builds

Known Issues

  • The HUD names and kill messages will be clipped on aspect ratios that are less wide than 16:10
  • The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4)
  • View jittering may occur when jumping on lossy networks
  • Audio may cut off partially/completely on weapon/helmet sounds
  • Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
  • Mainline and Mainline Winter maps have been temporarily removed from menu
  • Potential to fall through elevator when moving


  • FIXED: "TP stealing when more than one player is capturing a zone"

Head on over to our Steam store page and check it out

Keep the great feedback coming!

Your team at Zero Point Software

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Post comment Comments  (40 - 50 of 203)
TaylorMoe Nov 13 2012, 1:36am says:

After years of being a Spearhead, having dreams of this game, wanting to help any ways I can -- this interview gave me a second wind. Guys. Get this game done. I need to play it. Let's make this Kickstarter work marines! We can still do this. We just need to really put some time and effort into contacting magazines, youtube personalities, forums. Let's make the community heard! If you need a second wind, take a listen to this. It will make you believe.

+4 votes     reply to comment
ApornasPlanet Nov 14 2012, 9:12am replied:

Yeah that interview is great! Just whatch that!

+2 votes     reply to comment
TheVidmaster Nov 10 2012, 9:04am says:

One of the best kickstarter videos I have seen. Plus, these people know what they are doing, their ALPHA prototypes are cool.

+4 votes     reply to comment
Guest Nov 9 2012, 8:26pm says:

Man I am keen for this game. No KS pledge as of yet as i've previously pledged enough for my partner to kill me already!(if she knew lol)
Which is too bad, that in-game shrine would have looked nice :P

+2 votes     reply to comment
ApornasPlanet Nov 9 2012, 6:06am says:

Oh this interview was great!

+2 votes     reply to comment
xalener Nov 7 2012, 10:52am says:

This is the video that really swayed me on this product. If you're on the fence, this will polarize you.

This is a game that needs to be made.

+4 votes     reply to comment
ApornasPlanet Nov 7 2012, 8:06am says:

A question to the team: is it possbile for you to put The Vault, Bullsye, Running Man and Deadlock on steam now when you are greenlit?

Especially Deadlock would gain by that wouldn't it?

+1 vote     reply to comment
jarllundin Nov 7 2012, 4:46am says:

to everybody who thought this game has awesome potential !

ZPS has launched their kickstarter campaign, please stop by and make a small pledge if you liked it !

+3 votes     reply to comment
ApornasPlanet Nov 7 2012, 4:32am says:

You don't loose anything by pledging but you have everything to win by doing it! You get a fantastic game and gives a very dedicated developer a chance to accomplish their dream game!

So just go over there and pledge! If you pledge 45$ or more you get the fantastic co-op packs!

+2 votes     reply to comment
ApornasPlanet Nov 5 2012, 1:17pm says:

I just increased my pledge from 30 to 45! I really want this game to be made!

+2 votes     reply to comment
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Interstellar Marines
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Zero Point Software
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