INTERSTELLAR MARINES resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you take on the role as an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system - Head on over to our Steam store page and check it out!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Update 15: Stealth Suppressed

We're back with two more co-op & singleplayer maps, as well as brand new stealth options. So suit up, and get ready to experience a more silent and tactical approach to combat.

The stealth options we've included in this update are two-fold. First is the AI's ability to detect different light levels - which means you can now carefully move through the shadows - and second is the addition of an optional sound-suppressor for both the SMG and Assault Rifle. These additions add a whole new tactical layer of decision making to how you approach and complete co-op challenges and multiplayer games.

We've also added the challenging Elimination game mode to the urban combat range of Mainline, and the multi-purpose training arena Colony is now a Survival map, making both those maps singleplayer and co-op.

We've had awesome feedback from the community on the maps we've already released. With the new Mainline and Colony co-op and singleplayer maps, we now have five Challenge maps plus The NeuroGen Incident, with even more to come! We hope Mainline and Colony will receive as much love from you as the other maps have, and we look forward to hearing your feedback on them.

SITREP 8 is out!

SITREPs are all about sharing what goes on behind the scenes as we release each update on our journey towards building Interstellar Marines.

The latest SITREP covers the creation of update 15, including Lukas' work on the two new maps, Mainline and Colony, and Ronnie's new animations for the SMG and AR sound-suppressors.

We also lift the veil on the marketing efforts we have been focusing on to get word out about Interstellar Marines. It's no coincidence the "buzz" around Interstellar Marines has increased hugely since Thordis came on board.

If you have any feedback on the SITREPs, or anything more you'd like to see in them, please do let us know!

Click here to read SITREP 8

Round Up

Update 15 is our third update in two months. We are aiming to release content updates so you and your friends can enjoy new co-op and singleplayer challenges on a regular basis.

Update 15 is also the second update in a row where we've been able to utilise the toolbox we developed whilst creating The NeuroGen Incident. We'll be releasing another update in December which will include new maps as well as new tech, and hopefully an early version of our stats system. This will become the first building block of AI SARA, and will allow us to introduce many new and exciting features as we move into 2015.

In the last newsletter we encouraged you to take part in our video competition with a €50 first prize. Many of you decided to take the challenge and we received many, many great videos. We have chosen three kick-ass videos and asked the community to vote on which one should win the prize. Please cast your vote on which one you think should win - but be quick, the voting ends Friday, November 21st!

Click here to watch the videos and vote for your favourite

Version: 0.5.15
Released: 20th November 2014

What's New

  • ADDED: Sound-supressor for both SMG and Assault Rifle. Sound and damage curves have been adjusted
  • ADDED: Survival B game mode to Colony for co-op and singleplayer gameplay
  • ADDED: Elimination B game mode to Mainline for co-op and singleplayer gameplay
  • ADDED: Ability for AI to sense how much light is falling on a Marine
  • ADDED: Numerous AI upgrades to enhance the AI's intelligence
  • ADDED: New weather state to Colony

Improvements

  • UPDATED: AI balance has been tweaked around the ability to see light levels
  • UPDATED: AI tweaked and upgraded for Defective and Guards
  • UPDATED: Nucleus, Stronghold and Operations to support new AI light vision
  • UPDATED: Mainline to make it more AI friendly and add extra cover for AI bots
  • UPDATED: Colony to add more cover for AI bots
  • UPDATED: Non-supressed sounds for the SMG and AR
  • UPDATED: Difficulty level is now shown in playground and Get Killed By Bots

Known Issues

  • The HUD names and kill messages will be clipped on aspect ratios that are less wide than 16:10
  • The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4)
  • View jittering may occur when jumping on lossy networks
  • Audio may cut off partially/completely on weapon/helmet sounds
  • Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
  • Potential to fall through elevator when moving
  • Sometimes bots will not appear in single player maps. Restart the game and they will appear
  • Number 1 clan logo does not show up in the scoreboard. Current number 1 clan is -TEK-

Fixes

  • FIXED: "Chat not working under certain conditions"
  • FIXED: "Scoreboard not disappearing when HUD is down"
  • FIXED: "Waypoint not reappearing if you turn off a powerbox in Survival A"
  • FIXED: "Joining as a spectator in a Nucleus server"

Head on over to our Steam store page and check it out.

Keep the great feedback coming!

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

The NeuroGen Incident, Survival Co-op Update

The NeuroGen Incident, Survival Co-op Update

News 8 comments

Now with a massive single-player/co-op mission titled The NeuroGen Incident, Interstellar Marines resurrects the old school tactical FPS, offering a unique...

Update 11: Deadlock Gamemode

Update 11: Deadlock Gamemode

News 2 comments

Intense gameplay with the highly tactical Deadlock game mode, new AR 03 assault rifle, and a huge new map are the highlights of Update 11.

Update 10: Covering Fire!

Update 10: Covering Fire!

News 5 comments

Deeper immersion through the new HUD and sound effects, tactical cover and crouch system, and multiplayer Colony are the highlights of Update 10.

Update 9: FPS Controller 2.0

Update 9: FPS Controller 2.0

News 9 comments

Welcome to Update 9 and our brand new FPS Controller, new multi-purpose map called Astrodome and our new e-sports friendly Spectator Mode!

Post comment Comments  (10 - 20 of 207)
ShakesPub
ShakesPub

My comments was deleted...for what? I thought you said you wanted feedback? Very confused...

Reply Good karma Bad karma+1 vote
TheUnbeholden
TheUnbeholden

why what did you say?

Reply Good karma Bad karma+1 vote
ShakesPub
ShakesPub

Just gave some feedback on adding crouch, lean, etc. to help achieve their vision of creating a "tactical shooter." I believe it was in a very polite/respectful manner so not sure if I offended them?

Reply Good karma Bad karma+1 vote
CzechDeath
CzechDeath

Oh yeas crouch and lean ! that is what I like in my game. basicaly movement like in ghost recon advanced warfighter 1 that wold be awesome =)

Reply Good karma Bad karma+1 vote
Borzi
Borzi

I actually remembered that comment xD I thought it was good feedback, don't see why they would remove it either.

Reply Good karma Bad karma+4 votes
Snashky_Nilidus
Snashky_Nilidus

truth hurts. thats why

Reply Good karma Bad karma+1 vote
JFreakXD
JFreakXD

hey, sorry for the dumb question, but i am new to this game, so i am wondering is this free?

Reply Good karma Bad karma0 votes
punkness
punkness

It's not, it is early access on steam. Store.steampowered.com

Reply Good karma Bad karma+1 vote
JFreakXD
JFreakXD

ohh, thanks for the reply

Reply Good karma Bad karma0 votes
stephenmbanham
stephenmbanham

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out? Youtu.be

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

Reply Good karma Bad karma+1 vote
AudioGhostX
AudioGhostX

If this game goes on sale for 75% off on Steam while I still have money to spend, i'll be sure to get it.

Reply Good karma Bad karma+1 vote
ApornasPlanet
ApornasPlanet

Interstellar Marines is on Top100, go there and vote!
Indiedb.com

Reply Good karma Bad karma+1 vote
Aralvar
Aralvar

So, does anyone know what kind of role-playing elements this game has? The more the better.

Reply Good karma Bad karma+3 votes
TheUnbeholden
TheUnbeholden

it looks good, but I'm hesitating to buy it now... as I don't know what the features will be :(
"The Roadmap on steam says: Tactical gameplay (fatigue and adrenaline), More weapon types and models. Shooting range. New multiplayer maps. Environment variations, theme and context. " and some other basic stuff.. that doesn't tell us what you guys have planned... the video didn't tell us anything also... if you want us to pay, tell us what you are going to add to this game.

What game modes? What kind of maps? What kind of new weapons? What kind of weapon features? What kind of variations in the environments? What kind of enemies besides the one we saw in the trailer? What kind of single player missions will there be?

Reply Good karma Bad karma+2 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Interstellar Marines
Platforms
Windows, Mac, Linux
Developer & Publisher
Zero Point Software
Engine
Unity
Contact
Send Message
Release date
Game watch
Start tracking
Share
Style
Theme
Sci-Fi
Project
AAA
Boxart
Boxart
Twitter

Tweets will appear soon from

Embed Buttons
Link to Interstellar Marines by selecting a button and using the embed code provided more...
Interstellar Marines
Statistics
Last Update
Watchers
1,264 members
Articles
91