INTERSTELLAR MARINES resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you take on the role as an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system - Head on over to our Steam store page and check it out!

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Interstellar Marines fireteam in co-op sanctuary Up close and personal with the OPD-3A Dropship Warzone simulation on Rupture
Blog RSS Feed Report abuse Latest News: Update 11: Deadlock Gamemode

About Interstellar Marines with 2 comments by ZPSHicks on May 21st, 2014

Update 11: Deadlock Gamemode


Deadlock is an intense new game mode for Interstellar Marines. To succeed, you and your team will need intelligence, tactical skill and situational awareness to decide when to push your enemy, when to hold and when to strike for the kill. Deadlock furthers our goal of making Interstellar Marines a highly tactical game and rewards patience, skill and careful manoeuvring.

To enhance and expand the new game play opportunities Deadlock brings, we have introduced the first of our new weapons - the AR 03 Assault Rifle with 4x ACOG scope. The AR 03 is a highly effective mid-long range weapon which excels at engagements at those ranges. The CE-6 SMG has been re-balanced to make it more effective at CQB ranges, cementing its role as the designated close-in weapon.

Update 11 also brings the new map we hinted at the end of our last update video. Stronghold is our second map using the Astrodome framework (Colony was the first) and is the first of our maps to include two very distinct play styles and areas. One half of Stronghold is a dense, lush forest, which gradually blends into a tight, claustrophobic urban area with concealed surprises for the unwary. We have also developed a series of tutorials for new players, which can be accessed through the main menu. To help players understand how to get the most out of playing Interstellar Marines, we will be expanding the number of tutorials over time.

Click here to see Interstellar Marines on Steam

Off the Cuff


Making sure T is for Tactical.

Deadlock is a game mode we really hope will help to promote tactical movement and a more thoughtful, cautious approach to gameplay. Deadlock was initially designed back in 2013, and of course has undergone a significant amount of fine-tuning during development to get it "just right". Please let us have your feedback in the forums and everywhere else you can find us!

Community member Salokin has put together a trailer for his new Interstellar Marines Academy series. We loved it, and hope you do too:

Round Up


Once again Jonas has been working his video documentary magic.

A few weeks ago we released the latest in our series of mini-documentaries. This latest episode covered the making of the new HUD, which was one small step for game development but one huge step for immersion. The HUD received a hugely positive response and is something we will continue to work on in the future to improve and expand upon it.

Click here to see Interstellar Marines on Steam
Version: 0.5.11
Released: 20th May 2014

What's New

  • ADDED: New game mode titled Deadlock based on taking and holding 7 control zones
  • ADDED: New AR 03 Assault Rifle with 4x ACOG scope
  • ADDED: New map titled Stronghold available in both Multiplayer and Playground. Stronghold is based on the same Astrodome framework as Colony
  • ADDED: New modules and new textures across several environmental assets
  • ADDED: New SARA audio announcements
  • ADDED: Base suit work in progress images added to Spearhead folder

Improvements

  • UPDATED: CE-6 SMG has been re-balanced to compliment the AR 03 Assault Rifle
  • UPDATED: Colony map has received numerous improvements, including new spawn tunnels
  • UPDATED: Capturing capture zones now rewards the player with Training Points
  • UPDATED: Evacuation map has been adjusted to work better with the new Deadlock game mode
  • UPDATED: Number of kill messages has been increased to 5 to provide space for the additional Deadlock game messages
  • UPDATED: Arch and Operations lighting have been updated
  • UPDATED: Arch spawns have been updated
  • UPDATED: CE-6 SMG reload animation has been changed and RDS sight slightly adjusted
  • UPDATED: Kill messages

Known Issues

  • Footstep audio and FX does not work on terrain (known bug in Unity 4.3)
  • Third-person jump animations does not work correctly yet
  • The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4.3)
  • View jittering may occur when jumping on lossy networks
  • Audio may cut off partially/completely on weapon/helmet sounds
  • Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
  • Mainline and Mainline Winter maps have been temporarily removed

Head on over to our Steam store page and check it out

Keep the great feedback coming!

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

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Post comment Comments  (10 - 20 of 202)
stephenmbanham
stephenmbanham Dec 21 2013, 4:36pm says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out? Youtu.be

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+1 vote     reply to comment
AudioGhostX
AudioGhostX Dec 20 2013, 1:09am says:

If this game goes on sale for 75% off on Steam while I still have money to spend, i'll be sure to get it.

+1 vote     reply to comment
ApornasPlanet
ApornasPlanet Dec 11 2013, 6:51am says:

Interstellar Marines is on Top100, go there and vote!
Indiedb.com

+1 vote     reply to comment
Aralvar
Aralvar Oct 14 2013, 8:41pm says:

So, does anyone know what kind of role-playing elements this game has? The more the better.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Sep 24 2013, 12:35pm says:

it looks good, but I'm hesitating to buy it now... as I don't know what the features will be :(
"The Roadmap on steam says: Tactical gameplay (fatigue and adrenaline), More weapon types and models. Shooting range. New multiplayer maps. Environment variations, theme and context. " and some other basic stuff.. that doesn't tell us what you guys have planned... the video didn't tell us anything also... if you want us to pay, tell us what you are going to add to this game.

What game modes? What kind of maps? What kind of new weapons? What kind of weapon features? What kind of variations in the environments? What kind of enemies besides the one we saw in the trailer? What kind of single player missions will there be?

+2 votes     reply to comment
EddyThePiggy
EddyThePiggy Sep 3 2013, 8:33pm says:

I rushed over to the store ad picked up a Steam card just to buy this game. I love it.

+2 votes     reply to comment
EddyThePiggy
EddyThePiggy Sep 3 2013, 8:11pm says:

I thought the game was going to be $9 but now it's $15 =(

-3 votes     reply to comment
TerranAmbassador
TerranAmbassador Jul 10 2013, 1:09pm says:

I have a question that has yet to be answered. One that will basically dictate whether I ever give you guys money:

Will there be a way to play WITHOUT having to deal with Steam? Preferably a direct download?

+7 votes     reply to comment
ApornasPlanet
ApornasPlanet Jul 7 2013, 4:03pm says:

Everybody should get a copy of this promising game!

+2 votes     reply to comment
doninja
doninja Jul 3 2013, 1:35pm says:

I like :D

+2 votes     reply to comment
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Interstellar Marines
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Zero Point Software
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