INTERSTELLAR MARINES resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you take on the role as an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system - Head on over to our Steam store page and check it out!

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Interstellar Marines fireteam in co-op sanctuary Up close and personal with the OPD-3A Dropship Warzone simulation on Rupture
Blog RSS Feed Report abuse Latest News: The NeuroGen Incident, Survival Co-op Update

About Interstellar Marines with 8 comments by ZPSHicks on Sep 26th, 2014

The NeuroGen Incident

After four months of hard work, today we are massively proud to announce that our very first full co-op experience has been released!

Interstellar Marines is a game built on the promise of awesome co-op, and The NeuroGen Incident is the first time we've unleashed the full power of our co-op experience. Built in a level 6 times the size of our largest multiplayer map, The NeuroGen Incident allows you to play through one of the pivotal stories in the development of the Interstellar Marines program.

With difficulty levels ranging from Easy all the way to the legendary Interstellar Marines, The NeuroGen Incident can be played through multiple times with a different experience and path every game. You and your co-op friends will be fighting intelligent enemies, in different areas with divergent paths to success each time you fire up Interstellar Marines! We've even added several new Steam achievements for you to achieve during the fight.

Version: 0.5.13
Released: 18th September 2014

What's New

  • ADDED: First iteration of co-op, "The NeuroGen Incident"
  • ADDED: First iteration of revive
  • ADDED: Guard AI, animations, audio and revised CTR model
  • ADDED: Afflicted AI, animations, audio and revised CTR model
  • ADDED: Ability to add electrical systems to levels, including power boxes and switches
  • ADDED: Ability to add door locks to levels
  • ADDED: Ability to add key cards to levels
  • ADDED: Ability to add audio logs to levels
  • ADDED: Ability to add waypoints to levels
  • ADDED: Ability to invite friends to servers from within the game
  • ADDED: Ability to randomly spawn co-op items (CTR, key cards etc.)
  • ADDED: VOIP for co-op, including in-game VOIP tab (press ESC to access)
  • ADDED: ZPS admin ability to kick/ban players on a server
  • ADDED: Central ban register
  • ADDED: Round score logging
  • ADDED: Ability to add multiple difficulty levels for AI
  • ADDED: Ability for the AI to patrol
  • ADDED: Ability for the Afflicted AI to melee attack
  • ADDED: Massive new range of props
  • ADDED: Large number of new modules
  • ADDED: Best team in Interstellar Marines icon
  • ADDED: Additional server browser filters
  • ADDED: Ability for first player to pick public, friends-only or private server in co-op
  • ADDED: Ability for first player to choose difficulty level of server in co-op
  • ADDED: Show difficulty level in HUD
  • ADDED: First iteration of co-op game mode
  • ADDED: Sector-based CTR relevancy
  • ADDED: 100+ audio recordings

Improvements

  • UPDATED: Megalodon model and sounds
  • UPDATED: Glass windows now have a new shader
  • UPDATED: Force player into walk-crouch to avoid clipping in vents
  • UPDATED: Announcer manager to buffer audio announcements
  • UPDATED: Reflections use cube maps
  • UPDATED: CTR model
  • UPDATED: Build tools to speed up Linux builds
  • UPDATED: Build tools to speed up Linux builds

Known Issues

  • The HUD names and kill messages will be clipped on aspect ratios that are less wide than 16:10
  • The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4)
  • View jittering may occur when jumping on lossy networks
  • Audio may cut off partially/completely on weapon/helmet sounds
  • Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
  • Mainline and Mainline Winter maps have been temporarily removed from menu
  • Potential to fall through elevator when moving

Fixes

  • FIXED: "TP stealing when more than one player is capturing a zone"

Head on over to our Steam store page and check it out

Keep the great feedback coming!

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

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Post comment Comments  (10 - 20 of 203)
JFreakXD
JFreakXD Feb 12 2014, 7:19pm says:

hey, sorry for the dumb question, but i am new to this game, so i am wondering is this free?

0 votes     reply to comment
stephenmbanham
stephenmbanham Dec 21 2013, 4:36pm says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out? Youtu.be

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+1 vote     reply to comment
AudioGhostX
AudioGhostX Dec 20 2013, 1:09am says:

If this game goes on sale for 75% off on Steam while I still have money to spend, i'll be sure to get it.

+1 vote     reply to comment
ApornasPlanet
ApornasPlanet Dec 11 2013, 6:51am says:

Interstellar Marines is on Top100, go there and vote!
Indiedb.com

+1 vote     reply to comment
Aralvar
Aralvar Oct 14 2013, 8:41pm says:

So, does anyone know what kind of role-playing elements this game has? The more the better.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Sep 24 2013, 12:35pm says:

it looks good, but I'm hesitating to buy it now... as I don't know what the features will be :(
"The Roadmap on steam says: Tactical gameplay (fatigue and adrenaline), More weapon types and models. Shooting range. New multiplayer maps. Environment variations, theme and context. " and some other basic stuff.. that doesn't tell us what you guys have planned... the video didn't tell us anything also... if you want us to pay, tell us what you are going to add to this game.

What game modes? What kind of maps? What kind of new weapons? What kind of weapon features? What kind of variations in the environments? What kind of enemies besides the one we saw in the trailer? What kind of single player missions will there be?

+2 votes     reply to comment
EddyThePiggy
EddyThePiggy Sep 3 2013, 8:33pm says:

I rushed over to the store ad picked up a Steam card just to buy this game. I love it.

+2 votes     reply to comment
EddyThePiggy
EddyThePiggy Sep 3 2013, 8:11pm says:

I thought the game was going to be $9 but now it's $15 =(

-3 votes     reply to comment
TerranAmbassador
TerranAmbassador Jul 10 2013, 1:09pm says:

I have a question that has yet to be answered. One that will basically dictate whether I ever give you guys money:

Will there be a way to play WITHOUT having to deal with Steam? Preferably a direct download?

+7 votes     reply to comment
ApornasPlanet
ApornasPlanet Jul 7 2013, 4:03pm says:

Everybody should get a copy of this promising game!

+2 votes     reply to comment
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Interstellar Marines
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Zero Point Software
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