Dungeon Deities is part Browser-game, part realtime Dungeon Crawler. Players traverse the Dungeons of other players, carefully avoiding traps and battling enemies in search for treasures, which they can then steal. Naturally, you store your loot in your own dungeons, so make sure they are safe!
Today, we're sharing some very exciting news: Dungeon Deities first "IndieDB Open Beta" is starting! That's right - you can register and start playing...
open beta - round one commences!
Dungeon Deities is back and almost ready for its Beta release! Check out more details, and see a new video of our Tutorial! Let us know what you think!
dungeon deities beta test starting very soon! - check out our tutorial!
We've added an Overworld to Dungeon Deities! Now, you can explore dangerous forests and more to try and find dungeons created by other players. Help NPCs...
What makes you traverse difficult and dangerous dungeons? Besides your love of adventure it is of course quests. Read about the quest system in Dungeon...
More decorations, towers, and our thoughts on payment models
more curses, more dungeons, more decoration and more!
Dungeon Deities now features lasers for devious puzzles, the ability to curse those who annoyed you (totally justified, we're sure) and we provide conclusive...
curses, lasers & why not to upset ancient shadow demons
Gather round the fireplace as we tell you more stories about the ancient, dark and sinister demons we summoned in order to get our game made. See horrific...
progress report: march 2012
After two weeks of testing session we ended the Alpha-Test of Dungeon Deities last Sunday. This is what came out.
end of alpha-testing
More progress: Orbs can now actually break and might get stolen, results of your dungeon-exploring now have consequences, and there's a news system. We...
news, reports, and a troubled king
We're getting closer to our first alpha testing session! Exciting times! New stuff regarding the connections between Server and client, as well as more...
approaching first milestone: first testing session in 2 weeks?
Hi everybody! After developing this game for quite a while now, we finally felt it's ready to post here. So we did!
hello world (by which we mean, indiedb)!
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