Dungeon Deities is part Browser-game, part realtime Dungeon Crawler. Players traverse the Dungeons of other players, carefully avoiding traps and battling enemies in search for treasures, which they can then steal. Naturally, you store your loot in your own dungeons, so make sure they are safe!

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Hi everybody! After developing this game for quite a while now, we finally felt it's ready to post here. So we did!

Posted by Onepixelgames on May 10th, 2011

Hi everybody!

After developing this game for quite a while now, we finally felt it's ready to post here. So we did!

We'll keep you updated on our progress, though we'll probably only post about semi-major breakthroughs here. If you're interested in even the slightest news, you can check our Twitter @MJEBFF, or find more detailed reports on our Development Blog. We do have a forum, but it's not really in use yet: We've set it up so our alphatesters have a comfortable way to talk with each other, and report bugs. All this will most likely change once we enter alpha.

Currently, we're putting some "finishing touches" on our very first alpha, which we'll then try to playtest with a few people in a private alpha. That'll be about playtesting and finding good values for several balancing vars (it's hard to guess how much money you should find in treasure chests and how expensive tiles should be, etc.). Of course, we also expect to find billions of bugs!

Thanks for your interest in this! It's been great fun to develop and play thus far, and we do hope you'll enjoy it, too!

(By the way: The shot for this news is from an older build, in which we've just started to add orbs. You can see the "Explosion"-Orb in action! The other shots we've added are from various points of development, and sadly were mixed up when uploading)

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Dungeon Deities
Windows, Web
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GameStudio A8
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