Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.

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Crawle 0.9.0 released!

Crawle 0.9.0 released!

Apr 5, 2014 2 comments

The main focus of 0.9.0 was two new features. The new temperature system along with the new Quivers system. There's also a few quality-of-life changes...

Crawle 0.9.0 Plans

Crawle 0.9.0 Plans

Feb 20, 2014 0 comments

A post detailing our plans for the upcoming Crawle patch, 0.9.0.

Crawle 0.8.3 released!

Crawle 0.8.3 released!

Dec 12, 2013 0 comments

Today is Crawle's one year anniversary since its release. To keep up with our current trend of small patches to fix a few things, we're releasing 0.8.3...

Crawle 0.8.2 released!

Crawle 0.8.2 released!

Dec 8, 2013 0 comments

Crawle 0.8.2 has been released in order to fix a variety of bugs.

Crawle 0.8.1 released!

Crawle 0.8.1 released!

Nov 4, 2013 0 comments

This patch addresses a number of issues with 0.8.0 and adds pumpkins!

Upcoming 0.8.0 bug fix patch

Upcoming 0.8.0 bug fix patch

Oct 22, 2013 0 comments

We're currently working on a bug fix patch for 0.8.0.

Crawle 0.8.0 released!

Crawle 0.8.0 released!

Oct 18, 2013 2 comments

0.8.0 is finally here! After about 5 months of work, we've finally finished the massive new additions and changes as well as the plethora of bug fixes...

Mining

Mining

Oct 13, 2013 5 comments

Mining! The last new feature in the upcoming patch is finally ready.

New website! (and a little development progress)

New website! (and a little development progress)

Sep 28, 2013 5 comments

Crawle's website has finally had a major revamp. We've also got some more development progress to show you.

Swamp water & state of the patch

Swamp water & state of the patch

Sep 9, 2013 3 comments

An update on the state of the patch and the new swamp water.

Smithing!

Smithing!

Aug 14, 2013 0 comments

While we're still busy working on the mining mechanics, here's a preview of smithing in Crawle 0.8.0.

Leather & Tanning

Leather & Tanning

Jul 30, 2013 0 comments

What was meant to be this dev log's main feature is currently still in the works. In the mean time this dev log covers the new tanning feature.

Forges & anvils! (Crawle 0.8.0 headline features)

Forges & anvils! (Crawle 0.8.0 headline features)

Jul 27, 2013 5 comments

The headline new feature(s) of Crawle 0.8.0 have been revealed in this post!

Crawle Item Guide

Crawle Item Guide

Jul 13, 2013 2 comments

We've listened! An item guide is now available for testing: it contains information about items as well as crafting recipes.

New launcher & 0.8.0 progress updates

New launcher & 0.8.0 progress updates

Jul 10, 2013 4 comments

Lots of new information about our current plans, the new launcher and more.

Still alive, Rain & Travelling Merchants

Still alive, Rain & Travelling Merchants

Jun 15, 2013 5 comments

Since the last dev blog there have been numerous new changes, additions and fixes. The major ones include the rain mechanic and the reintroduction of...

Crawle 0.7.0 released!

Crawle 0.7.0 released!

Apr 27, 2013 0 comments

0.7.0 has been released! This time we didn't really have a focus but instead decided to attempt to improve some of the game's mechanics as well as add...

Crawle 0.6.1 released! (Seriously!)

Crawle 0.6.1 released! (Seriously!)

Apr 1, 2013 3 comments

Unfortunately yesterday there was a bug in 0.6.1 that leaked out the fact that yes, we are indeed working on a GOTY edition for Crawle. We hope you enjoyed...

Crawle 0.6.1 released!

Crawle 0.6.1 released!

Mar 31, 2013 0 comments

Just wanted to fix a couple of things before I go on holiday. Not much in this one but skin colours can now be personalised on a trial basis before we...

Crawle 0.6.0 released!

Crawle 0.6.0 released!

Mar 23, 2013 2 comments

Crawle 0.6.0 has been released! Along with a whole list of bug fixes and tweaks, we're introducing a new load of content including a whole set of armour...

Crawle 0.5.6a released!

Crawle 0.5.6a released!

Feb 17, 2013 0 comments

Crawle 0.5.6a has been released to address a variety of critical issues. It also brings the addition of a very requested option to disable the GUI fading...

Crawle 0.5.6 released!

Crawle 0.5.6 released!

Feb 12, 2013 4 comments

Crawle 0.5.6 has been released! This release addresses a number of optimisation issues as well as adding a new GUI system and other small bits of new...

Crawle 0.5.5 released!

Crawle 0.5.5 released!

Jan 12, 2013 0 comments

Crawle 0.5.5 has been released! There were 2 main focuses this patch: fixing up multiplayer and improving the tutorial functionality. Work on 0.6.0, a...

Crawle 0.5.4 released!

Crawle 0.5.4 released!

Dec 22, 2012 0 comments

Hello all! This patch finally brings some new content to the game and quite a few requested changes. It also makes some massive changes to the backend...

Crawle 0.5.3 released!

Crawle 0.5.3 released!

Dec 16, 2012 0 comments

Hello all! Crawle 0.5.3 has been released! This patch addresses several issues in both singleplayer and multiplayer. It also adds functionality for changing...

Crawle has (finally) been released!

Crawle has (finally) been released!

Dec 12, 2012 11 comments

Crawle has finally been released! You can pay whatever you want for the game, with a $1 minimum.

[Development] Release data announced! (and some patch information)

[Development] Release data announced! (and some patch information)

Nov 28, 2012 2 comments

Crawle will be released on Saturday 8th December! There's also some information about the upcoming 0.5.5 and 0.6.0 patches.

[Development] The final few steps

[Development] The final few steps

Nov 17, 2012 8 comments

This is basically a FAQ about Crawle's release and Crawle's future in general.

[Development] Ranged Combat & Building

[Development] Ranged Combat & Building

Nov 1, 2012 6 comments

Just a quick update on two new systems in Crawle: ranged combat (and charged attacks) and building.

[Development] Woah, lot's of stuff!

[Development] Woah, lot's of stuff!

Oct 10, 2012 6 comments

It's been a while! There've been a lot of new changes and some of the major ones are documented in this article.