Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.
Alright so surprisingly I've actually managed to do a few things such as a much better and more finished up item system.
Posted by Sekaru on May 6th, 2012
Alright so surprisingly I've actually managed to do a few things. So a while ago I put action messages in. Now I've made them smooth and random:
As you can see, they scroll upwards and placed randomly. Oh and you can all see that I've added a Dodge, Parry and Miss system.
Also the item system is now about 90% done: chests, baskets and pots will now drop actual items (usually random). Just gotta finish the item description box and then it'll be done!
Changelog for this week:
- Fixed action message positioning and fading.
- Chests, baskets and pots now give you items instead of EXP.