Call of Duty, wildly recognized as one of the greatest World War 2 games, gets a face lift with this sequal. Offering 4 campaigns, the new game is even more story driven than the original Call of Duty giving the player the choice of the story driven mode or a historical chronological mode.

Fight some of WWII's most epic battles looking through the eyes of ordinary soldiers.

The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.

Call of Duty 2 provides an amazing experience with all-new enhancements, ranging from stunningly realistic graphics to seamless gameplay, a new engine, groundbreaking AI, and choice-based innovations that allow players to experience the closest thing they’ll ever get to real warfare. Beautifully rendered snow, rain, fog and smoke, combined with dynamic lighting and shadows, make this the most intense WWII first person action title yet.

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Blog RSS Feed Report abuse Latest News: CoD2 Back2Fronts & WCP coop

About Back2Fronts Mod with 12 comments by MCh2207Cz on May 15th, 2013

Hi all!
That's right Wicopp (author of the legendary WCP mod) is back! He offered his help to the Back2Fronts mod. We helped each other in past so it was a pleasure to join our efforts and continue.

The cooperation started circa a month ago. We both share very similar attitude in modding so the work goes smoothly forward. Since Wicopp is much better scripter than me he took this role and works on many improvements.

Back2Fronts will contain 8 custom SP maps:

  • leonspmap, Russian campaign (by Leon Brinkmann)
  • stalingrad, Russian campaign (by Babycop)
  • leningrad, Russian campaign (by Babycop)
  • eastyorks2, British campaign (by Yorkshire Rifles)
  • angoville, American campaign (by Soulwax)
  • lamaire, American campaign (by Ryan Krysiak a.k.a. Ace008)
  • radiobase, American campaign (by Estonian)
  • redsquare, German campaign (by Taintxs)

All these maps will be present in the mission select menus for easy accsess and built into the default CoD2 campaign gameplay flow. All maps are moddified, sometimes to add detail or change something, sometimes because of historical accuracy and also sometimes to correct known bugs and enable B2F compatibility.

Wicopp works also on other script related things but I won't reveal them for you now because it's supposed to be a surprise. But I can say that some of them were in his WCP2.91 and some of them are new. You will be informed after the works on these are completed.

A good news for you guys that the potential full release is closing in. Here is the list of top things that has to be finished in order to release the first full version of the mod:

  1. finish WCP-Back2Fronts cooperation
  2. finish bayonets/knifes
  3. finish all remaining portable and turret machine guns (DP-28, 30cal)
  4. finish handheld antitank weapons (PTRS-41, Bazooka M9 and M1)

Slightly off-topic info - I have to submit my Master's Degree Thesis in a 3weeks period. So in the incoming 3 weeks I won't have much time for modding.

Custom stuff info:
I probably didn't say that in any of my previous news posts so I am gonna make it clear now. There are 2 types of models in Back2Fronts from development point of view:

  • REMODELS - these are remakes of some original CoD2 weapons/vehicles/etc. All these remakes must stick with the DEFAULT CoD2 TEXTURES. These TEXTURES are of course RESKINNED for nicer detail but their LAYOUT is SAME
  • NEW MODELS - these are new models, so all the weapons/vehicles/etc. that were not in original CoD2. All new models can use CUSTOM TEXTURES with CUSTOM LAYOUT.

That had to be done because of compatibility and performance reasons. CoD2 engine has a certain limit for number of custom models, textures and materials. I decided to stick with the default layouts as much as possible to save the space for totally new custom things that were not in original CoD2. I hope you guys understand that.

Now some info of already completed work:
Portable MG42

The whole MG42 model was totally overhauled. The most detailed model version has 5864 polygons (compare with 1297 polygons of the original CoD2 MG42). The model was created using advantage of my older MG42 models and references from MOHAA, CoDWaW, CoD1 and unused CoD2 MG42 models for 1st person. I naturally made LODs to save memory.
Anims were created from my MG34 anims. MG42 can't use the same anims because it has slightly different shape and topology compared to the MG34 (especially the sights, barrel and bolt handle). Reload empty and partial reload both included like on the MG34.
MG42 is lighter and faster than MG34, it also has incredible firepower (1200RPM). Although the recoil is big you don't have to aim much thanks to the incredible rate of fire. The only disadvantage with this gun is that it doesn't have semi auto mode, accuracy is worse than on MG34 and it eats ammo very quickly.

     
   

CoD2 BF MG42 animation preview
Video preview of the first MG42 ingame test.

Bayonet anim for M1 Garand
Since each bayoneted weapon must have its own bayonet anim I created one for M1 Garand based on the anim from CoDWaW. The new anim is shorter set for CoD2 melee standard and less camera shaking.

   

M2 Carbine
Along with the M1 Carbine remodel the M2 was made as well. The paratrooper M1A1 might be created as well in future.

   

Thermite grenade
Thermite grenade is encountered only in some scripted moments so I decided to change that and make a regular pickable grenade from it. Only American troops are equipped with these.

   

New models for scopeless springfield and K98k
K98k and Springfield got new iron sights and more detailed ammo clips.

 

_________________________________
That's all for now fokes! Stay tuned!
Martin a.k.a. MCh2207Cz

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Wallpaper
Call of Duty 2

Wallpaper

May 16, 2013 CoD 2 Realism pack Wallpapers 5 comments

Looks like image. Custom wallpaper. Replaces default menu backround with a question mark. This is just for fun; no realism. Download at your own risk...

S&W Model 27
Call of Duty 2

S&W Model 27

Apr 27, 2013 The REALITY of War Demo 6 comments

Replaces your old colt for a older S&W revolver. Works only in SP. I DID NOT MAKE THIS. I only made the stats. This revolver is very powerful. more...

CoD2 4-Ever Version 1.0 Release Download
Call of Duty 2

CoD2 4-Ever Version 1.0 Release Download

Apr 12, 2013 The REALITY of War Full Version 19 comments

The release is here! Expect big changes to almost everything since the 0.7 beta. Lots of new weapons, sounds, skins, and more! Read the "ReadMe" included...

Vulcano's RiflesOnly+PistolBash Mod v1.8Final
Call of Duty 2

Vulcano's RiflesOnly+PistolBash Mod v1.8Final

Apr 1, 2013 Vulcano's RiflesOnly+PistolBash Mod v1.8Final Full Version 0 comments

This mod will give all Rifles that you´ve entered in .cfg. Pistol will also add but without Ammo. So you can only Bash with pistols.

Ppsh-41 Conversion Try out
Call of Duty 2

Ppsh-41 Conversion Try out

Mar 7, 2013 Tactical Realism Mod Demo 9 comments

Only for the Ppsh-41. Conversion of Ppsh-41 by MrSalazar2005 This mod (zzzz_NewPpsh-41) changes many aspects of the Ppsh-41, these are: -Sound -Weapon...

CoD 2 Skin Collection 1.0
Call of Duty 2

CoD 2 Skin Collection 1.0

Feb 15, 2013 Call of Duty 2 Skins Collection Packs Full Version 0 comments

SO this is the pack of the skin collection. INSTALLATION: - unrar the file - put the "mods" folder wherever you want, but I think the best is the "main...

Post comment Comments  (50 - 60 of 65)
Vartuoosi
Vartuoosi Nov 29 2005, 3:14pm says:

i hate cod2's weapon sound they arent realistic. most annoyng is garands sound

+2 votes     reply to comment
duckedtapedemon
duckedtapedemon Nov 26 2005, 11:54pm says:

It has a physics engine, just not a free form booby shaking one.

+1 vote     reply to comment
HitmanV
HitmanV Nov 26 2005, 4:46am says:

anyone getting it for the xbox 360!

+1 vote     reply to comment
mikewood
mikewood Nov 23 2005, 2:15pm says:

Squall1991 I see where your coming from with the weapon sounds. However the guns were fired in a field somwhere while being recorded. So they are the actual gun sounds you are hearing. But i'm with you on the fact they don't sound real to me either, well I think they all sound very similar, and the BAR and COLT sounds were taken from CoD1 and the tokarev TT33 russian pistol uses the same sound as the colt which I found pretty annoying because the TT33 sounds a lot different to the colt.45.

+1 vote     reply to comment
nervousquirrel
nervousquirrel Nov 12 2005, 1:20am says:

Also, what buisness doe CoD2 have with a physics engine? It's not about physics puzzles and what not, doesn't make much sense to have it yet. It does everything just fine without it.

+1 vote     reply to comment
Squall1991
Squall1991 Nov 10 2005, 1:18pm says:

I'm tired of these morons who keep saying cod should have physics. the point is so all computers can play it smooth and physics would be a huge system hog with that many people on the screen at once, not to diss you or anything lol

weapon sounds arent very realistic, thats my only complaint :P

+2 votes     reply to comment
Alone_In_The_Dark
Alone_In_The_Dark Nov 8 2005, 9:06am says:

Hope a SDK comes soon... although i don't care much about cod2, other than it's SP that was great!

The rest as far as i'm concerned "meh" :P

So if you want one of the best ww2 SP experiences, get COD2!

Call of Duty 3 should REALLY get physics...since i was disapointed by cod2 not having any...

+1 vote     reply to comment
Squall1991
Squall1991 Nov 3 2005, 8:33pm says:

Nope, no SDK right now...great game though, should get ALOT of time out of this

+1 vote     reply to comment
EvilFish
EvilFish Oct 30 2005, 3:11pm says:

This game's pretty fantastic. I'm looking into modding it now, if anyone can point me in the direction of an SDK, I'd be most obliged.

+1 vote     reply to comment
KittySparkles
KittySparkles Aug 17 2005, 12:05pm says:

Added a new modification

+1 vote     reply to comment
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Call of Duty 2
Platform
Windows
Developer
Infinity Ward
Publisher
Activision
Engine
IW Engine
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Release Date
Released Oct 22, 2005
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First Person Shooter
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War
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Call of Duty 4: Modern Warfare, Released Nov 4, 2007
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Call of Duty 2: Big Red One, Released Oct 31, 2005
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Call of Duty 2, Released Oct 22, 2005
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