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Posted | Game Title | Type
Bit Pulse on Bulb Boy
Bulb Boy

Bit Pulse on Bulb Boy

Dec 15, 2014 Bulb Boy Article 3 comments

Immediately, the top-quality visuals and eerie-but-childish atmosphere will jump out at you. Secrets aside, I haven’t fallen in love with a game so quickly...

Behind the scenes with: The Turtle!
Reptile Zoo: The Sinister Mutation

Behind the scenes with: The Turtle!

Dec 8, 2014 Reptile Zoo: The Sinister Mutation Article 0 comments

We go behind the scenes of the upcoming horror game Reptile Zoo: The Sinister Mutation, to see what went into the creation of one of the game's creepy...

Campaign WIP
Battle for Middle-earth II

Campaign WIP

Dec 8, 2014 The Last Hope of the Third Age Article 1 comment

Some screenshots of new mod's campaign progress. Look.

Modcast November Recap
Game

Modcast November Recap

Dec 6, 2014 Article 2 comments

Welcome to the return of our feature modding spotlight! Join us as we discuss major new releases and chat with developers about their projects.

Map Design and the AI in King's Conflict
King's Conflict

Map Design and the AI in King's Conflict

Dec 5, 2014 King's Conflict Article 0 comments

King's Conflict - a unique and free community-driven card/strategy hybrid game - is in late alpha but fully playable. The game is based around maps ...

Last Obstacles
Graveyard March

Last Obstacles

Dec 2, 2014 Graveyard March Article 0 comments

A little cherry on top of already punishing cocktail. The internal politics of the levels and the flying menace. How the indigenous species of the level...

Modern Middle-Earth: Flamethrower
Battle for Middle-earth II

Modern Middle-Earth: Flamethrower

Nov 29, 2014 The Last Hope of the Third Age Article 0 comments

One more contradictory thing, which shoots fire. Look.

Lua scripting in LibGDX
Office Management 101

Lua scripting in LibGDX

Nov 25, 2014 Office Management 101 Article 3 comments

Lua is a popular scripting language used for many games. Here's how I integrated it into Office Management 101, the upcoming business sim. Possible future...

Items and Buildings
Graveyard March

Items and Buildings

Nov 17, 2014 Graveyard March Article 0 comments

The items of this game and how mushroom can be the beginning of your demise. The buildings of this game and what miracles of architecture we squeezed in.

Mod Example: Imperial Cannon
Airships

Mod Example: Imperial Cannon

Nov 12, 2014 Airships Article 0 comments

In this second instalment of the Airships modding guide, I'll give you an explanation of how mods can override existing game functionality, and walk you...

Daggerfall Tools for Unity - Feature Gallery
Daggerfall

Daggerfall Tools for Unity - Feature Gallery

Nov 7, 2014 Daggerfall Tools for Unity Article 0 comments

A gallery of features currently available in Daggerfall Tools for Unity.

Monday Night Indie 3rd Nov
Game

Monday Night Indie 3rd Nov

Nov 3, 2014 Spotlight Article 1 comment

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Top Halloween Mods
Cry of Fear

Top Halloween Mods

Oct 31, 2014 Cry of Fear Article 10 comments

We dig up some good ole horror mods for you to try this halloween season.

Razor Wings
Super Tiny Monkey

Razor Wings

Oct 31, 2014 Super Tiny Monkey Article 0 comments

We're formally announcing boss battles for Super Tiny Monkey. There is a planned total of 5 bosses for the game, and we'll reveal them one at a time...

Monday Night Indie 27th Oct
Game

Monday Night Indie 27th Oct

Oct 27, 2014 Spotlight Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Level Design Workflow
Half-Life 2

Level Design Workflow

Oct 26, 2014 Lunar Descent Article 5 comments

In the latest entry to the Lunar Descent Development Blog, I discuss my workflow for designing and developing the mod's levels.

Mod Cast - 25th Oct
Renegade X

Mod Cast - 25th Oct

Oct 24, 2014 Renegade X Article 8 comments

Welcome to the return of our feature modding spotlight! Join us as we discuss major new releases and chat with developers about their projects.

Monday Night Indie 20th Oct
Game

Monday Night Indie 20th Oct

Oct 20, 2014 Spotlight Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Stunts Part II: The Sequel
Killing, My Friend

Stunts Part II: The Sequel

Oct 18, 2014 Killing, My Friend Article 1 comment

A sequel to a short overview of some of the Stunts you will be able to perform in Killing, My Friend with bonus features like Enhanced Movement and Player...

Monday Night Indie 13th Oct
Game

Monday Night Indie 13th Oct

Oct 13, 2014 Spotlight Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Pathfinding on multiple floors
Software Inc.

Pathfinding on multiple floors

Oct 7, 2014 Software Inc. Article 0 comments

Pathfinding in Software Inc. works by having grids in each individual room and then a meta-pathfinding algorithm between each room. Cake.

Monday Night Indie 6th Oct
Game

Monday Night Indie 6th Oct

Oct 6, 2014 Spotlight Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Stunts
Killing, My Friend

Stunts

Oct 3, 2014 Killing, My Friend Article 0 comments

A short overview of some of the Stunts you will be able to perform in Killing, My Friend.

You don't have to be a tribute in "The Hunger Games"
Hunger Games Simulation (Daedalus)

You don't have to be a tribute in "The Hunger Games"

Oct 1, 2014 Hunger Games Simulation (Daedalus) Article 0 comments

The Hunger Games Simulation features an option to play as the "Audience". This mode allows you to act as a Gamemaker or sponsor.

EXG Its a wrap.
Game

EXG Its a wrap.

Sep 30, 2014 EGX Rezzed 2014 Article 1 comment

Here's what caught our eye at EGX Rezzed & London Expo's.

Monday Night Indie 29th Sept
Game

Monday Night Indie 29th Sept

Sep 29, 2014 Spotlight Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Designing Nevalys
Nevalys

Designing Nevalys

Sep 25, 2014 Nevalys Article 1 comment

An insight into the terrain of Nevalys as well as the game world and quest structures prevalent throughout.

Monday Night Indie 22nd Sept
Game

Monday Night Indie 22nd Sept

Sep 22, 2014 Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Monday Night Indie 15th Sept
Game

Monday Night Indie 15th Sept

Sep 15, 2014 Spotlight Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Sheetah - Extending After Effects for game development
In Between

Sheetah - Extending After Effects for game development

Sep 11, 2014 In Between Article 0 comments

A review on the steps undertaken to create a tool for game development by extending Adobe After Effects, exporting 2D animations as spritesheets.

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