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Why a "Flappy Bird Clone" Took More Than 7 Years to Make
PIXELMAN

Why a "Flappy Bird Clone" Took More Than 7 Years to Make

PIXELMAN

The story of how a game that has absolutely nothing to do with Flappy Bird took over 7 years to make. During that long process it became known as a "Flappy...

This Week In Indie Games: February 23 2018

This Week In Indie Games: February 23 2018

Feature

The biggest indie gaming stories for the week of February 23 2018.

This Week In Mods: February 23 2018
C&C3: Tiberium Wars

This Week In Mods: February 23 2018

Tiberium Secrets 2 comments

The biggest mod stories for the week of February 23, 2018.

Computer Tycoon's GUI didn't have a good start
Computer Tycoon

Computer Tycoon's GUI didn't have a good start

Computer Tycoon

Computer Tycoon is the first game about Computer Evolution. It is a strategy and management game hybrid in which you see a lot of data. Showing a lot...

Review
Rogue Empire

Review

Rogue Empire

My thoughts on Roguelike Empire. A cool newbie friendly classic dungeon crawler.

TrenchBroom 2’s Creator On Making A New Level Editor For Classic Shooters

TrenchBroom 2’s Creator On Making A New Level Editor For Classic Shooters

Feature 5 comments

22 years after Quake 1’s release, a new level editor is available for the games based on its engine.

The road so far: February 2018
The Vrennman Case

The road so far: February 2018

The Vrennman Case

In this feature John talks about what has happened... since February 2017. Art updates, trouble with engine upgrades and 2d pixel lights.

This Week In Indie Games: February 16 2018

This Week In Indie Games: February 16 2018

Feature 3 comments

The biggest indie gaming stories for the week of February 16 2018.

This Week In Mods: February 16 2018

This Week In Mods: February 16 2018

Feature 2 comments

The biggest mod stories for the week of February 16, 2018.

Wikinger Skin Packs version 3.1.8+
Company of Heroes 2

Wikinger Skin Packs version 3.1.8+

Wikinger: European Theater of War

Some major skin pack changes coming in the next patch, read about them here!

Using FX to elevate Epic Loon's look, feel and playability (Part 2/2)
Epic Loon

Using FX to elevate Epic Loon's look, feel and playability (Part 2/2)

Epic Loon

As explained in part 1, FX have been a big part of the work on Epic Loon, because they were used at different crucial steps of its development.

Hand of Fate 2 Releases Mod Tools
Hand of Fate 2

Hand of Fate 2 Releases Mod Tools

Hand of Fate 2

The Game Master's Toolkit is now available for Hand of Fate 2.

Roguemance Trailer!
Roguemance

Roguemance Trailer!

Roguemance

Roguemance is roguelite + romance released this Valentine's Day!

This Week In Indie Games: February 9 2018
They Are Billions

This Week In Indie Games: February 9 2018

They Are Billions Level Editor 1 comment

The biggest indie gaming stories for the week of February 9 2018.

This Week In Mods: February 9 2018

This Week In Mods: February 9 2018

Feature 1 comment

The biggest mod stories for the week of February 9, 2018.

Meet Dev4Play, a Polish Development Team With a Unique Structure
Motorbike Garage Mechanic Simulator

Meet Dev4Play, a Polish Development Team With a Unique Structure

Motorbike Garage Mechanic Simulator

Dev4Play has already released several games and they continue to work on new projects, including Motorbike Garage Mechanic Simulator. At first glance...

Journey's End Melee Feature Spotlight
Journey's End

Journey's End Melee Feature Spotlight

Journey's End

In this update we'll take a look at the melee combat in Journey's End!

What Is... Railgun?
Worbital

What Is... Railgun?

Worbital

Let’s get to the basics. This week we explain Railgun, the primary weapon of Worbital. How does Railgun work and what are some hacks you can use to...

The wait is over: CO-OP is coming to Debris February 26th!
Debris

The wait is over: CO-OP is coming to Debris February 26th!

Debris

After a soft launch of Debris months ago we're proud to announce the full game play experience is coming to you February 26th!

Using FX to elevate Epic Loon's look, feel, and playability! (Part 1/2)
Epic Loon

Using FX to elevate Epic Loon's look, feel, and playability! (Part 1/2)

Epic Loon

FX have been a substantial part of the work on Epic Loon, because they were used at different crucial steps of its development.

How a Collaborative Approach Drives the Development of Body of Evidence
Body of Evidence

How a Collaborative Approach Drives the Development of Body of Evidence

Body of Evidence

There is a studio in Cracow, Poland, which is currently contemplating how to best hide a dead body in a gym and how much time it should take. Meet Empyrean...

Warlocks 2: Gods Slayers: How Frozen District Navigates the Indie Landscape
Warlocks: God Slayers

Warlocks 2: Gods Slayers: How Frozen District Navigates the Indie Landscape

Warlocks: God Slayers

Frozen District, a young Polish team currently developing Warlocks 2: God Slayers, knows how to start an indie studio from scratch, and survive, while...

Solid9 Studio and Exorder: A Story of Perseverance
Exorder

Solid9 Studio and Exorder: A Story of Perseverance

Exorder

Once upon a time in a land far, far away two brave Knights of Coding decided to create a tactical fantasy game. They set off on a journey and survived...

3571 THE GAME v.0.63 "NPC WARS" UPDATE
3571 The Game

3571 THE GAME v.0.63 "NPC WARS" UPDATE

3571 The Game 3 comments

Planet Earth is at war! NPC A.I. have been upgraded: enjoy crazy random battles everywhere, an easier combat system with less one-shot kills and a few...

Various tank explosion animation
Tank Brawl 2

Various tank explosion animation

Tank Brawl 2

The first system we polish in Tank Brawl 2 is our tank destruction animation. This is because it is a very essential element in making a satisfying shooting...

Remaster Dark Souls Now With These Mods
Dark Souls: Prepare to Die Edition

Remaster Dark Souls Now With These Mods

Dark Souls: Prepare to Die Edition 2 comments

Why wait for Dark Souls Remastered when you can mod your own remaster here.

Animating 2D characters with a 3D animation workflow
Epic Loon

Animating 2D characters with a 3D animation workflow

Epic Loon 1 comment

How we manage the transition between 3D characters/animations and 2D characters/animations.

1/29/18 - Getting INT-Depth – Setting The Stage
INT

1/29/18 - Getting INT-Depth – Setting The Stage

INT 1 comment

Getting INT-Depth is a dev blog series that takes a deeper look at the different aspects of the upcoming game INT, produced by Starboard Games. Every...

GDI: Vehicle List
C&C: Yuri's Revenge

GDI: Vehicle List

Tiberium Crisis 3 comments

All Information regarding Tiberium Crisis's GDI Vehicles.

Tiberium Crisis Units Showcase
C&C: Yuri's Revenge

Tiberium Crisis Units Showcase

Tiberium Crisis

Here are Tiberium Crisis Units showcase in C.0 Alpha (not a public version).

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