Mod of the Year 2010 Editors Choice - Best Multiplayer Mod
Indie of the Year 2010 Editors Choice - Best Multiplayer Indie
Mod of the Year 2010 Editors Choice - Best Upcoming Mod
Indie of the Year 2010 Editors Choice - Best Upcoming Indie
Mod of the Year 2010 Editors Choice - Best Original Art
Indie of the Year 2010 Editors Choice - Best Original Art
Indie of the Year 2010 Editors Choice - Most Innovative
In previous years MOTY's and IOTY's we have focused on the mods and games that the year produces. This year I would like some time to showcase the teams...
Encounters in Final Fantasy Tactics: Rebirth have seen significant changes from the vanilla game. Many storyline encounters feature more enemies or upgraded...
Just a little about the game development, in this part we talk about how we build the characters and the animation.
A look at the changes made to FUEL: REFUELED in order to support user-created content (such as custom races, vehicle colors etc.).
This is the story of how I royally screwed this up, and how I've tried to fix it.
The Modding Hall of Fame is a collection of the very best mods that have graced the Internet.
There are now included "Broken" HUD's to excessiveplus 2.1 release, fully compatible with 16:9 and 4:3 aspects. And thats not only - you may create hud's...
Here a selection of our Editor's favorite MOTY/IOTY promotions for the 2010 awards!
October through November Modification 2010 Releases.
After years of development this popular mod for Command and Conquer: Generals: Zero Hour has finally come out of “beta” status having reached the 1.0...
Here's a little biographical insight into creating just one of the sounds for open Outcast...
July through September Modification 2010 Releases.
Welcome to the first Gamedesign feature here on ModDB! This time I want to give you an insight about how we developed our storyline for openOutcast and...
April through June Mod and Indie Game 2010 Releases.
January through March Mod and Indie Game 2010 Releases.
We want to have many, many talans on the streets of the cities in Adelpha so it would be cool if they are a bit different from each other, no? Here goes...
In WiC, helicopter units (AIR) are not subject to physics constraints of the world. In other words, a helicopter can clip a ground surface real hard or...
In the upcoming version, Surface-to-Air Missile (SAM) systems will behave much more realistically, giving you and the air player some additional tactical...
Progress update on texture work, free textures included.
Battlezone replaces the old ore-grabbing economy system of YR with strategically placed fund-generating structures of varying worth.
A look at the C&C3 mod "The Forgotten". Three years in the making, this mod takes a look into the lives of the mutated outcasts of the Tiberium universe...
All features for the mod can be found here. Please post your comments on the main page of our Mod DB.
Progress has been good. Here's a small update on what we've done.