Features RSS Feed Summary List Features  (210 - 240 of 1,028)
Posted | Game Title | Type
Introducing: Spy Hunter For GTA
Grand Theft Auto: San Andreas

Introducing: Spy Hunter For GTA

Jul 20, 2012 Spy Hunter Article 2 comments

Introducing Our Latest Development! Spy Hunter, for GTA San Andreas.

The idea behind the cellar found in "the next level"
Enola

The idea behind the cellar found in "the next level"

Jul 19, 2012 Enola Article 1 comment

One of the good things of the open alpha-funding devemopment is that input from the community can help shape many things in a game. This is one of those...

Character Class
Descension

Character Class

Jul 18, 2012 Descension Article 0 comments

Here we discuss our approach to character classes and progression.

Features of the game
FET : Flying Extra-Terrestrials

Features of the game

Jul 7, 2012 FET : Flying Extra-Terrestrials Article 0 comments

This article lists the main features of FET : Flying Extra-Terrestrials, the new game from Irreverent Software™.

Faster Than Light Spotlight
Faster Than Light

Faster Than Light Spotlight

Jul 5, 2012 Faster Than Light Article 6 comments

Coming straight from the Kickstarter's winners podium. Will Faster Than Light leave a permanent mark on 2012 or will it drift off into vast empty space?

Don't Fear Mr. Bubbles! (Andy's Notepad [Saucers])
Andy's Notepad [Saucers]

Don't Fear Mr. Bubbles! (Andy's Notepad [Saucers])

Jul 3, 2012 Andy's Notepad [Saucers] Article 0 comments

Andy's Notepad [Saucers] has been released for a couple days, and people in several different countries are playing it now. One feedback item we heard...

Amnesia custom stories on Desura
Game

Amnesia custom stories on Desura

Jul 2, 2012 Amnesia Modders Article 0 comments

Some info for Desura users & fans, and also for Amnesia CS developers that would like to publish their CSs on Desura.

Indiegraph Leviathan Crossfire Interview
Leviathan Crossfire

Indiegraph Leviathan Crossfire Interview

Jun 29, 2012 Leviathan Crossfire Interview 0 comments

Nathan from the Indiegraph Indie Intel Source invited us for an interview about Leviathan Crossfire. We gladly took the opportunity.

#04 - TRI - Play-testing and a dogma
TRI

#04 - TRI - Play-testing and a dogma

Jun 25, 2012 TRI Article 0 comments

Just 1.5 weeks and the TRI pre-alpha plus demo will be out! This means testing, testing, testing. This article is about what makes TRI so special and...

Modding of the Damned #1- The Good Life
Project Zomboid

Modding of the Damned #1- The Good Life

Jun 20, 2012 Project Zomboid Article 10 comments

Welcome to the first in a series of blogs by freelance games writer Phill Cameron (@phillcameron) on the burgeoning PZ mod community. Today we're looking...

Dreamhack Orange Summer 2012
Game

Dreamhack Orange Summer 2012

Jun 18, 2012 Unknown Worlds Event Coverage 0 comments

Summer 2012, Natural Selection 2 makes an appearance at Dreamhack on main stage and hosts Q&A Session.

Dev Night: 06-23-2012 @ 04:00PM
Tiberium Crystal War W3D

Dev Night: 06-23-2012 @ 04:00PM

Jun 17, 2012 Tiberium Crystal War W3D Event Coverage 2 comments

Dev Night Coming Saturday 23rd of June: @4PM Amsterdam || @10AM New York || @3PM London || @12AM Sydney

Achievements system
Neverwinter Nights

Achievements system

Jun 11, 2012 Madness & Magic Article 3 comments

A brief look at the achievements system in Madness&Magic.

Spec Ops Warfare: Updated Lighting and HD textures
Battlefield 2

Spec Ops Warfare: Updated Lighting and HD textures

Jun 11, 2012 Spec Ops Warfare Article 9 comments

Spec Ops Warfare: Updated Lighting and HD textures

Dev Night: 06-09-2012 @ 03:00PM
Tiberium Crystal War W3D

Dev Night: 06-09-2012 @ 03:00PM

Jun 8, 2012 Tiberium Crystal War W3D Event Coverage 4 comments

Dev Night Coming Saturday 9th of June: @3PM Amsterdam || @9AM New York || @2PM London || @11AM Sydney

Meet the Team
Peril on Monster Island 2 1/3

Meet the Team

Jun 5, 2012 Peril on Monster Island 2 1/3 Article 0 comments

They say there's no "I" in "Team". They also say it takes a village to raise a child. A video game is no different, even if it was all handcrafted by...

#03 – TRI – Doing the big Reset
TRI

#03 – TRI – Doing the big Reset

Jun 3, 2012 TRI Article 3 comments

TRI will be a first-person game with environmental puzzles; you can create triangles to build platforms, reflect lightrays and activate crystals. This...

Vista Point Pack #1
FUEL

Vista Point Pack #1

May 28, 2012 FUEL: REFUELED Article 2 comments

The second release of FUEL: REFUELED LITE features 19 new Vista Points. This short article showcases a collection of screenshots taken at each location.

Books
Neverwinter Nights

Books

May 24, 2012 Madness & Magic Article 0 comments

An overview of the books you'll find in the module.

Who are the Red Star Protectorate?
C&C: Yuri's Revenge

Who are the Red Star Protectorate?

May 23, 2012 Red Orboros Article 0 comments

A breif overview of the Red Star Protectorate and an early look at a few units of the current build.

FUEL: REFUELED LITE - Optional UI Themes
FUEL

FUEL: REFUELED LITE - Optional UI Themes

May 23, 2012 FUEL: REFUELED Article 1 comment

A comparison of the two optional UI themes included with the first release of FUEL: REFUELED LITE.

2D is not 3D (in case you missed that)
UFHO2

2D is not 3D (in case you missed that)

May 22, 2012 UFHO2 Article 0 comments

Today we want to talk about the switch of UFHO2 from 2D to 3D. I was convinced that it was an easy change - and in terms of the overall work involved...

Patch & FUEL: REFUELED Release Change-log
FUEL

Patch & FUEL: REFUELED Release Change-log

May 17, 2012 FUEL: REFUELED Article 1 comment

Change-log for the unofficial FUEL patches and FUEL: REFUELED release versions.

DIFFERENT SUPPORTS FOR PANEL'S LASER FIELD
Portal 2

DIFFERENT SUPPORTS FOR PANEL'S LASER FIELD

May 15, 2012 The Enceladus Initiative Article 12 comments

This is simply an article about which different designs could fit better for a laser field onto a panel in the middle of nowhere. There must be some kind...

Who are the Western Allies?
C&C: Yuri's Revenge

Who are the Western Allies?

May 14, 2012 Red Orboros Article 0 comments

A brief overview of the Allies, including a peek at the current Unit Lineup.

Story / Setting / Features
Survivor - Forgotten World

Story / Setting / Features

May 10, 2012 Survivor - Forgotten World Article 13 comments

Read about the Setting of Survivor and our Gameplay Features!

Roleplaying
Neverwinter Nights

Roleplaying

May 10, 2012 Madness & Magic Article 0 comments

A brief overview of the roleplaying aspect in M&M.

Blowout A.K.A. Emissions
S.T.A.L.K.E.R. Shadow of Chernobyl

Blowout A.K.A. Emissions

May 6, 2012 Clear Sky Faction Mod Article 3 comments

A brief explanion of Blowout (aka Emissions) on Clear Sky Faction Mod.

Dev Night: 05-11-2012 @ 04:00PM
Tiberium Crystal War W3D

Dev Night: 05-11-2012 @ 04:00PM

May 5, 2012 Tiberium Crystal War W3D Event Coverage 3 comments

Dev Night Coming Friday 11th of May: @4PM Amsterdam || @10AM New York || @3PM London || @12AM Sydney

DarthMod: Shogun II TWCenter Awards!
Total War: Shogun 2

DarthMod: Shogun II TWCenter Awards!

May 4, 2012 DarthMod: Shogun II Competition 2 comments

DarthMod: Shogun II voted as the best mod for Creative Assembly's game Total War: Shogun 2

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