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Posted | Game Title | Type
Weapons Guide
Patent Blaster

Weapons Guide

Mar 11, 2013 Patent Blaster Article 1 comment

A guide to the different kinds of weapons you can get (or get killed by) in Patent Blaster - and what they're best used for.

Event - Version 1.72 Vote! (Closed)
Dawn of War

Event - Version 1.72 Vote! (Closed)

Mar 11, 2013 Ultimate Apocalypse mod Event Coverage 31 comments

Version 1.72 of the Ultimate Apocalypse mod is becoming very very debatable now as to when exactly 1.72 should be released. Featuring many things left...

The Engine
Twisty's Asylum Escapades

The Engine

Mar 9, 2013 Twisty's Asylum Escapades Article 0 comments

A bit about the technological challenges that we faced in making the game.

Hallway Testing in the Cafeteria
Patent Blaster

Hallway Testing in the Cafeteria

Mar 8, 2013 Patent Blaster Article 4 comments

Today, I went to the cafeteria of the local university, which is open to non-students, and asked a bunch of people if they could play Patent Blaster...

Strange Premises
Twisty's Asylum Escapades

Strange Premises

Mar 8, 2013 Twisty's Asylum Escapades Article 0 comments

Some thoughts on the symbolism and psychology that went into the game.

OpenRA Tournament on TCN
OpenRA

OpenRA Tournament on TCN

Mar 8, 2013 OpenRA Competition 3 comments

The Competitive Network will host a 2 vs 2 tournament to see if OpenRA is already suitable for league play. The sign-ups are open to everyone. It is scheduled...

Strategizer - Features & Gameplay Info
Strategizer: Art of Defense

Strategizer - Features & Gameplay Info

Mar 6, 2013 Strategizer: Art of Defense Article 0 comments

Full details of our features and gameplay information.

Marketing FTW
Twisty's Asylum Escapades

Marketing FTW

Mar 6, 2013 Twisty's Asylum Escapades Article 0 comments

The basic thinking and plan behind distributing the game.

Preliminary Level Design
Twisty's Asylum Escapades

Preliminary Level Design

Mar 5, 2013 Twisty's Asylum Escapades Article 0 comments

The first steps of designing the Asylum, the game's environment

Item of the Day #03
Battlepaths

Item of the Day #03

Mar 4, 2013 Battlepaths Article 0 comments

Starting a new build can be tedious and it takes quite long to advance to the higher realms. Well, actually it doesn't have to if you have the right weapon...

German Indies where are you?
Game

German Indies where are you?

Mar 4, 2013 Rat King Entertainment Article 3 comments

My thoughts about the German indie scene, where they come from and a incomplete listing of developers.

Decision to make a game part 2
Twisty's Asylum Escapades

Decision to make a game part 2

Mar 4, 2013 Twisty's Asylum Escapades Article 1 comment

An overview of the creative process that we used to determine what our game would be about.

Decision to make a game part 1
Twisty's Asylum Escapades

Decision to make a game part 1

Mar 3, 2013 Twisty's Asylum Escapades Article 0 comments

Some explanation about the initial parameters and goals of our first game and what we wanted to achieve.

BlackFire's Mod Ultimate Features
Crysis

BlackFire's Mod Ultimate Features

Mar 2, 2013 BlackFire's Mod Ultimate for Crysis 1 Article 1 comment

Click here to check the features of the most customizable Lighting Mod of Crysis 1!

How hope is both a game and a research project
HOPE

How hope is both a game and a research project

Mar 2, 2013 HOPE Article 2 comments

A quick look at why HOPE is unique, how it is based on a passion for understanding videogame characters and how it is informed by research.

Archived Project Content
Archived Project

Archived Project Content

Mar 1, 2013 Archived Project Article 0 comments

The 4 classes of ship that will be available in Voidnex

Item of the Day #02
Battlepaths

Item of the Day #02

Feb 28, 2013 Battlepaths Article 0 comments

There certainly are some heavy damage dealers roaming around in the realms. How much damage do they deal when they face you with this powerful item?

Grapple Knight Featured on GameTrailers
Grapple Knight

Grapple Knight Featured on GameTrailers

Feb 27, 2013 Grapple Knight Article 0 comments

GameTrailers did a GT One-Shot where Grapple Knight was featured, hit the jump for the amazing video.

Angelica animation test
Enola

Angelica animation test

Feb 25, 2013 Enola Article 2 comments

Last week I was testing the motion capture setup using my Playstation Eye cameras and iPi Desktop Motion Capture. The system yelds pretty decent results...

Evil Beta feature
Battle for Middle-earth II: Rise of the Witch King

Evil Beta feature

Feb 25, 2013 Create a hero expanded Article 1 comment

First beta will be almost about Evil factions.

Past and Future
Morrowind

Past and Future

Feb 25, 2013 The Less Generic NPCs Project Article 1 comment

How did it all begin? Where is it going? Well, its something like this...

Faction Feature #2: AIAD
Star Villains and Space Heroes

Faction Feature #2: AIAD

Feb 23, 2013 Star Villains and Space Heroes Article 0 comments

Continuing with our second faction feature - AIAD, the robotic faction in Star Villains and Space Heroes.

How the concept of HOPE was formed.
HOPE

How the concept of HOPE was formed.

Feb 23, 2013 HOPE Article 2 comments

Just wanted to share some of the design thinking that led to working on HOPE. How the game came to be and the motivation behind the non-combat focused...

[Dev Blog] New Dungeon Content!
Crawle

[Dev Blog] New Dungeon Content!

Feb 22, 2013 Crawle Article 1 comment

As part of the planned improvements to dungeons we've added some new content! The "rusty armour" set is now available along with a "rusty sword". The...

[Dev Blog] Hole Improvements
Crawle

[Dev Blog] Hole Improvements

Feb 21, 2013 Crawle Article 0 comments

Along with the recent dungeon improvements we've decided to rework some hole mechanics.

[Dev Blog] Dungeon Improvements
Crawle

[Dev Blog] Dungeon Improvements

Feb 20, 2013 Crawle Article 0 comments

Dungeon generation is getting some improvements! Also included is a new mechanic for chests & pots.

Structures in TALON Mod 1.3
C&C3: Tiberium Wars

Structures in TALON Mod 1.3

Feb 20, 2013 TALON Mod Article 3 comments

Structures received some big changes in TALON Mod 1.3. Here's some information about what changed and how those changes affect gameplay.

Devlog #1: Enemy Design
Flight of the Data-Thief

Devlog #1: Enemy Design

Feb 19, 2013 Flight of the Data-Thief Article 1 comment

I discuss the design process behind the standard enemy in the game.

Enola gets motion capture!
Enola

Enola gets motion capture!

Feb 18, 2013 Enola Article 1 comment

A while ago I wrote about using Face Robot (a facial animation module in Softimage) for facial animation, but I still hadn’t addressed the body animation...

Starship Feature #1: Kilo Class Cruiser
Star Villains and Space Heroes

Starship Feature #1: Kilo Class Cruiser

Feb 12, 2013 Star Villains and Space Heroes Article 2 comments

Introducing our first starship feature - the EMPOL Kilo Class cruiser. Also, some awesome wallpapers!

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