Introducing Our Latest Development! Spy Hunter, for GTA San Andreas.
One of the good things of the open alpha-funding devemopment is that input from the community can help shape many things in a game. This is one of those...
Here we discuss our approach to character classes and progression.
This article lists the main features of FET : Flying Extra-Terrestrials, the new game from Irreverent Software™.
Coming straight from the Kickstarter's winners podium. Will Faster Than Light leave a permanent mark on 2012 or will it drift off into vast empty space?
Andy's Notepad [Saucers] has been released for a couple days, and people in several different countries are playing it now. One feedback item we heard...
Some info for Desura users & fans, and also for Amnesia CS developers that would like to publish their CSs on Desura.
Nathan from the Indiegraph Indie Intel Source invited us for an interview about Leviathan Crossfire. We gladly took the opportunity.
Just 1.5 weeks and the TRI pre-alpha plus demo will be out! This means testing, testing, testing. This article is about what makes TRI so special and...
Welcome to the first in a series of blogs by freelance games writer Phill Cameron (@phillcameron) on the burgeoning PZ mod community. Today we're looking...
Summer 2012, Natural Selection 2 makes an appearance at Dreamhack on main stage and hosts Q&A Session.
Dev Night Coming Saturday 23rd of June: @4PM Amsterdam || @10AM New York || @3PM London || @12AM Sydney
A brief look at the achievements system in Madness&Magic.
Spec Ops Warfare: Updated Lighting and HD textures
Dev Night Coming Saturday 9th of June: @3PM Amsterdam || @9AM New York || @2PM London || @11AM Sydney
They say there's no "I" in "Team". They also say it takes a village to raise a child. A video game is no different, even if it was all handcrafted by...
TRI will be a first-person game with environmental puzzles; you can create triangles to build platforms, reflect lightrays and activate crystals. This...
The second release of FUEL: REFUELED LITE features 19 new Vista Points. This short article showcases a collection of screenshots taken at each location.
An overview of the books you'll find in the module.
A breif overview of the Red Star Protectorate and an early look at a few units of the current build.
A comparison of the two optional UI themes included with the first release of FUEL: REFUELED LITE.
Today we want to talk about the switch of UFHO2 from 2D to 3D. I was convinced that it was an easy change - and in terms of the overall work involved...
Change-log for the unofficial FUEL patches and FUEL: REFUELED release versions.
This is simply an article about which different designs could fit better for a laser field onto a panel in the middle of nowhere. There must be some kind...
A brief overview of the Allies, including a peek at the current Unit Lineup.
Read about the Setting of Survivor and our Gameplay Features!
A brief overview of the roleplaying aspect in M&M.
A brief explanion of Blowout (aka Emissions) on Clear Sky Faction Mod.
Dev Night Coming Friday 11th of May: @4PM Amsterdam || @10AM New York || @3PM London || @12AM Sydney
DarthMod: Shogun II voted as the best mod for Creative Assembly's game Total War: Shogun 2