Equipable items come in four different qualities. Let's see how an item's quality affects its actual stats.
The most unique feature about Inferos is the randomly generated level.
In this article, we present the Officer Class and what the Officers' versatile skillset allows in terms of tactics.
Munch Face is now in early alpha and it's playable! Conquer 20 levels while surviving monsters, traps, and alarm bots in this demo.
While working/play testing the next version of DCG:AS, I played a very exciting mission that I wanted to share with everyone. With the new realism/unitpack...
Alexander Sullivan from Small Dev Talk invited us for an interview about Leviathan Crossfire. We gladly took the opportunity.
Today, we'll take a closer look at how Speed affects your Movement Cost and how today's item of the day will help you get the ultra fast ninja you always...
We're getting closer and closer to a 0.7.0 release as we've almost finish the main bulk of the update. This week we've added two new mechanics and a long...
A short article highlighting the development of the Free Ride Extreme Editor for FUEL over the last couple of years.
A lot of care was taken when designing the various attacks and movements for the game's antagonists.
A summary of some recent changes including the addition of fruit bushes and an easier way to cook food.
Written by Glenn Winkelmann Jr. (AKA: C-zom) All copyright held.
This is short summary of progress we have made from releasing the 3.5 Open Beta. The Progress Report will be updated regularly, as we make new features...
The FL: Unity mod is built on the game Star Citizen which has a huge list of amazing features that we can hardly hope to improve on and our focus will...
Here's an overview of what we've been working on for the past couple of months and what our plans are for the near future!
An overview of some of the secondary weapons in Voidnex.
Reaping rewards from what others would call a "piece of junk"...
BlackFire's Mod 2 is a stunning lighting mod that completely changes the look of all levels of the singleplayer campaign of Crysis 2,leveraging the full...
This is a Summary of the Major Changes to Jobs over-all.
Making a nice hover effect for Patent Blaster turned out to be tricky but ultimately satisfying. Warning: Includes pictures of screaming elephants.
With less than a week now before everyone can get their hands on a copy of our digital adaptation of The Thirty Nine Steps, we wanted to let you in on...
Discussing some of the thinking that went into the designs of the enemies in the game.
Last week we showed our game to the visitors fo the OpenHouse at the University of Applied Sciences in Salzburg.
An overview of Insurance, Item Quality and Item Types in Voidnex.
Jana made a clip introducing the next update. Check out the new design and what playing TRI feels like in version 0.2.
Trixie's Titlted Adventure Beta was listed on Kotaku's Australian branch as one of the "App Deals Of The Day" Unfortunately being over in America it took...
I tried putting as much useful information into the target reticle as possible. Here's how it all works.
It's perhaps time for me to explain my particular animus against the patent system. There's a lot of rational arguments for why the system is broken...
An overview of the new Lockpicking and Bliss Statue mechanics in 0.6.0.
Some builds heavily rely on specials, which means that you have to be able to use them often. Not everybody is willing to put too much points into Willpower...