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Posted | Game Title | Type
The story of Invasion!
Invasion!

The story of Invasion!

Sep 11, 2012 Invasion! Article 0 comments

Today Screwtape Studios officially announces Invasion!... Again. It's been a long journey and there have been at least four incarnations of this fun arcade...

The properties of  "The Otherworld"
Amnesia: The Dark Descent

The properties of "The Otherworld"

Sep 8, 2012 The otherworld Article 0 comments

Everyone played a lot of CS. A lot of times you don't get out of a place in all the CS, except some that you are "free".

Mojang and UN presents: Block by Block
Minecraft

Mojang and UN presents: Block by Block

Sep 6, 2012 Minecraft Article 2 comments

Mina Kvarter has been a great success and it's spreading into more areas in Sweden. It has also been recognized internationally as a new way to do urban...

The Second Tiberium War - Features
C&C: Tiberian Sun

The Second Tiberium War - Features

Sep 3, 2012 The Second Tiberium War Article 3 comments

The Second Tiberium War is a modification for Command & Conquer Tiberian Sun that aims to improve the gameplay and bring it up to the level of todays...

Weapons Of Mass Destruction
Skin Deep

Weapons Of Mass Destruction

Aug 31, 2012 Skin Deep Article 2 comments

Check out some of the brilliant weapons that our artist has created...

The Westeros Project - Topography - Scale / Size [VIDEO!]
The Elder Scrolls V: Skyrim

The Westeros Project - Topography - Scale / Size [VIDEO!]

Aug 24, 2012 The Westeros Project Article 5 comments

Welcome men and women of the NORTH! Today's feature includes a reference image we made for this presentation and a sped-up walk-through video of our map...

Tech Feature - Visuals and Performance
The SCND Genesis: Legacy

Tech Feature - Visuals and Performance

Aug 23, 2012 The SCND Genesis: Legacy Article 0 comments

This is the first entry in my tech feature series, which will help give you a better understanding of the tech powering Legacy. Legacy is built on top...

The Evolution of Freedom Planet
Freedom Planet

The Evolution of Freedom Planet

Aug 12, 2012 Freedom Planet Article 2 comments

Freedom Planet creator Strife explains the origin of Lilac's design and the game's various homages to Sonic the Hedgehog.

The Westeros Project - Welcome! & *updates*
The Elder Scrolls V: Skyrim

The Westeros Project - Welcome! & *updates*

Aug 8, 2012 The Westeros Project Article 8 comments

Welcome men and women of the NORTH! to OUR MODDB PAGE!! THE WESTEROS PROJECT Is a NEW and Exciting MOD set in George R.R. Martins world of "A Song of...

0.8.3 Beta Release Details
C&C Generals: Zero Hour

0.8.3 Beta Release Details

Aug 3, 2012 C&C Generals Zero Hour : Enhanced Article 10 comments

This news is about beta release details. The details are in the news which moddb asks me to put on 50 characters here so I have to.

pre-alpha survey evaluation + updates + Kickstarter
TRI

pre-alpha survey evaluation + updates + Kickstarter

Aug 3, 2012 TRI Article 1 comment

Almost 50 people filled out our survey and I want to show you some of the results of my evaluation. + more infos about the upcoming update!

The pros and cons of making a game alpha
TRI

The pros and cons of making a game alpha

Jul 25, 2012 TRI Article 10 comments

In this article I want to share my opinion about alphas. And the (dis)advantage players and developers have.

Modding of the Damned #2: Going Native
Project Zomboid

Modding of the Damned #2: Going Native

Jul 22, 2012 Project Zomboid Article 6 comments

As much as you may enjoy the amenities of life, the electricity, the refrigerated beverages, the cable television and the completely unthrottled internet...

Introducing: Spy Hunter For GTA
Grand Theft Auto: San Andreas

Introducing: Spy Hunter For GTA

Jul 20, 2012 Spy Hunter Article 2 comments

Introducing Our Latest Development! Spy Hunter, for GTA San Andreas.

The idea behind the cellar found in "the next level"
Enola

The idea behind the cellar found in "the next level"

Jul 19, 2012 Enola Article 1 comment

One of the good things of the open alpha-funding devemopment is that input from the community can help shape many things in a game. This is one of those...

Character Class
Descension

Character Class

Jul 18, 2012 Descension Article 0 comments

Here we discuss our approach to character classes and progression.

Features of the game
FET : Flying Extra-Terrestrials

Features of the game

Jul 7, 2012 FET : Flying Extra-Terrestrials Article 0 comments

This article lists the main features of FET : Flying Extra-Terrestrials, the new game from Irreverent Software™.

Faster Than Light Spotlight
Faster Than Light

Faster Than Light Spotlight

Jul 5, 2012 Faster Than Light Article 6 comments

Coming straight from the Kickstarter's winners podium. Will Faster Than Light leave a permanent mark on 2012 or will it drift off into vast empty space?

Don't Fear Mr. Bubbles! (Andy's Notepad [Saucers])
Andy's Notepad [Saucers]

Don't Fear Mr. Bubbles! (Andy's Notepad [Saucers])

Jul 3, 2012 Andy's Notepad [Saucers] Article 0 comments

Andy's Notepad [Saucers] has been released for a couple days, and people in several different countries are playing it now. One feedback item we heard...

Amnesia custom stories on Desura
Game

Amnesia custom stories on Desura

Jul 2, 2012 Amnesia Modders Article 0 comments

Some info for Desura users & fans, and also for Amnesia CS developers that would like to publish their CSs on Desura.

Indiegraph Leviathan Crossfire Interview
Leviathan Crossfire

Indiegraph Leviathan Crossfire Interview

Jun 29, 2012 Leviathan Crossfire Interview 0 comments

Nathan from the Indiegraph Indie Intel Source invited us for an interview about Leviathan Crossfire. We gladly took the opportunity.

#04 - TRI - Play-testing and a dogma
TRI

#04 - TRI - Play-testing and a dogma

Jun 25, 2012 TRI Article 0 comments

Just 1.5 weeks and the TRI pre-alpha plus demo will be out! This means testing, testing, testing. This article is about what makes TRI so special and...

Modding of the Damned #1- The Good Life
Project Zomboid

Modding of the Damned #1- The Good Life

Jun 20, 2012 Project Zomboid Article 9 comments

Welcome to the first in a series of blogs by freelance games writer Phill Cameron (@phillcameron) on the burgeoning PZ mod community. Today we're looking...

Dreamhack Orange Summer 2012
Game

Dreamhack Orange Summer 2012

Jun 18, 2012 Unknown Worlds Event Coverage 0 comments

Summer 2012, Natural Selection 2 makes an appearance at Dreamhack on main stage and hosts Q&A Session.

Dev Night: 06-23-2012 @ 04:00PM
Tiberium Crystal War W3D

Dev Night: 06-23-2012 @ 04:00PM

Jun 17, 2012 Tiberium Crystal War W3D Event Coverage 2 comments

Dev Night Coming Saturday 23rd of June: @4PM Amsterdam || @10AM New York || @3PM London || @12AM Sydney

Achievements system
Neverwinter Nights

Achievements system

Jun 11, 2012 Madness & Magic Article 3 comments

A brief look at the achievements system in Madness&Magic.

Spec Ops Warfare: Updated Lighting and HD textures
Battlefield 2

Spec Ops Warfare: Updated Lighting and HD textures

Jun 11, 2012 Spec Ops Warfare Article 9 comments

Spec Ops Warfare: Updated Lighting and HD textures

Dev Night: 06-09-2012 @ 03:00PM
Tiberium Crystal War W3D

Dev Night: 06-09-2012 @ 03:00PM

Jun 8, 2012 Tiberium Crystal War W3D Event Coverage 4 comments

Dev Night Coming Saturday 9th of June: @3PM Amsterdam || @9AM New York || @2PM London || @11AM Sydney

Meet the Team
Peril on Monster Island 2 1/3

Meet the Team

Jun 5, 2012 Peril on Monster Island 2 1/3 Article 0 comments

They say there's no "I" in "Team". They also say it takes a village to raise a child. A video game is no different, even if it was all handcrafted by...

#03 – TRI – Doing the big Reset
TRI

#03 – TRI – Doing the big Reset

Jun 3, 2012 TRI Article 3 comments

TRI will be a first-person game with environmental puzzles; you can create triangles to build platforms, reflect lightrays and activate crystals. This...

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