We are making continued progress with art development for Lacuna Passage and this week we would like to share a few new assets related to the survival...
Our Lead Artist Peter Simpson draws our final animation test.
ModDB's Year in Review Quarter 04 October to November 2013.
IndieDB's Year in Review Quarter 04 October to November 2013.
First Nerd Monkeys® game has launched! Get ready to play "Detective Case and Clown Bot in Murder in the Hotel Lisbon"!
IndieDB's Year in Review Quarter 03 July through till September 2013.
ModDB's Year in Review Quarter 03 July through September 2013.
IndieDB's Year in Review Quarter 02 April through till June 2013.
ModDB's Year in Review Quarter 02 April through till June 2013.
Technical article which summarizes and explains in detail all the events of the start of the project and its early research.
Reconnaissance Fleet Commanders log: Day 1: All ships have completed the jump successfully, a way back, as expected, is not possible. The first scan shows...
IndieDB's Year in Review Quarter 01 January through till March 2013.
ModDB's Year in Review Quarter 01 January through till March 2013.
SlideDB's Year in Review Quarter 01 January through till March 2013.
I always thought it'd be cool to be able to create your own coat of arms in a game. With Airships, this makes a fair amount of sense, as you play as one...
The Tactical holo-display in the middle of the Command Center at GMG’s research station shows symbols for more than 50 ships hovering around the station...
Get ready for another week of fantastic Indie releases right here on Desura!
A delightful post about our Kickstarter project, and what you can do to help rebuild our precious mansion.
Welcome to Plataforma's second competition! Here, you will prove how good you are at collecting points, and not falling on the spikes! You will have two...
A summary of the development of the game and the future.
Check out what is new this coming week here on Desura!
Hello my fellow Desuarinos welcome to the first of our weekly video highlighting the fantastic fresh indie themed adventures you will be able to find...
A quick overview of how I did the AI and the pathfinding for MicRogue.
A review of the progress made on reaching its first big milestone towards completion.
An all new trailer for Spark Rising showcasing the back story for the Spark Bot, and all new battle footage!
We're definitely interested in adding animations to our mods. However, creating the later ones is not that simple and requires a lot of spare time.
Some people think that a game menu can describe the whole game. Therefore, it is important for us to create the best game menu for you.