Features RSS Feed Summary List Features  (150 - 180 of 1,237)
Posted | Game Title | Type
Lovely Planet - Completion
Lovely Planet

Lovely Planet - Completion

Oct 26, 2013 Lovely Planet Article 3 comments

A review of the progress made on reaching its first big milestone towards completion.

Spark Rising Trailer
Spark Rising

Spark Rising Trailer

Oct 25, 2013 Spark Rising Article 0 comments

An all new trailer for Spark Rising showcasing the back story for the Spark Bot, and all new battle footage!

Ingame Animations
Homeworld 2

Ingame Animations

Oct 25, 2013 Mass Effect Reborn Article 5 comments

We're definitely interested in adding animations to our mods. However, creating the later ones is not that simple and requires a lot of spare time.

Interactive menu (OLD)
Homeworld 2

Interactive menu (OLD)

Oct 22, 2013 Mass Effect Reborn Article 5 comments

Some people think that a game menu can describe the whole game. Therefore, it is important for us to create the best game menu for you.

Import Your Minecraft Creations Into Spark Rising
Spark Rising

Import Your Minecraft Creations Into Spark Rising

Oct 21, 2013 Spark Rising Article 2 comments

Like many of you, we’re big Minecraft fans here at Wicked Loot. Which got me thinking: Could we make it wicked easy to take your Minecraft creations and...

Talon: The Project
Talon

Talon: The Project

Oct 16, 2013 Talon Article 4 comments

Take one obsessive and reclusive young gamer with an aptitude for graphic arts and programming, get him hooked on a specific and unusual game, stop production...

Spark Rising - The Awesome Power of Exo-suits
Spark Rising

Spark Rising - The Awesome Power of Exo-suits

Oct 16, 2013 Spark Rising Article 1 comment

For Spark Rising, exo-suits are more than fancy gear. It's destruction incarnate. You don exo-suits to gain unique class-based abilities to take down...

Enemy Randomization in MicRogue
MicRogue

Enemy Randomization in MicRogue

Oct 15, 2013 MicRogue Article 3 comments

A summary explaining the logic behind enemy randomization.

Lacuna Passage: Concept Art, a New Shader, and Terrain
Lacuna Passage

Lacuna Passage: Concept Art, a New Shader, and Terrain

Oct 15, 2013 Lacuna Passage Article 4 comments

While we toil away on development of Lacuna Passage we thought we might give you a peek at some more concept art, a new shader, and our progress with...

To all Kickstarter Backers: Alpha Access To All!
Spark Rising

To all Kickstarter Backers: Alpha Access To All!

Oct 11, 2013 Spark Rising Article 1 comment

Our big announcement for the week: All +$10 Kickstarter backers will now get ALPHA ACCESS to Spark Rising.

Spark Rising Teaser Trailer
Spark Rising

Spark Rising Teaser Trailer

Oct 5, 2013 Spark Rising Article 0 comments

Spark Rising, a Build + Battle Sandbox, which combines the building mechanics from Minecraft with the battle mechanics from Star Wars Battlefront, now...

Spark Rising Now On Kickstarter! Build + Battle + Conquer
Spark Rising

Spark Rising Now On Kickstarter! Build + Battle + Conquer

Sep 26, 2013 Spark Rising Article 2 comments

Spark Rising, a game many call Minecraft + Big Battles, is now live on Kickstarter! Get early alpha access to the game and also exclusive bonuses!

The Mod Report: Episode Two
Project Zomboid

The Mod Report: Episode Two

Sep 19, 2013 Project Zomboid Article 6 comments

Welcome to the exciting second instalment of The Mod Report! As ever, your host Robomat is here to present the latest and greatest offerings from the...

Spark Rising = Minecraft + Big Battles!
Spark Rising

Spark Rising = Minecraft + Big Battles!

Sep 18, 2013 Spark Rising Article 0 comments

A look inside our battle system, and what makes it stand out. Is it crowd combat? Horde mode? Big battles? Tower defense? All of the above?

Spark Rising Update #3 - Overview of our Dynamic Battle Scenario
Spark Rising

Spark Rising Update #3 - Overview of our Dynamic Battle Scenario

Sep 15, 2013 Spark Rising Article 0 comments

Spark Rising is a build + battle sandbox game. When it comes to battles, there are 4 key components that allow for dynamic battle scenarios - Terrain...

Random Maps in USC
Ultimate Space Commando (USC)

Random Maps in USC

Sep 12, 2013 Ultimate Space Commando (USC) Article 0 comments

One of the key features of Ultimate Space Commando is the ability to play on fully random-generated maps in all game modes. Come, take a peek inside the...

PCGamer Mod of the Week
Half-Life 2

PCGamer Mod of the Week

Sep 10, 2013 Underhell Article 7 comments

How best to describe Underhell, a mod (a game, really) for the Source Engine? Well, it’s a tactical squad-based hostage-rescue shooter, a supernatural...

Where are we heading to?
S.T.A.L.K.E.R. Shadow of Chernobyl

Where are we heading to?

Sep 9, 2013 S.T.A.L.K.E.R. - Lost Alpha Article 16 comments

Here is a small summary info about Lost Alpha development timeline from 2012 summer till 2013 summer...

The Gunplay of Lovely Planet
Lovely Planet

The Gunplay of Lovely Planet

Sep 7, 2013 Lovely Planet Article 5 comments

A quick description of the different approach to First Person Shooter gunplay in Lovely Planet. Cross post from blog.vidhvat.com

Introduction to Journals
Noble's Land

Introduction to Journals

Sep 7, 2013 Noble's Land Article 2 comments

All humans who arrive in the world of Noble’s Land are first given a Journal. It is mandatory equipment and once worn can’t be removed. Citizens of Noble’s...

Noomix at GamesCom 2013
Noomix

Noomix at GamesCom 2013

Sep 5, 2013 Noomix Event Coverage 0 comments

We have been at this years GamesCom in Cologne, where we had the chance to present Noomix in the business area.

Lacuna Passage: Art Development
Lacuna Passage

Lacuna Passage: Art Development

Sep 5, 2013 Lacuna Passage Article 1 comment

Since the end of our Kickstarter campaign we have been busy with lots of business-related things, but we have also jumped back into art development. In...

Unit equipment, shields, weapons, banners
Medieval II: Total War: Kingdoms

Unit equipment, shields, weapons, banners

Sep 2, 2013 The Last Kingdom (M2TW) Article 0 comments

A little showcase of some of new unit equipments, shields, weapons, banners and so.

The Mod Report
Project Zomboid

The Mod Report

Aug 28, 2013 Project Zomboid Article 7 comments

The PZ modding community has found a new lease of life since the release of the latest batch of builds came about, so we asked RoboMat of pz-mods.net...

Onirica - developing and complications
Far Cry

Onirica - developing and complications

Aug 23, 2013 Onirica Article 0 comments

While playing with CryEngine Sandbox editor some years ago I already clearly knew that I should create the mod which will be opposite of the mood of original...

Munch Face now live on Ouya. Exclusively!
Munch Face

Munch Face now live on Ouya. Exclusively!

Aug 21, 2013 Munch Face Article 0 comments

Munch Face, an experimental arcade mashup, is now LIVE on Ouya! So munch away, rack up a high score, vote us up, and throw us a few duckets!

Postmortem: Crypt Run 180% crowdfunding campaign
A Wizard's Lizard

Postmortem: Crypt Run 180% crowdfunding campaign

Aug 21, 2013 A Wizard's Lizard Article 3 comments

Crypt Run launched on Kickstarter July 12th and ended August 11th with 180% of its funding goal. Let's talk about what worked, what didn't, and lessons...

Lacuna Passage: Kickstarter Breakdown
Lacuna Passage

Lacuna Passage: Kickstarter Breakdown

Aug 21, 2013 Lacuna Passage Article 4 comments

An overview of our successful crowdfunding adventure for Lacuna Passage.

The World Behind Lucid Truth: The North
Lucid Truth

The World Behind Lucid Truth: The North

Aug 18, 2013 Lucid Truth Article 0 comments

Part one of the details behind //Drag_Tech's upcoming game: Lucid Truth, presenting where the story will take place and why the setting was chosen.

Feature Videos
Supreme Commander 2

Feature Videos

Aug 17, 2013 Revamp Expansion Mod (RVE) Article 9 comments

Revamp Expansion mod Feature Videos By NeoGhost Excalibur.

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