Features RSS Feed Summary List Features  (60 - 90 of 1,010)
Posted | Game Title | Type
Grapple Knight Featured on GameTrailers
Grapple Knight

Grapple Knight Featured on GameTrailers

Feb 27, 2013 Grapple Knight Article 0 comments

GameTrailers did a GT One-Shot where Grapple Knight was featured, hit the jump for the amazing video.

Angelica animation test
Enola

Angelica animation test

Feb 25, 2013 Enola Article 2 comments

Last week I was testing the motion capture setup using my Playstation Eye cameras and iPi Desktop Motion Capture. The system yelds pretty decent results...

Evil Beta feature
Battle for Middle-earth II: Rise of the Witch King

Evil Beta feature

Feb 25, 2013 Create a hero expanded Article 1 comment

First beta will be almost about Evil factions.

Past and Future
Morrowind

Past and Future

Feb 25, 2013 The Less Generic NPCs Project Article 1 comment

How did it all begin? Where is it going? Well, its something like this...

Faction Feature #2: AIAD
Star Villains and Space Heroes

Faction Feature #2: AIAD

Feb 23, 2013 Star Villains and Space Heroes Article 0 comments

Continuing with our second faction feature - AIAD, the robotic faction in Star Villains and Space Heroes.

How the concept of HOPE was formed.
HOPE

How the concept of HOPE was formed.

Feb 23, 2013 HOPE Article 2 comments

Just wanted to share some of the design thinking that led to working on HOPE. How the game came to be and the motivation behind the non-combat focused...

[Dev Blog] New Dungeon Content!
Crawle

[Dev Blog] New Dungeon Content!

Feb 22, 2013 Crawle Article 1 comment

As part of the planned improvements to dungeons we've added some new content! The "rusty armour" set is now available along with a "rusty sword". The...

[Dev Blog] Hole Improvements
Crawle

[Dev Blog] Hole Improvements

Feb 21, 2013 Crawle Article 0 comments

Along with the recent dungeon improvements we've decided to rework some hole mechanics.

[Dev Blog] Dungeon Improvements
Crawle

[Dev Blog] Dungeon Improvements

Feb 20, 2013 Crawle Article 0 comments

Dungeon generation is getting some improvements! Also included is a new mechanic for chests & pots.

Structures in TALON Mod 1.3
C&C3: Tiberium Wars

Structures in TALON Mod 1.3

Feb 20, 2013 TALON Mod Article 3 comments

Structures received some big changes in TALON Mod 1.3. Here's some information about what changed and how those changes affect gameplay.

Devlog #1: Enemy Design
Flight of the Data-Thief

Devlog #1: Enemy Design

Feb 19, 2013 Flight of the Data-Thief Article 1 comment

I discuss the design process behind the standard enemy in the game.

Enola gets motion capture!
Enola

Enola gets motion capture!

Feb 18, 2013 Enola Article 1 comment

A while ago I wrote about using Face Robot (a facial animation module in Softimage) for facial animation, but I still hadn’t addressed the body animation...

Starship Feature #1: Kilo Class Cruiser
Star Villains and Space Heroes

Starship Feature #1: Kilo Class Cruiser

Feb 12, 2013 Star Villains and Space Heroes Article 2 comments

Introducing our first starship feature - the EMPOL Kilo Class cruiser. Also, some awesome wallpapers!

Out There, a dark and melancholic adventure in deep space
Out There

Out There, a dark and melancholic adventure in deep space

Feb 11, 2013 Out There Article 2 comments

An in-depth article by the game's writer FibreTigre.

Meet the team: Nick Cluff - Environmental Artist
Embers of Caerus

Meet the team: Nick Cluff - Environmental Artist

Feb 6, 2013 Embers of Caerus Article 2 comments

This is your chance to read a little bit about some of our team, and see the kinds of work they are getting up to on a daily basis! First up, Nick Cluff...

Item of the Day #01
Battlepaths

Item of the Day #01

Feb 5, 2013 Battlepaths Article 0 comments

It takes some time, but sooner or later you'll find that superb item you have always been looking for. We will present such great items from time to time...

Faction Feature #1: EMPOL
Star Villains and Space Heroes

Faction Feature #1: EMPOL

Feb 4, 2013 Star Villains and Space Heroes Article 13 comments

Introducing our first faction feature - EMPOL, the human faction in Star Villains and Space Heroes.

HUD Design - Mine Tycoon
Mine Tycoon

HUD Design - Mine Tycoon

Feb 4, 2013 Mine Tycoon Article 0 comments

A Short Introduction to the HUD design for our upcoming game Mine Tycoon!

Sanctum 2 - Survival game mode!
Sanctum 2

Sanctum 2 - Survival game mode!

Feb 1, 2013 Sanctum 2 Article 4 comments

Some info about the new Survival mode & Feats of Strength in the FPS-TD game Sanctum 2!

Stealth Statistics
Quake

Stealth Statistics

Jan 31, 2013 In The Shadows Article 0 comments

Stealth Statistics can help the player track progress through a level.

On Targeting the Most Niche of Niche Genres
Exodus Wars: Fractured Empire

On Targeting the Most Niche of Niche Genres

Jan 30, 2013 Exodus Wars: Fractured Empire Article 1 comment

A feature article discussing Membraine Studios' choice to work within the very specific niche of a computer version of a tabletop miniatures wargame

Hero level-up system
Warlords Battlecry III

Hero level-up system

Jan 29, 2013 The Protectors Article 1 comment

There are a lot of fans out there who miss the wbc1 hero leveling up system. Well, the moments of nostalgia are over. The TPC team managed to create a...

[Dev Blog] 0.6.0 Plans & New Building
Crawle

[Dev Blog] 0.6.0 Plans & New Building

Jan 27, 2013 Crawle Article 0 comments

0.6.0 is going to be a massive patch for Crawle and in this post I'll be talking about some of my current plans for it as well as a description of the...

Prometheus Class Feature
Homeworld 2

Prometheus Class Feature

Jan 24, 2013 Star Trek: Continuum Article 14 comments

Instead of a news post I thought I would do a feature on the history of one of the more technically challenging ships to get in-game, the Prometheus class...

Hello. Hello. We are the Modding tools.
Project Zomboid

Hello. Hello. We are the Modding tools.

Jan 23, 2013 Project Zomboid Article 16 comments

Evening all, as promised here’s a quick midweek look at the modding tools for RC3 that are currently being developed by the wonder that is Mister EasyPickins...

The Features of Dark Storm
Dark Storm

The Features of Dark Storm

Jan 20, 2013 Dark Storm Article 3 comments

There are many features we believe that will make Dark Storm an unique experience you can review the list below leave any suggestions you might have ideas...

Enola alpha 0.6 is out!
Enola

Enola alpha 0.6 is out!

Jan 19, 2013 Enola Article 0 comments

Enola is (in not so many words) a game where: You’re a girl on a mysterious place, looking for her loved one, and you need to rescue her before it’s too...

Feedback Loops
Quake

Feedback Loops

Jan 12, 2013 In The Shadows Article 1 comment

The best way to improve something is through feedback and iteration.

In-game comic!
Sanctum 2

In-game comic!

Jan 11, 2013 Sanctum 2 Article 2 comments

A deeper look into the story of the Sanctum universe and a sneak peek at an in-game comic book page for Sanctum 2!

Preview: Afrika Korps
Napoleon: Total War

Preview: Afrika Korps

Jan 10, 2013 World War II: Sandstorm Mod Article 4 comments

This preview features the latest round of in-battle screenshots, the German infantry unit cards, a short fictional account of the "Skirmish at Dahshur...

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