Features RSS Feed Summary List Features  (60 - 90 of 1,264)
Posted | Game Title | Type
Mod and Indie News
Game

Mod and Indie News

Jun 11, 2014 Spotlight Article 2 comments

Missed some highlights from last week? Here's a bite sized wrap up.

Monday Night Indie
Game

Monday Night Indie

Jun 9, 2014 Spotlight Article 3 comments

Monday Night Indie, Bringing you fresh streams of indie games direct from the developers, giveaways and more!

In-Game MusicPlayer V2.3
Homeworld 2

In-Game MusicPlayer V2.3

Jun 5, 2014 Homeworld 2: FX - Commander Article 2 comments

FX 2.0 comes with a dynamic In-Game Music Player. Players are now able to fully customize the BGM throughout the game with just a few clicks. Matches...

Monday Night Indie Kickoff - Live Now
Game

Monday Night Indie Kickoff - Live Now

Jun 2, 2014 Spotlight Article 3 comments

Welcome to a Monday Night Indie, Bringing you fresh streams of indie games direct from the developers, giveaways and more!

Mod and Indie News
Game

Mod and Indie News

Jun 2, 2014 Spotlight Article 3 comments

Another weekly update to fill your weekly woes - Jagged Alliance, Enderal, Red Wars, and Extended Enclave.

CRYENGINE on Steam!
Game

CRYENGINE on Steam!

May 28, 2014 CRYENGINE® (4th Generation) Article 20 comments

Crytek's groundbreaking development technology is now more accessible than ever!

Mod and Indie News
Game

Mod and Indie News

May 26, 2014 Spotlight Article 0 comments

This week its TerraTech, Fistful of Frags, Tomb of Rooms & more...

Complete List of Multiplayer Maps
C&C: Tiberian Sun

Complete List of Multiplayer Maps

May 23, 2014 Twisted Insurrection Article 14 comments

A complete list of all multiplayer maps that are featured in Twisted Insurrection, including those that are exclusive to specific game modes!

Warside on Steam Greenlight: from application to approval
Warside

Warside on Steam Greenlight: from application to approval

May 23, 2014 Warside Article 0 comments

A few days ago, our project Warside has been greenlit on the Steam Greenlight. The game was collecting votes for 43 days. I’ll let you to decide is it...

Deus Ex: Nihilum - Anniversary Retrospective
Deus Ex

Deus Ex: Nihilum - Anniversary Retrospective

May 21, 2014 Deus Ex: Nihilum Article 12 comments

As the first anniversary of DXN's release approaches, so does the 10th anniversary of the birth of the mod project itself! Here's some retrospective muttering...

Mod and Indie News - iBuild, Sins of the Prophets, and Space Engineers
Game

Mod and Indie News - iBuild, Sins of the Prophets, and Space Engineers

May 19, 2014 Spotlight Article 8 comments

This week we look at iBuild, Sins of the Prophets, Expanding Fronts, Heldric - Legend of the Show Maker, Kinetic Void, Stomping Grounds, and Space Engineers...

Instant Dungeon! - Tech Talk #2 - Shadows
Instant Dungeon!

Instant Dungeon! - Tech Talk #2 - Shadows

May 18, 2014 Instant Dungeon! Article 3 comments

An in depth look at the tech behind Instant Dungeon! Part two of an ongoing series.

Dev Blog: The Coming of the UniScreen
Airships

Dev Blog: The Coming of the UniScreen

May 17, 2014 Airships Article 1 comment

Or: How I componentised the Airships UI to reduce technical debt.

Hybrid FPS & RTS Gameplay
Abatron

Hybrid FPS & RTS Gameplay

May 12, 2014 Abatron Article 5 comments

FPS players don't like to think and RTS players don't like to die...

Flat Universe Reveals New Gameplay Trailer
Wing Commander Flat Universe

Flat Universe Reveals New Gameplay Trailer

May 8, 2014 Wing Commander Flat Universe Article 1 comment

This is the latest review about the recent Gameplay Trailer and the development progress of WC FlatUniverse fan project. The review is edited and posted...

Why We Use Fmod in our Game
Slinki

Why We Use Fmod in our Game

May 7, 2014 Slinki Article 1 comment

In this article, we briefly explain why we opted to use Fmod Studio.

Choosing the characters - Part 2
Arelite Core

Choosing the characters - Part 2

May 4, 2014 Arelite Core Article 0 comments

Now that I've exposed the various species in Arelite Core, I can properly present the rest of the playable cast of characters in the game. I made sure...

Instant Dungeon! - Tech Talk #1 - Art and Lighting
Instant Dungeon!

Instant Dungeon! - Tech Talk #1 - Art and Lighting

May 3, 2014 Instant Dungeon! Article 2 comments

An in depth look at the tech behind Instant Dungeon! Part one of an ongoing series.

A Customizable Experience
WizFight

A Customizable Experience

May 1, 2014 WizFight Article 0 comments

Matt talks a bit about some of his goals for mod support in WizFight.

On 2.5D cameras (Part 2)
Slinki

On 2.5D cameras (Part 2)

May 1, 2014 Slinki Article 0 comments

Making a good camera that behaves nicely was a lot more work than we anticipated but I think the results were worth it.

Mod and Indie News - Mass Effect Unification, Morrowmind Rebirth, and Starpoint
Game

Mod and Indie News - Mass Effect Unification, Morrowmind Rebirth, and Starpoint

May 1, 2014 Spotlight Article 2 comments

This week in Mod and Indie News we take a look at Evolutions, Ascend, Morrowind Rebirth, Sky Battles, Mass Effect Unification, and Starpoint Gemini 2.

Warside. How we create a battle arena.
Warside

Warside. How we create a battle arena.

Apr 29, 2014 Warside Article 3 comments

Hi, my name Alexey Arkhipov and i’m a 3D modeler at Kraken Games. I will tell you how we develop battle arenas for Warside from a 3D modeler's point of...

The Mercenary Script
Medieval II: Total War: Kingdoms

The Mercenary Script

Apr 26, 2014 The Italian Wars Article 0 comments

Due to the fact that in these troublesome times mercenaries were a commen appearance on the field of battle, I created a special script to represent their...

Mod and Indie News -  Freeworlds: Tides of War, Mass Effect Reborn, War Thunder
Game

Mod and Indie News - Freeworlds: Tides of War, Mass Effect Reborn, War Thunder

Apr 23, 2014 Spotlight Article 1 comment

This week we look at Freeworlds: Tides of War, Mass Effect Reborn, Life goes on, Contagion, Fairy Empire, Ceres, and Contagion.

Dev Blog: Taming Garbage Collection to Prevent Stutter
Airships

Dev Blog: Taming Garbage Collection to Prevent Stutter

Apr 23, 2014 Airships Article 0 comments

An in-depth post on how I made Airships run more smoothly with careful memory management.

Choosing the characters - Part 1
Arelite Core

Choosing the characters - Part 1

Apr 21, 2014 Arelite Core Article 1 comment

Arguably, one of the most important decisions to make when crafting any RPG is to determine who the protagonists will be. The choice of the protagonists...

ModPack DOOM Edition
Game

ModPack DOOM Edition

Apr 20, 2014 Spotlight Article 18 comments

Needing something fresh to play over Easter? Why not dust off your 20 year old copy of DOOM!

Warside Factions, Character Types and Classes revealed.
Warside

Warside Factions, Character Types and Classes revealed.

Apr 16, 2014 Warside Article 0 comments

Today we want to show you some more information about the in-game factions, character types and classes within Warside.

The Making of the Airships Logo
Airships

The Making of the Airships Logo

Apr 16, 2014 Airships Article 2 comments

How I assembled the logo using GIMP and many many layers.

Mod and Indie News - WizardWizard, World of Warcraft: Heroes Return, & More
Game

Mod and Indie News - WizardWizard, World of Warcraft: Heroes Return, & More

Apr 15, 2014 Spotlight Article 3 comments

This week we take a look at WizardWizard, Ultimate Apocalypse, World of Warcraft Heroes Return, Imagine Earth, and Battle For Middle Earth II gets online...

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