Mod of the Year is the largest celebration of hobbyist, amateur and professional modification developers. With record attendance and a massive number of updates, releases and new projects 2010 was a year like no other, packed to bursting with goodies to make any tired relic PC game seem new and exciting again. The Modding Hall of Fame has rolled out the red carpet welcoming one and all to see the best mods ever released all in one place.
In previous years MOTY's and IOTY's we have focused on the mods and games that the year produces. This year I would like some time to showcase the teams behind the games you all know and love.
Posted by Henley on Dec 17th, 2010
In previous years MOTY's and IOTY's we have focused on the mods and games that the year produces. This year I would like some time to showcase the teams behind the games you all know and love. The developers who have stood out either by doing what they do best (developing) or by just being awesome guys. So here they are in no particular order, the stand out developers of 2010 that belong to our community!
The Wolfire guys have been making games for just about a million years now (give or take a few years), and have shown amazing skill for is creating and maintaining community's with frequent and entertain media posts. By far the biggest achievement the Wolfire guys had in 2010 was creating the Humble Indie Bundle and the Humble Indie Bundle 2 (still on right now) which literally made a million bucks that was shared between game related charities like Child's Play and the developers of the games that the bundle supported. All for the low low cost of whatever you wanted to pay.
SureAI is SURE known for making fantastic singleplayer mods (heh). With the latest release being the fantastic Nehrim: At Fate's Edge which is both huge in scope and content. The release has also been converted into three different languages, which is an amazing feat considering the ungodly amount of text and speech in that mod.
Teotl has had a pretty good year if I reckon, being the very first official UDK commercial release and bridging the step between being a mod developer to a indie developer! Phew that entire experience must have been one hell of a roller coaster.
Originally a one man development powerhouse, now is home to a handful of very talented people in all aspects of game development. The first game (and the title that put Mojang Specifications on the map) Minecraft has quickly become the Indie darling of 2010 capturing both the minds and imaginations of about a bazillion people.
Being a group of dedicated modders that manages to blow wide open a game previously thought to have a lack-luster SDK for modding support. What more is there to say? Oh wait the mod is also very very good.