CNC4 - love it or hate it!!
Fanboys & Clans group with 63 members, open to all membersThis group was made to talk about the upcoming cnc4. give us for thoughts about it.
Ah... Well, I haven't done much, so there's not much to say. I've dabbled in modding for a looong time, doing games like Oblivion and Morrowind and a few others. I hope to make a game sometime (soon), and so right now I'm hard at work doing that.
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We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!
This group was made to talk about the upcoming cnc4. give us for thoughts about it.
For fans of C&C, BFME and Dune games, plus every game using one of the universes as its battleground.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Moddb.com
Here's a remake with a better resolution
Hahah :D Well, that's actually because of the diffuse lightning caused by the Sun/Moon/Sky effects, and true, it might look a little awkward at times, but I don't see it that distracting ;p at least for now
Oh, how come you think the ground needs some working, is it too flat or how come :) ?
Yeah, there will be quite many things to do in the city and getting on top of the buildings was for screenshot purposes and also there will be a point to that too ;) .
Hope I get the Alpha-stage done in the passing months!
Heheh, well, I don't think you need that much from your PC to handle NWN2, unless you got some truly ancient machinery running there right now ;D
Thanks for the comment. I rewrote the synopsis and double checked it with two people before posting it.
Hopefully it sounds a bit better this time around.
Cheers. :D
Hehe, I see what you mean with the instruments and how you are using them.
Well, I must say that it seems that all Bethesda's games share the same flaws, some are fixed or then screwed up even more. The games are hollow, especially the lame dialog and acting. Worlds are intriquing, but that's pretty much it to the whole extent of it.
As for TMP, I am aiming the game play to be interesting that not just direct choices affect the story immediately and define whether you are good or evil. I try to make the gaming experience the way that it surprises you and the player must find his own "Story" - so to speak - and not just follow some pre-defined storyline.
And on top of that, I try to make the player to be able to radically turn from evil to good, or vice versa! For that's something I haven't seen in any game. Of course you can change alignments in all D&D/Forgotten Realms games easily by few tricks, but that's nothing radical nor realistic. I want to give out some sections and choices for the player to learn and repent from actions taken and so forth. That should spice up some gaming experience, me thinks!
And as I apparently lost from the topic, answer to your question is that the intro section will not last that long to get you bored. At least I hope so, hahah.
And of course, if you think you might want to hop in to the team or something, if you think up something to dabble with, feel free to ask more specifics ;).
- Markus
Oh, a fellow musician I see! Good instruments you've chosen.
Well, I am trying to make TMP at least somewhat openended, a lot more than the original NWN2 campaign anyway. Because it was too linear and it kind of kills the excitement of adventure. That's why I have chosen to make two quite different paths for Good and Evil characters, so that either wont visit same places as the other.
I played Morrowind and were disappointed to quite a many things in it, save for the open-ended world provided. Oblivion I never played though.
When I make the DA:Origins adventure, I a quite sure to make it more open-ended than the TMP adventure ;) .
Do you take part in any mod-making or such, by the way?
And thanks for interesting questions, glad someone has something to ask from me, heheh.
Whoah, thank you for such a gratifying comment about TMP! I am quite glad about most of the areas I've worked on with and I think the atmosphere will be quite the much what I wanted ;) .
As for the plans after TMP? Well, pretty tough question... sort of.
I try to write a really big book about TMP in a new perspective, write the other novel (of which I've already given out the two excerpts on the profile page), also try to learn to become professional cellist ... and
of course continue drawing :) . When DragonAge: Origins is released, I will most likely continue to work on with modules for it too. I will start a whole new story and this time create a world of my own!
There's some ideas as of now ;) .
Thank you for Mod-watch on The Moonlight Path adventure and the most gratifying comments left behind! Truly appreciated, really!
I'll comment back to them on the TMP profile, so be suren to check it out ;) .
- Markus
Hey, thanks for the mod watch on "A Global Crisis". Spread the word! :)