Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Devlog # 2 | our devs playing against each other | South Pole Bebop
South Pole Bebop

Devlog # 2 | our devs playing against each other | South Pole Bebop

South Pole Bebop

Watch our devs competing against each other in South Pole Bebop for a 2-person buffet dinner.

Somber Home DevLog #5 - Level Design (Sketches)
Somber Home

Somber Home DevLog #5 - Level Design (Sketches)

Somber Home

Living room sketches for our game "Somber Home"!!!

Equipment Rework Live
Raiding.Zone

Equipment Rework Live

Raiding.Zone

Avatar Compilation system and two reworked raids are now live.

DevLog #6 - Coloured Level!
Plaguebound

DevLog #6 - Coloured Level!

Plaguebound

In this quick weekend DevLog we will talk about a coloured level!

Air Units Foundation and DirectX 12 Support
Assembly RTS - Unleash Your Forces

Air Units Foundation and DirectX 12 Support

Assembly RTS - Unleash Your Forces

DirectX 12 support is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble...

Dev Diary - Alone - Tribe - Ram
Alone

Dev Diary - Alone - Tribe - Ram

Alone

This week I started on the first (alternative) map for the "Storming the Fort" mission.

Upcoming Update 1.1.5
CounterAttack

Upcoming Update 1.1.5

CounterAttack

Update v1.1.5 has been in development for a while and is getting close! A new demo will be released at the same time.

Relic Odyssey planned release date in Q2 2024
Relic Odyssey : Ruins Of Xantao

Relic Odyssey planned release date in Q2 2024

Relic Odyssey : Ruins Of Xantao

A FPS action-adventure game, Steam Deck support, on Steam in Early access.

Dev Blog 7
Major Alvega: Times Of Trouble

Dev Blog 7

Major Alvega: Times Of Trouble

This week we will show you some models that we have created for our game!

Something's Brewing in the Abbey #108
Ale Abbey - In Hops we Trust

Something's Brewing in the Abbey #108

Ale Abbey - In Hops we Trust

Another quick update on Ale Abbey's weekly development progress!

Devlog #1: Starting over and UI
Bad Girl

Devlog #1: Starting over and UI

Bad Girl

Greetings, fellow retro enthusiasts and action aficionados! It's time to dive back into the adrenaline-soaked world of "Bad Girl Turbo" as we embark on...

Devlog #05 - Not a Devlog
Moira

Devlog #05 - Not a Devlog

Moira

How about a little breather? Today's "devlog" will explore a bit beyond our game's realm...

'Soul of Azores' news — Devlog #3
Soul of Azores

'Soul of Azores' news — Devlog #3

Soul of Azores

'Soul of Azores' news — A new devlog to show this week's progress!

#2 Wings of Courage Devlog - Game Mechanics Protoype
Wings of Courage

#2 Wings of Courage Devlog - Game Mechanics Protoype

Wings of Courage

2nd article about our in development game, where we will be going over some mechanic prototypes our programmer has been working on!

Patch Notes 1.6.0.0
Party Animals

Patch Notes 1.6.0.0

Party Animals

2 New Missions, New Master Pass, Local Player Quick Match Support and More!

Smart City is available now!
4COMMUNITY - Smart City

Smart City is available now!

4COMMUNITY - Smart City

Finnaly we release our game in computer format and paper format. On our page you can find link to these material and play the game. Also we share a paper...

[0.14] Map Update, New Content and So Much More!
Time to Morp

[0.14] Map Update, New Content and So Much More!

Time to Morp

The new patch v0.14 is here - introducing enhanced Map Generation and more exciting changes!

Jawbreaker Launched + Patch 1.0!
Jawbreaker

Jawbreaker Launched + Patch 1.0!

Jawbreaker 1 comment

Jawbreaker has been launched for all to play on Steam! Come enter a world of criminal survival horror (Patch 1.0 is live).

Devlog #4 - Historical Vistas
Moira

Devlog #4 - Historical Vistas

Moira

Hello, once again! In this devlog, we'll take a closer look in our game's scenarios and vistas.

Bucha 2022 #3 - Levels (Thumbnails, Sketches, Colour Studies)
Bucha 2022

Bucha 2022 #3 - Levels (Thumbnails, Sketches, Colour Studies)

Bucha 2022

Here we bring you Bucha 2022 levels Thumbnails, Sketches and Colour Studies.

Devlog #2
Moving Tails

Devlog #2

Moving Tails

In this DevBlog we will talk about art and the creative process we had at the beginning of this project.

Histera - Release date reveal
Histera

Histera - Release date reveal

Histera

Histera will be launching free to play on steam on the 16th of May 2024.

Dev Log 1
Lost Chambers of Giza

Dev Log 1

Lost Chambers of Giza

Our first devlog presenting our gameplay loop, death scenarios and puzzle types.

Devlog 7 - Battle ATB System
Echoes in the Deep

Devlog 7 - Battle ATB System

Echoes in the Deep

In this devlog we explore our progress so far on the ATB battle system, the way in which we expect our combat to function, and some things we learned...

Open Galaxy 2.0.0 Released
Open Galaxy

Open Galaxy 2.0.0 Released

Open Galaxy 2 comments

Open Galaxy 2.0.0 has been released with 6 new missions, lots of updates, and fully functional inbuilt mission editor.

Among Ashes - Demo now available
Among Ashes

Among Ashes - Demo now available

Among Ashes

The playable demo for upcoming horror game Among Ashes is now free to play on Steam!

Devlog #3 - Final Touches Before Launch
Wings of Destiny

Devlog #3 - Final Touches Before Launch

Wings of Destiny

In the past week, we added narrative bookends, implemented voiceover for improved dialogue, refined level details, and updated main menu graphics. Our...

Week #6 - The Story of Draden
The Story of Draden

Week #6 - The Story of Draden

The Story of Draden

Our sixth and final devblog for The Story of Draden. Now available on Itch and Game Jolt!

Somber Home DevLog #4 - Game Mechanics
Somber Home

Somber Home DevLog #4 - Game Mechanics

Somber Home

Main game mechanics added to our game "Somber Home".

Props!
Atmocity

Props!

Atmocity

Major inheritance restructuring, paint mode done and props!