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Star System Scale Demonstration
Flagship

Star System Scale Demonstration

Oct 1, 2014 Flagship 0 comments

We've put together a video demonstrating the huge scale of star systems in Flagship.

New update choosen by you: Characters!
The Town of Light

New update choosen by you: Characters!

Oct 1, 2014 The Town of Light 0 comments

2 weeks ago we launched a "survey" asking what do you prefer as a new update, we want to thanks everyone who answered on IndieDb or Twitter, it was the...

TinyKeep launch + full extended trailer
TinyKeep

TinyKeep launch + full extended trailer

Oct 1, 2014 TinyKeep 1 comment

TinyKeep is now available to buy on Steam, and we have a full length extended trailer!

September DevLog - Changes are coming!
Project Shrooms

September DevLog - Changes are coming!

Oct 1, 2014 Project Shrooms 0 comments

Game play changes, art style changes and the inclusion of multi player, are just some of the things that we are going over this month, so get ready, because...

Road to IGF 2015 [Part II of V] Stats that Matter
Okhlos

Road to IGF 2015 [Part II of V] Stats that Matter

Oct 1, 2014 Okhlos 1 comment

In this update we show you all the numbers hidden inside the mob.

RimWorld Alpha 7 - Things Made of Stuff released
RimWorld

RimWorld Alpha 7 - Things Made of Stuff released

Oct 1, 2014 RimWorld 0 comments

Alpha 7 is out! This time we’ve added artificial limbs and prosthetics, jungle biome, new trade system, organ harvesting and trading, and a whole ‘stuff...

New HUD, changes on gameplay and signals
Space Crew

New HUD, changes on gameplay and signals

Oct 1, 2014 Space Crew 0 comments

We talk about some changes (or discoveries) on the gameplay, new facilites for the player and the return of an old known enemy...

Interplanetary Update #6.6: Patching it Up
Interplanetary

Interplanetary Update #6.6: Patching it Up

Oct 1, 2014 Interplanetary 0 comments

No new features this time, but instead some often requested fixes! Online games are now much more stable and the intel system regains its street cred.

Quark Storm update & demo - After TGS
Quark Storm

Quark Storm update & demo - After TGS

Oct 1, 2014 Quark Storm 0 comments

The Tokyo Game Show has come and went, and Quark Storm was there! Read about my impressions from the show and the new game demo that was shown there.

Fragments of Him - New Shaders!
Fragments of Him

Fragments of Him - New Shaders!

Oct 1, 2014 Fragments of Him 0 comments

It's been over 3 weeks since our last blog, and a lot of things have happened since then. One of those things are new shaders.

Greebroll on Greenlight
Greebroll

Greebroll on Greenlight

Oct 1, 2014 Greebroll 1 comment

This Greenlight update runs through the process of getting Greebroll onto greenlight as well as achievements and x360 support.

Johnny Scraps - New Instalment!
Game

Johnny Scraps - New Instalment!

Oct 1, 2014 0 comments

i Tap & Slash - Destroy enemies with the power of Touch!

Bertram's recent expeditions to Tokyo Game Show and EGX
Adventures of Bertram Fiddle

Bertram's recent expeditions to Tokyo Game Show and EGX

Oct 1, 2014 Adventures of Bertram Fiddle 0 comments

Highlights of our trips to Tokyo Game Show and EGX, in London, to showcase Bertram Fiddle

Solving checkpoints issues
Formula Wincars

Solving checkpoints issues

Oct 1, 2014 Formula Wincars 0 comments

In Formula Wincars, not only will there be a lot of hidden shortcuts in every circuit, but there will also be alternative paths in your way to reach the...

Outland 17 Featured By The Square Enix Collective
Outland 17: Void of Liberty

Outland 17 Featured By The Square Enix Collective

Oct 1, 2014 Outland 17: Void of Liberty 0 comments

Our game is now being featured on the Square Enix Collective! Read our project pitch and see why they're big fans!

Gaiden 4: Conquest - Behind The Scenes & What's Next
Spark Rising

Gaiden 4: Conquest - Behind The Scenes & What's Next

Sep 30, 2014 Spark Rising 1 comment

As we attempt to keep up our commitment to make more behind the scenes videos of our production efforts for Spark Rising, here are some videos that gives...

Sign Motion - The story of the kid who escaped from the school crossing sign
Sign Motion

Sign Motion - The story of the kid who escaped from the school crossing sign

Sep 30, 2014 Sign Motion 0 comments

For a long, long time they have been bound by rules and assumptions. Trapped within the boundaries of signs. Doing the same thing over and over again...

Starsss - New Character Growths!
Starsss - The Star-Chasing Roguelite Platformer

Starsss - New Character Growths!

Sep 30, 2014 Starsss - The Star-Chasing Roguelite Platformer 0 comments

In Starsss, you can empower and level up your character through defeating enemies. When that happens, you will be able to learn character growths to improve...

Hex Empires: Grave Consequences, world domination anybody?
Hex Empires: Grave Consequences

Hex Empires: Grave Consequences, world domination anybody?

Sep 30, 2014 Hex Empires: Grave Consequences 0 comments

Hex Empires: Grave Consequences is an engaging strategy game played on hexagonal map, that is currently beta and available to play in its web incarnation...

Final Week, Play the Eminence Demo!!
Eminence: Xander's Tales

Final Week, Play the Eminence Demo!!

Sep 30, 2014 Eminence: Xander's Tales 0 comments

Ladies and gents, as promised, we've made the pre-alpha demo (premiered at EGX) available online. This demo showcases the PvP card battle system in the...

Space Pillage dev update - modular gun / weapon system for enemies
Space Pillage

Space Pillage dev update - modular gun / weapon system for enemies

Sep 30, 2014 Space Pillage 0 comments

This week I've been working on integrating my customisable WeaponSystem package with the XML definitions I use to specify what enemies spawn in a level...

New Update!
Super Squid Squisher

New Update!

Sep 30, 2014 Super Squid Squisher 0 comments

We just released a pretty sizeable update for Super Squid Squisher today! Including, but not limited to, new game modes, new powerups and squids. Also...

Balancing the Shield Bash - Yet Another Iteration
Demons with Shotguns

Balancing the Shield Bash - Yet Another Iteration

Sep 30, 2014 Demons with Shotguns 0 comments

The shield bash melee attack has gone through another iteration in attempts to balance the attack.

Voice Actor/Trailer
Alius Insectum

Voice Actor/Trailer

Sep 30, 2014 Alius Insectum 0 comments

I hired a voice actor "Tim Simmons" to do some intro and voice over work for Alius Insectum. He did an outstanding job some of the other games he has...

House Leonis faction featurette
Mechs & Mercs: Black Talons

House Leonis faction featurette

Sep 30, 2014 Mechs & Mercs: Black Talons 2 comments

The second faction featurette of "Mechs & Mercs: Black Talons", featuring the noble warriors of House Leonis.

Zenzizenzic - New demo available!
Zenzizenzic

Zenzizenzic - New demo available!

Sep 30, 2014 Zenzizenzic 0 comments

Quick update! There is a new demo available over at Zenzizenzic website. You can choose between Windows, Mac or Linux, so pick your poison!

Bondiola Promo graphics released
Bondiola

Bondiola Promo graphics released

Sep 30, 2014 Bondiola 1 comment

New promotional material is available for Bondiola.

Development Update #10 - Alpha 0.0.7.0
Islanded

Development Update #10 - Alpha 0.0.7.0

Sep 29, 2014 Islanded 0 comments

This new update includes the Save & Load system, new sounds, HUD and some bug fixes. Also, now Mac users can play Islanded!

sop3000 - Introduction
sop3000

sop3000 - Introduction

Sep 29, 2014 sop3000 0 comments

Introducing sop3000 project: an arcade-style flight shooter game with focus on the AI and single-player experience.

CRIMEA game: key features
CRIMEA

CRIMEA game: key features

Sep 29, 2014 CRIMEA 0 comments

CRIMEA is a game set in the post-apocalyptic future, after radiation and toxic waste ravaged the world. It’s a click-to-move turn-based RPG that is currently...

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