Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Posted | Game Title | Author
Match-Making and Turn-Taking
Mecha Kaiju Wars

Match-Making and Turn-Taking

Apr 26, 2015 Mecha Kaiju Wars 0 comments

Match-Making and Turn-Taking prototype is complete.

Cartoon Survivor: Cretaceous Theme
Cartoon Survivor

Cartoon Survivor: Cretaceous Theme

Apr 26, 2015 Cartoon Survivor 0 comments

Check out some original concept art and screen shots for the second Season in Cartoon Survivor

Assets and new background images
School of Witches

Assets and new background images

Apr 26, 2015 School of Witches 0 comments

The focus this week was put into practice several assets that I had drafted on paper and also some ideas for backgrounds in the scenarios.

A MAZE exhibition - what went wrong, what went right
Legends of Pixelia

A MAZE exhibition - what went wrong, what went right

Apr 26, 2015 Legends of Pixelia 2 comments

I had the opportunity to showcase my game at the A MAZE exhibition this year. If you are interested in my thoughts on what went wrong and what went right...

The Shadow Powers
Twin Souls: The Path of Shadows

The Shadow Powers

Apr 25, 2015 Twin Souls: The Path of Shadows 0 comments

There are 2 basic abilities available to you from the start of the game: Shadow Creation and Shadow Leap. But there’s much more than those 2 powers. It’s...

Jinx Fire talents showcase Part 1
Jinx: Womb Of Cosmos

Jinx Fire talents showcase Part 1

Apr 25, 2015 Jinx: Womb Of Cosmos 0 comments

Icons and information about the Fire Talent tree of Jinx!

Screenshot Saturday - Lost Forest re-work, Title update, Space station and more!
Kitten Super Adventure

Screenshot Saturday - Lost Forest re-work, Title update, Space station and more!

Apr 25, 2015 Kitten Super Adventure 0 comments

This news update will cover all of the latest updates for Kitten Super Adventure that have not been posted to IndieDB.

Greatly Improved Not a Clone label UIs
Not a Clone (Mobile)

Greatly Improved Not a Clone label UIs

Apr 25, 2015 Not a Clone (Mobile) 0 comments

We made some major improvements to the user interface (UI) on Not a Clone, including the instructions label, success label, fail label, time’s up label...

Grimore: Vengeance Post #2
Grimore: Vengeance

Grimore: Vengeance Post #2

Apr 25, 2015 Grimore: Vengeance 3 comments

If we had to summarize our game in one Tweet... it'd be this; "Hunt down demons. Slaughter hordes of undead. Reclaim your soul, or become one with the...

Stellar Stars - v0.071a & The New Ice World!
Stellar Stars

Stellar Stars - v0.071a & The New Ice World!

Apr 25, 2015 Stellar Stars 2 comments

As promised, there will be two new updates/builds every week! But what is today's update about? Say hello to the new ice world!

Knight's Move - The new game from the guys behind Treasure Raid
Treasure Raid

Knight's Move - The new game from the guys behind Treasure Raid

Apr 25, 2015 Treasure Raid 0 comments

Knight's Move is the new app from the people who brought you Treasure Raid. Knight's Move takes the classic game of chess, and gives it a unique spin!

The Cosmos is MINE! is now live on Early Access
The Cosmos is MINE!

The Cosmos is MINE! is now live on Early Access

Apr 24, 2015 The Cosmos is MINE! 0 comments

Hey everyone!!! We are excited to launch The Cosmos Is MINE! on Early Access and just want to make sure you know where to find everything you need.

Fox One Advanced Edition out now!
FoxOne

Fox One Advanced Edition out now!

Apr 24, 2015 FoxOne 0 comments

FoxOne Advanced Edition, containing many improvements requested by the players, new planes and content, has just been released for Android devices.

A Modern Kind of Problem
Table Top Fighters

A Modern Kind of Problem

Apr 24, 2015 Table Top Fighters 1 comment

Naturally when the chance arose to work on Table Top Fighters I was delighted with the challenge this would present me, as well as challenges I would...

Life and things happened.  Now, it's time to get back to work!
War At Sea

Life and things happened. Now, it's time to get back to work!

Apr 24, 2015 War At Sea 0 comments

Life, moving, and Gamedev. 2014 brought a lot of changes.

We are back
Derelict iOS

We are back

Apr 24, 2015 Derelict iOS 0 comments

After a short break and some moving of houses, we are back at full speed.

Women, trading cards and achievements update
Fallen: A2P Protocol

Women, trading cards and achievements update

Apr 24, 2015 Fallen: A2P Protocol 0 comments

Check out this new update of Fallen: A2P Protocol. 4 new female characters integrated, 6 new male characters integrated, 3 new weapons (crossbow, half-moon...

Terrarium-land on Steam Greenlight.
Terrarium-land

Terrarium-land on Steam Greenlight.

Apr 24, 2015 Terrarium-land 1 comment

"Terrarium-land" is a 3D action-logic-adventure arcade game. Decide puzzles and destroy enemies on different levels to save planet`s biota. Do explore...

Ascend First Public Test
Ascend

Ascend First Public Test

Apr 24, 2015 Ascend 7 comments

We are running our first public test! Come join us for a few rounds!

Alpha 1.2 - SSP and BuildTool
Wayward Beyond

Alpha 1.2 - SSP and BuildTool

Apr 24, 2015 Wayward Beyond 0 comments

WB Alpha 1.2 release with download - Further SSP developments and the all new build tool

Motion Capture of a Norwegian Forest Beast
Through the Woods

Motion Capture of a Norwegian Forest Beast

Apr 24, 2015 Through the Woods 2 comments

We have been at Funcom in Oslo, recording motion capture performances for two of the characters in the demo of Through the Woods.

Weapons Development
Outland 17: Void of Liberty

Weapons Development

Apr 24, 2015 Outland 17: Void of Liberty 3 comments

Our programmer and designer, Rob, shares some of the gritty details that goes into designing a weapon for our TRPG in Unity. We also talk a little more...

Update 5 - Designing The Third Level
The Rise of Chubtan

Update 5 - Designing The Third Level

Apr 24, 2015 The Rise of Chubtan 0 comments

The second level is closing its final stage and while you have to wait a bit more to see it, I can present you some of our new plans of the third level.

On Greenlight: NANOS, brick breaking multiplayer- madness
NANOS

On Greenlight: NANOS, brick breaking multiplayer- madness

Apr 24, 2015 NANOS 0 comments

Now on Steam Greenlight: Nanos, a multiplayer brick-breaking game. Help us with your vote!

Hoppy Island is now available
Hoppy Island

Hoppy Island is now available

Apr 24, 2015 Hoppy Island 0 comments

Hi Guys! Hoppy Island mobile game is now available on Google play and IOS App Store please support us by downloading and playing our game.

I & ME
I & ME

I & ME

Apr 24, 2015 I & ME 0 comments

I & ME is an indie 2D platformer. To play the game, you control two characters simultaneously. The two characters will perform exactly the same action...

Ghoul Update
Xenolore

Ghoul Update

Apr 24, 2015 Xenolore 0 comments

An introduction to one of the more formidable enemies you will encounter at the beginning of Xenolore. Field notes brought to you by Professor Jessiah...

Bigger is not always better
Beyond Sol

Bigger is not always better

Apr 23, 2015 Beyond Sol 0 comments

Fleet ships have been completely re-designed to create a much better action and strategy experience that rewards players who balance their fleet composition...

Traffic system
Software Inc.

Traffic system

Apr 23, 2015 Software Inc. 6 comments

The latest version of Software Inc. features an entirely new traffic system, which includes being able to build roads and parking for your employees.

Greenlight
OreLight

Greenlight

Apr 23, 2015 OreLight 0 comments

OreLight is now on Greenlight and needs your support!