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Introducing Hoverbike Joust
Hoverbike Joust

Introducing Hoverbike Joust

Sep 29, 2014 Hoverbike Joust 9 comments

The prototype that ended up becoming my main project because it was instantly more fun.

Son of Nor VIDEO Dev Diary #99 - The Whole Is Greater
Son of Nor

Son of Nor VIDEO Dev Diary #99 - The Whole Is Greater

Sep 29, 2014 Son of Nor 0 comments

In episode 99(!!) we're showing how the sum of Son of Nor's features come together to form a fun game!

Snot - More Gameplay
Snot

Snot - More Gameplay

Sep 29, 2014 Snot 0 comments

We already told something about the gameplay. But there is many more to say about the gameplay. This time more about collectables.

Armor Updates and some Battle Screenshots
TERRA MELIOR

Armor Updates and some Battle Screenshots

Sep 29, 2014 TERRA MELIOR 0 comments

I show the latest armor version, and a new elite version of a monster that was already hard :P

Disciples of the Storm: Wind Priest Style 2 Now Finished
Disciples Of The Storm

Disciples of the Storm: Wind Priest Style 2 Now Finished

Sep 29, 2014 Disciples Of The Storm 0 comments

Our Modeler has been busy working on finishing up the second wind priest style for DOTS.

Tiki Taka Soccer attacking controls video
Tiki Taka Soccer

Tiki Taka Soccer attacking controls video

Sep 29, 2014 Tiki Taka Soccer 0 comments

A trip to the training pitch to check out the latest attacking controls.

Lore Drop and Name Change
High Moon

Lore Drop and Name Change

Sep 29, 2014 High Moon 4 comments

This ain't yer typical western! Lots of lore, and what the game's name will be changing to.

Physics, Third Person & More!
Feral

Physics, Third Person & More!

Sep 29, 2014 Feral 1 comment

Feral 0.018 Development Update + Video! Physics, Third Person, Scavenging, & More!

Galactic Elite Finished
Galactic Elite

Galactic Elite Finished

Sep 29, 2014 Galactic Elite 0 comments

Finally we are very happy to announce the game is finished. We apologize for postponing the release date... we prefer to test it a little more just in...

Lost in Paradise: schedule and development state
Paradise Lost: First Contact

Lost in Paradise: schedule and development state

Sep 29, 2014 Paradise Lost: First Contact 3 comments

We finally decided to postpone the release date of Paradise Lost.

Resource Transportation in ExtroForge
ExtroForge

Resource Transportation in ExtroForge

Sep 29, 2014 ExtroForge 0 comments

In ExtroForge, you tap into resources via extractors. But how do those resources get back to your base? Today's featured article by one of our creative...

Empyrion – Galactic Survival: Developer Update #1
Empyrion - Galactic Survival

Empyrion – Galactic Survival: Developer Update #1

Sep 29, 2014 Empyrion - Galactic Survival 2 comments

Launch of developer updates for Empyrion – Galactic Survival on IndieDB. Additional information regarding FAQ and forum.

Slowstory Sunday 2:Story?
Project EUtopia

Slowstory Sunday 2:Story?

Sep 28, 2014 Project EUtopia 0 comments

This story is as consistent as a random number generator.

200% Funded
That Which Sleeps

200% Funded

Sep 28, 2014 That Which Sleeps 2 comments

Kickstarter has gone better than we could have imagined, and our Greenlight campaign is off to a good start as well. Take a peak at our latest backer...

The Artifact of Gods - Resurrection
The Artifact of Gods

The Artifact of Gods - Resurrection

Sep 28, 2014 The Artifact of Gods 0 comments

Time for an update on the project’s current state of development! Once again we put a lot of time and hard work into the game, so we were able to build...

New space combat system for GBF: Ancient Relics
Galactic Battlefare: Ancient Relics

New space combat system for GBF: Ancient Relics

Sep 28, 2014 Galactic Battlefare: Ancient Relics 0 comments

Day One video included! New space battle system featuring a more Commanding-like Captainship instead of an unreal mind-machine full control as in most...

Breakers Yard Adds New Perk: Wild Shot
Breakers Yard

Breakers Yard Adds New Perk: Wild Shot

Sep 28, 2014 Breakers Yard 2 comments

The latest perk upgrade will help you get out of some sticky situations.

Tasukete Tako-San : Save me Mr Tako first demo !
Tasukete Tako-San : Save me Mr Tako

Tasukete Tako-San : Save me Mr Tako first demo !

Sep 28, 2014 Tasukete Tako-San : Save me Mr Tako 0 comments

This year marks the 25th anniversary of the Game Boy. With that in mind, a few months ago I launched myself into the creation of this game, Tasukete Tako-San...

UPDATE #2 Off Hand Items
Dungeons and Robots

UPDATE #2 Off Hand Items

Sep 28, 2014 Dungeons and Robots 0 comments

Hello everyone. This week was fantastic. Let's see more about Off Hand items.

New Location and Animations!
Crossing Souls

New Location and Animations!

Sep 28, 2014 Crossing Souls 1 comment

Some new animations and a creepy wip location about school times for Crossing Souls.

Ground Breakers Survival update version 1.1.1
Ground Breakers Survival

Ground Breakers Survival update version 1.1.1

Sep 28, 2014 Ground Breakers Survival 0 comments

After the initial release, we few that the game lacks development in the long run so we transfer chip system from Ground Breakers to GBS. Each times you...

AI, Menus, and Effects
Skyfire

AI, Menus, and Effects

Sep 27, 2014 Skyfire 0 comments

The past few weeks have been great for Skyfire development. I've been working on re-factoring the ship AI, creating interactive menu scenes, and honing...

New ExtroForge Website Live!
ExtroForge

New ExtroForge Website Live!

Sep 27, 2014 ExtroForge 0 comments

The updated ExtroForge website is live! It has hours of content ranging from concept art to backstory to gameplay features and more! Follow this page...

Animations and code
School of Witches

Animations and code

Sep 27, 2014 School of Witches 0 comments

Today I spent the day focused on making adjustments in two types of Tower: the crypt and the cannon.

Water System, Movement Update and More!
Just Beneath The Skin 3D

Water System, Movement Update and More!

Sep 27, 2014 Just Beneath The Skin 3D 0 comments

There has been a lot of updates since the last blog post and in my opinion everything is coming along great!

Ratz Instagib 2.0 - Game options, new Map and Music!
Ratz Instagib 2.0

Ratz Instagib 2.0 - Game options, new Map and Music!

Sep 27, 2014 Ratz Instagib 2.0 1 comment

Showcasing the complete options menu, a new map and the music in my instagib focused shooter!

Animation Examples and Plans for Improvement
Observatorium

Animation Examples and Plans for Improvement

Sep 27, 2014 Observatorium 0 comments

In this post I demonstrate some example animations from the Observatorium prototype and highlight plans for future improvements.

The Second Release
Closed Circuit

The Second Release

Sep 27, 2014 Closed Circuit 0 comments

A second release is here with bug fixes and new features in addition to Mac and Linux support!

Devlog #2 Is up!
Kagemusha

Devlog #2 Is up!

Sep 27, 2014 Kagemusha 0 comments

Kept you waiting, huh? In this installment of the Devlog I talk about the Campaign Map and even more Combat! Video is to the bottom of the page!

Treasure Raid - Beta v 2.0 Released
Treasure Raid

Treasure Raid - Beta v 2.0 Released

Sep 27, 2014 Treasure Raid 0 comments

Treasure Raid has moved into the second version of the beta build. We have implemented some new features that the fans have requested, as well as fixed...

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