Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Posted | Game Title | Author
Shadows Peak has been greenlit!
Shadows Peak

Shadows Peak has been greenlit!

Mar 17, 2015 Shadows Peak 2 comments

I'm happy to announce you that Shadows Peak has been greenlit in just two weeks. This means that I can now release Shadows Peak on Steam.

Update #18 - Shooting While Moving, Variables and Event Triggers!
Survivor Squad: Gauntlets

Update #18 - Shooting While Moving, Variables and Event Triggers!

Mar 17, 2015 Survivor Squad: Gauntlets 0 comments

Update #18 - Shooting While Moving, Variables and Event Triggers!

What's Next: Alpha 4
Star Command Galaxies

What's Next: Alpha 4

Mar 17, 2015 Star Command Galaxies 2 comments

A look at what's coming in our next update for Alpha 4.

Multiple updates
School of Witches

Multiple updates

Mar 17, 2015 School of Witches 0 comments

I performed the implementation of various functionalities and also performed a series of adjustments in the mechanics of the game (in many aspects), check...

Shrooms is now Greenlight!
Project Shrooms

Shrooms is now Greenlight!

Mar 17, 2015 Project Shrooms 5 comments

After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...

Planning customisation and U.I
Creature Battle Lab

Planning customisation and U.I

Mar 17, 2015 Creature Battle Lab 0 comments

implementing basic functionality for some key aspects of the game which will be necessary to build upon later in development.

Bounty Train v0.45 - turrets in train + bonus!
Bounty Train

Bounty Train v0.45 - turrets in train + bonus!

Mar 17, 2015 Bounty Train 1 comment

Actually it's updated and extended news 0.4, due to it was deleted by accident. Today we will show you train turrets, how do they work + bonus: we show...

Dev Blog 06
The last hope for all

Dev Blog 06

Mar 17, 2015 The last hope for all 0 comments

Dev Blog 06 - Unity 5, New optics, New Features ! We hope you like this!

Kingdoms - developing blog # 5
Kingdoms

Kingdoms - developing blog # 5

Mar 16, 2015 Kingdoms 10 comments

There are a lot of things to tell you about since our last update: global building system, NPC behavior like finding a group, choosing a leader, building...

DevBlog: Smart Phone Inventory
Cave In

DevBlog: Smart Phone Inventory

Mar 16, 2015 Cave In 0 comments

New information regarding the inventory and in game user interface.

A tour of Castle Sin - Part One!
Jinx: Womb Of Cosmos

A tour of Castle Sin - Part One!

Mar 16, 2015 Jinx: Womb Of Cosmos 0 comments

Read everything about the base of operations of our heroes! A room by room tour of the unhallowed place...

Print Jam Beta in Australia
Game

Print Jam Beta in Australia

Mar 16, 2015 0 comments

Rounded Squarish say hi and introduce their upcoming game, Print Jam. Print Jam Beta is now live in Australia!

Integration of Directional Thrusters
Empyrion - Galactic Survival

Integration of Directional Thrusters

Mar 16, 2015 Empyrion - Galactic Survival 1 comment

Following community feedback, Empyrion has integrated non-invasive directional thrusters.

DevBlog #15: Artstyle, Unity 5 Woes, and Reviewing Job Apps
Karaski: What Goes Up...

DevBlog #15: Artstyle, Unity 5 Woes, and Reviewing Job Apps

Mar 16, 2015 Karaski: What Goes Up... 0 comments

Post-GDC week felt like all I did was answer emails and review job applications. But I did get some time to toy with Unity5 and new shaders.

Dev Log: Space Warfare: Infinite -New Game Modes, Gameplay Vid
Space Warfare: Infinite

Dev Log: Space Warfare: Infinite -New Game Modes, Gameplay Vid

Mar 15, 2015 Space Warfare: Infinite 0 comments

This last week I've been polishing up the current build and sending it out to some testers to try it out. Also, on Tuesday I will be on the Space Game...

Dead Years Update 1.0: Pre-Demo
Dead Years

Dead Years Update 1.0: Pre-Demo

Mar 15, 2015 Dead Years 5 comments

Dead Years Update 1.0. This is a quick pre-demo update about cool new features that are now in game! You will be able to: -Scavenge tons of items and...

Concluding the NavMesh saga
Scraps

Concluding the NavMesh saga

Mar 15, 2015 Scraps 1 comment

In this instalment of Scraps news we conclude the NavMash implementation saga from last time.

Oculus’ Mobile VR Jam 2015
Game

Oculus’ Mobile VR Jam 2015

Mar 15, 2015 1 comment

Oculus’ Mobile VR Jam is set to begin on April 13, 2015 with $1,000,000 in available prizes!

Ion Galactic Released to Windows Phone!
Ion Galactic: The Conflict

Ion Galactic Released to Windows Phone!

Mar 15, 2015 Ion Galactic: The Conflict 0 comments

Ion Galactic has been released! It’s been a long road but very worth the effort. So much has been learned on this journey. Here are a few of the features...

Join Us - Support Us - GOMBIES Alpha Demo
GOMBIES

Join Us - Support Us - GOMBIES Alpha Demo

Mar 15, 2015 GOMBIES 5 comments

Here we are with another news update for GOMBIES! We're hoping to explain a few things about the Alpha Demo and also to ask for your moral support!

Abo's Quest :The Story
Abo's Quest : A Space Adventure

Abo's Quest :The Story

Mar 15, 2015 Abo's Quest : A Space Adventure 0 comments

How the developement begins ? How two guys can meet for a game ? How can they decide to go together ? Read in order to learn more...

Monkey Kong Run Released
Monkey Kong Run

Monkey Kong Run Released

Mar 15, 2015 Monkey Kong Run 0 comments

Hello, we have just released our biggest project : Monkey Kong Run ! Collect bananas, customize your cart, buy boosts, shoot dangerous snakes and bats...

Ascend Animation updates
Ascend

Ascend Animation updates

Mar 15, 2015 Ascend 3 comments

Showcase of new animations for Ascend, coming soon!

Art Update
That Which Sleeps

Art Update

Mar 14, 2015 That Which Sleeps 0 comments

Let's take a look at some of the art updates and features for That Which Sleeps as it moves towards Beta.

Double Barrelled - Progress Update (Week 11/15)
Double Barrelled : Blake Killem vs Mars

Double Barrelled - Progress Update (Week 11/15)

Mar 14, 2015 Double Barrelled : Blake Killem vs Mars 0 comments

We are working on NPC interactions and got a few tidbits to share.

Adding 3d levels to Bermuda Balloon Splash
Bermuda Balloon Splash

Adding 3d levels to Bermuda Balloon Splash

Mar 14, 2015 Bermuda Balloon Splash 0 comments

We are adding 3d levels to Bermuda Balloon Splash.

12345 Released On Google Play Today!
12345

12345 Released On Google Play Today!

Mar 14, 2015 12345 0 comments

12345 Released On Google Play Today, 15th,March! Welcome To Download And Enjoy It!

A Modern Text Adventure
Code 7

A Modern Text Adventure

Mar 14, 2015 Code 7 1 comment

Code 7 is trying to shake up the genre and is now up vor voting on Steam Greenlight.

Building the demo
Island Delta

Building the demo

Mar 14, 2015 Island Delta 0 comments

The closed demo is just about finished and we've been testing the scenes vigorously as well as asked a few friends try them out. So far the results are...

Update 1.3.1 for Timmy's World released
Timmy's World - Jump and Run

Update 1.3.1 for Timmy's World released

Mar 14, 2015 Timmy's World - Jump and Run 0 comments

The new Update 1.3.1 for Timmy's World introduces a new Level and fixes a number of Bugs.