Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Runner 3d Demo Release 4 is Finally Here!!!
Runner 3d

Runner 3d Demo Release 4 is Finally Here!!!

Jul 11, 2014 Runner 3d 0 comments

A full year after Demo Release 3 Dropped, Demo Release 4 finally arrives on the scene and in grand fashion.

Interplanetary Update #5: Loads of Data
Interplanetary

Interplanetary Update #5: Loads of Data

Jul 11, 2014 Interplanetary 0 comments

Here comes a new update! This is seemingly a smaller one as far as features are concerned, but the ones brought on in this update will pave way for something...

Update v2.0  - New UI, Hotseat, & more!
Tabletop Simulator

Update v2.0 - New UI, Hotseat, & more!

Jul 11, 2014 Tabletop Simulator 1 comment

We've been teasing this update for a while and it took much longer than we thought it would, but it is finally here! The entire UI have been overhauled...

Kitty Katnip now available in IOS app store!
Kitty Katnip

Kitty Katnip now available in IOS app store!

Jul 11, 2014 Kitty Katnip 0 comments

Hey there Katnip fans! Kitty Katnip is finally out for IOS devices! Its free to download and enjoy so hop on over to the app store and check it out!

Arcade Mode Announced!
Batch 17

Arcade Mode Announced!

Jul 11, 2014 Batch 17 0 comments

November is such a long way away, we thought it would be fun to get something playable out there, open to the public and start getting feedback on the...

Luckless Seven Alpha 0.158 Release
Luckless Seven

Luckless Seven Alpha 0.158 Release

Jul 11, 2014 Luckless Seven 0 comments

Luckless Seven Alpha 0.158 - New lighting effects, visual redesigns, and more.

Literally Up and Running
Errant Knight

Literally Up and Running

Jul 11, 2014 Errant Knight 0 comments

Some animations for a pair of our characters have recently been finished so I thought it was due time to post a video.

Implementing Social features
Formula Wincars

Implementing Social features

Jul 11, 2014 Formula Wincars 0 comments

We always say Formula Wincars is a social game but why is that? How do we build the social aspect of the game? That is the topic I will talk about today.

New Gameplay Video & Steam Greenlight
Absolute Drift

New Gameplay Video & Steam Greenlight

Jul 11, 2014 Absolute Drift 2 comments

Absolute Drift is now on Steam Greenlight. Check out the new gameplay video showing the drift track and improved sounds.

FRISSON v.0.3 Update!
FRISSON

FRISSON v.0.3 Update!

Jul 10, 2014 FRISSON 0 comments

The new updated Frisson Demo is now available, with added features, fixes and a brand new Sky! Frisson is an Abstract 2D Puzzle-Platformer about a Lonely...

New Level Preview / Tech Video
Overpower

New Level Preview / Tech Video

Jul 10, 2014 Overpower 0 comments

Just wanted to show a preview for our new level as well as a tech video showing off capture points in Unity!

 Post-Apocalyptic Myths Busted. Part III.
After Reset™ RPG

Post-Apocalyptic Myths Busted. Part III.

Jul 10, 2014 After Reset™ RPG 5 comments

In this news we continue busting myths of casual entertainment and proceed revealing After Reset RPG's hardcore sci-fi side.

Glow Puzzle, Pig Shot & More goes Free to Celebrate App Store 6th Anniversary
Game

Glow Puzzle, Pig Shot & More goes Free to Celebrate App Store 6th Anniversary

Jul 10, 2014 0 comments

We are delighted to announce that this year, all the games from Nexx Studio will go Free for the week to celebrate App Store 6th Anniversary. This will...

Some changes and new features
Distant stars

Some changes and new features

Jul 10, 2014 Distant stars 0 comments

Information about some changes in game: New levels and ships; FAQ.

StarDiver Milestone Hit, 20 Alien Races!
StarDiver

StarDiver Milestone Hit, 20 Alien Races!

Jul 10, 2014 StarDiver 1 comment

Project StarDiver hits a major milestone today as the 20th alien ship emerges form the shipyard. Our story arc is set for 20 alien races. The universe...

DEV BLOG ENTRY 13: A VISIT TO THE ARMORY
Excubitor

DEV BLOG ENTRY 13: A VISIT TO THE ARMORY

Jul 10, 2014 Excubitor 7 comments

As the first chapter of our development is nearing completion, in more ways than one, we realized that there is no post whatsoever about the weapons you...

Content update: Working on new levels!
Magnetic

Content update: Working on new levels!

Jul 10, 2014 Magnetic 0 comments

Working on new levels that takes place outside the ordinary cubes. A whole new environment for the player to explore with completely different kinds of...

Dragon: Combat and Destruction Video Update
Dragon

Dragon: Combat and Destruction Video Update

Jul 10, 2014 Dragon 1 comment

New combat and destruction footage from our upcoming action RPG Dragon --set for an Early Access release on Steam later this summer.

Verde Station has a Composer/Sound Designer!
Verde Station

Verde Station has a Composer/Sound Designer!

Jul 10, 2014 Verde Station 0 comments

I'm excited to announce that Verde Station has an official Composer and Sound Designer!

In Exilium entering Beta!
In Exilium

In Exilium entering Beta!

Jul 10, 2014 In Exilium 2 comments

In Exilium is entering Beta phase through Desura, request access here!

Some lore of Coffin Rush
Coffin Rush

Some lore of Coffin Rush

Jul 10, 2014 Coffin Rush 0 comments

This post sheds some light onto the story behind Coffin Rush. Who's Simon the skeleton? How did he end up in the coffin on wheels? Why is he rolling down...

Rafting Bears released for iPhone
Rafting Bears

Rafting Bears released for iPhone

Jul 10, 2014 Rafting Bears 0 comments

Rafting bears is now released for iPhone. Be sure to try it out.

YYYYY - Day 13 of Crafting
YYYYY

YYYYY - Day 13 of Crafting

Jul 9, 2014 YYYYY 0 comments

Here's what been going on with crafting the abstract world of YYYYY for the past 3 days.

Crafting station screenshots!
Crisential

Crafting station screenshots!

Jul 9, 2014 Crisential 0 comments

Some quick in-game screenshots of the " Craft your own customized weapon " feature.

Artificial Mind Update #4 - New animations, Improved modes and better graphics
Artificial Mind

Artificial Mind Update #4 - New animations, Improved modes and better graphics

Jul 9, 2014 Artificial Mind 6 comments

After three months there are some new features and tweaks that were added to the game. Let me present them to you!

Mechs & Mercs: Black Talons Debut Trailer
Mechs & Mercs: Black Talons

Mechs & Mercs: Black Talons Debut Trailer

Jul 9, 2014 Mechs & Mercs: Black Talons 12 comments

Debut Trailer for our upcoming Real Time Tactics game.

Ascend Weapon Concept
Ascend

Ascend Weapon Concept

Jul 9, 2014 Ascend 10 comments

Showcasing Ascend's Weapons, concept and designed by Kris Thaler from rmory Studios.

Battle of Tau Ceti Alpha - Resource and Netcode Update! (0.4.0)
Battle of Tau Ceti

Battle of Tau Ceti Alpha - Resource and Netcode Update! (0.4.0)

Jul 9, 2014 Battle of Tau Ceti 0 comments

With this new version comes improvements to the way resources are collected, additional game infrastructure, and a netcode overhaul. Weekly Playtests...

More actions + changes on skills + vector & pixel
Paradise Lost: First Contact

More actions + changes on skills + vector & pixel

Jul 9, 2014 Paradise Lost: First Contact 2 comments

Here's a sneak peak of the things we are working on.

New teaser!
Adventures of Frederik Ceppo

New teaser!

Jul 9, 2014 Adventures of Frederik Ceppo 0 comments

It's coming, be ready! New teaser released, jump in and check it out!