Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Posted | Game Title | Author
The Most Stupid Game, try it!
The Most Stupid Game

The Most Stupid Game, try it!

Jul 23, 2014 The Most Stupid Game 0 comments

Why don't you try this new stupid game? It's free, trivial and light. And both on Android and Windows Phone!

Development Update #1: First Steps and Concepts
Valencia: City of Colors

Development Update #1: First Steps and Concepts

Jul 22, 2014 Valencia: City of Colors 0 comments

Hello World. Welcome to Valencia: City of Colors. In this first Development Update, we'll introduce you to our weapon concepts and our new website!

The last tower...
School of Witches

The last tower...

Jul 22, 2014 School of Witches 0 comments

Finally I concluded the plans and put into practice the last tower that had planned for the game.

Paralycid - Between Lucidity and Paralysis
Paralycid

Paralycid - Between Lucidity and Paralysis

Jul 22, 2014 Paralycid 0 comments

A step to become a part of a cycle, which you'll eventually want to break out

I've got a fever, and the only prescription is more heroes!
Okhlos

I've got a fever, and the only prescription is more heroes!

Jul 22, 2014 Okhlos 1 comment

Bellerophon, Pandora and Atalanta join Okhlos' hero rooster. Come and greet them!

Negspace now in IndieDB! Catch up!
Negspace

Negspace now in IndieDB! Catch up!

Jul 22, 2014 Negspace 0 comments

Negspace is now in indieDB! It´s a super-indie, fast-paced, physics-based, 2d hotseat dogfighter in development.Check it out!

Mech Marines- tactical mapsystem (multiplayer)
Mech Marines

Mech Marines- tactical mapsystem (multiplayer)

Jul 22, 2014 Mech Marines 0 comments

The 2D tactical Mapsystem and the attacking Mode with Mech Marines are rdy now.

21th July – Waypointsystem, Takeoff/Landing System, Modificationsystem
CrystalSUN

21th July – Waypointsystem, Takeoff/Landing System, Modificationsystem

Jul 22, 2014 CrystalSUN 0 comments

Hey hey! Just a little quick note of what i’am doing the last time. I implemented a waypoint / levelswitching system last night. The player can land on...

Breaking Block Now Available on Both Android and iOS
Breaking Block

Breaking Block Now Available on Both Android and iOS

Jul 22, 2014 Breaking Block 0 comments

Smiling Cat's most popular game yet on Android is now available on iOS.

Greebroll Journal 03 - Notebook
Greebroll

Greebroll Journal 03 - Notebook

Jul 22, 2014 Greebroll 0 comments

An Update Journal on Greebroll exploring the notebook used to record ideas.

VoidExpanse: Character skill system
VoidExpanse

VoidExpanse: Character skill system

Jul 22, 2014 VoidExpanse 2 comments

And here is the final preview before release. This time I would like to talk about the skill system which was finally implemented.

The aesthetics of the game
Colorful (Working Title)

The aesthetics of the game

Jul 22, 2014 Colorful (Working Title) 2 comments

Here I'll give you a quick insight on what aesthetics the game will have and the reasons I have for it.

Are we there yet?
Slinki

Are we there yet?

Jul 21, 2014 Slinki 0 comments

With half of the programming department and the entire level design team being finally done with school (by the way, that's me) we're starting to actually...

Debouncer updated to version 2.0!
Debouncer

Debouncer updated to version 2.0!

Jul 21, 2014 Debouncer 0 comments

V2.0 updates: - Updated graphics, - Optimized code for smoother gameplay on older Android devices, - Added Achievements!

Week 8 / 9 - Day to night cycle and weather system
Terminus Est

Week 8 / 9 - Day to night cycle and weather system

Jul 21, 2014 Terminus Est 5 comments

During week 8 and 9 I have been working on a day to night cycle and a weather system!

Moon Race Version 1.1 released.
Moon Race

Moon Race Version 1.1 released.

Jul 21, 2014 Moon Race 0 comments

Moon Race Version 1.1 released today for iPhone, iPad and iPod Touch. 45 years later ... Feel the Fever of the Moon Race!

Development Update - A Dev's Journey with Character
KHROMAGICK

Development Update - A Dev's Journey with Character

Jul 21, 2014 KHROMAGICK 0 comments

It's Character Monday here at Mechanical Box Interactive, as we continue to bring you bi-weekly updates for our latest title currently in the works.

Wild Animal Racing - Out now on Windows 8 and Android
Wild Animal Racing

Wild Animal Racing - Out now on Windows 8 and Android

Jul 21, 2014 Wild Animal Racing 0 comments

Hi, this is to announce that my game Wild Animal Racing is finished and available to download on the Windows 8 Store and the Google Play Store for Android...

Son of Nor VIDEO Dev Diary #89 - Music Controller
Son of Nor

Son of Nor VIDEO Dev Diary #89 - Music Controller

Jul 21, 2014 Son of Nor 4 comments

Son of Nor will be available on Steam Early Access Thursday, July 24th! Also: Lots of updates in this week's SASDiary!

We have a publisher!
TRI

We have a publisher!

Jul 21, 2014 TRI 3 comments

Our first-person Puzzle Tringulator has a Publisher. And more upcoming events.

Application Systems London announces Nelly Cootalot: The Fowl Fleet for Mac/PC/L
Nelly Cootalot: The Fowl Fleet

Application Systems London announces Nelly Cootalot: The Fowl Fleet for Mac/PC/L

Jul 21, 2014 Nelly Cootalot: The Fowl Fleet 1 comment

Application Systems announces development of Nelly Cootalot: The Fowl Fleet for Mac/PC/Linux, an adventure game created by Alasdair Beckett-King. The...

KarBOOM 1.1: More players, more skins, more teams, better bots
KarBOOM

KarBOOM 1.1: More players, more skins, more teams, better bots

Jul 21, 2014 KarBOOM 2 comments

...along with a bunch of bug fixes and more difficulty settings.

Dengen Chronicles for Android is out!
Dengen Chronicles TCG

Dengen Chronicles for Android is out!

Jul 21, 2014 Dengen Chronicles TCG 0 comments

After 200,000 download on Windows Phone, Dengen Chronicles is finally available for all Android devices.

Our first week on Kickstarter and Greenlight
Ninja Pizza Girl

Our first week on Kickstarter and Greenlight

Jul 21, 2014 Ninja Pizza Girl 0 comments

Our first week on Kickstarter and Greenlight - halfway there?

Core gameplay enhanced
EndCiv

Core gameplay enhanced

Jul 21, 2014 EndCiv 9 comments

Hello everybody, I want to introduce the massive updates that we have done since last time. We plan to show up a video within the next weeks showing all...

Rage of Past is back in development!
Rage of Past

Rage of Past is back in development!

Jul 21, 2014 Rage of Past 1 comment

A year ago we announced that Rage of Past is dead because we underestimated the development of a full singleplayer RPG-game. Now we started a new Rage...

Doorways: The Underworld is coming soon!
Doorways: The Underworld

Doorways: The Underworld is coming soon!

Jul 21, 2014 Doorways: The Underworld 0 comments

The new chapter of Doorways is coming soon. New screenshots and information available.

Naval fort gameplay test
Blackwake

Naval fort gameplay test

Jul 21, 2014 Blackwake 5 comments

A stress test demo of 2 multiplayer teams fighting over a naval fort in a capture the flag type scenario.

Deriva | 0.260 " Quo vadis? "
Deriva

Deriva | 0.260 " Quo vadis? "

Jul 20, 2014 Deriva 0 comments

We rolled out a new major update the last weekend with a lot of new features. In order to survive ingame you will now need a more tactical approach.

Red Alliance Update 62 - Co-op Campaign + Networked Destruction Physics
Red Alliance

Red Alliance Update 62 - Co-op Campaign + Networked Destruction Physics

Jul 20, 2014 Red Alliance 0 comments

In this update I show all the features of Red Alliance networking, such as networked AIs, smooth objects synching, vehicles, object destruction, etc...