Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Posted | Game Title | Author
Islands in the Sky - Fly Through Video
Fracture the Flag

Islands in the Sky - Fly Through Video

Apr 17, 2015 Fracture the Flag 0 comments

Come fly through the low poly world being created for Fracture the Flag. The new map "Islands in the Sky" features supports 4 players each starting on...

EXILED RELEASED!
Exiled

EXILED RELEASED!

Apr 17, 2015 Exiled 0 comments

Exiled is fully released on Android!! Get it today!!

The Complete BOSS ROSTER!
Neon the Ninja

The Complete BOSS ROSTER!

Apr 17, 2015 Neon the Ninja 5 comments

Short bios and kick ass action shots of the evil bosses that Neon has to take on.

Moving platforms, hard enemies, strange characters...
Greedy Guns

Moving platforms, hard enemies, strange characters...

Apr 17, 2015 Greedy Guns 1 comment

Tio Atum is on Berlim now, but there's lots to do with this game! Moving platforms, hard enemies, strange characters with strange sounds... Check out...

Pre Alpha Update 0.09
Ariadne's Thread

Pre Alpha Update 0.09

Apr 17, 2015 Ariadne's Thread 0 comments

In this week's update, enjoy greatly reduced pathfinding lag, better overall visuals, improved combat and more!

Ascend Exosuit & Public Test
Ascend

Ascend Exosuit & Public Test

Apr 17, 2015 Ascend 3 comments

Update on Exosuit highpoly, and potential customization option. News on Public Test, tentatively set on 24th of April.

Battlefield Interstellar released for iOS
Battlefield Interstellar

Battlefield Interstellar released for iOS

Apr 17, 2015 Battlefield Interstellar 1 comment

Since today (2015-04-17) Battlefield Interstellar is available thru iOS App Store.

Modelling the Kinship Soldier
Zygote

Modelling the Kinship Soldier

Apr 17, 2015 Zygote 0 comments

Taking a look at the process used to model Zygote's 3d Kinship Soldier.

Beast Baby Dave Update – Fancy Pixels
Beast Baby Dave

Beast Baby Dave Update – Fancy Pixels

Apr 16, 2015 Beast Baby Dave 0 comments

Tonnes of updates for this BBD update; Light, Animation, Sounds, Camera Work and other improvements—Let's take a look!

Dev Journal #2 : Making Admin Easy
Revery Online

Dev Journal #2 : Making Admin Easy

Apr 16, 2015 Revery Online 0 comments

It's been too long since I gave everyone a formulated update on the state of Revery Online. Suffice it to say that although my personal life has fallen...

Environment Update
Xenolore

Environment Update

Apr 16, 2015 Xenolore 0 comments

Here are a few snapshots of the first two environments you will explore in Xenolore.

Lightrise is on Stream Greenlight!
Lightrise

Lightrise is on Stream Greenlight!

Apr 16, 2015 Lightrise 0 comments

Today we are very proud to officially announce our Steam Greenlight submission of LIGHTRISE! It's been a long road in a short time (sprinting), and there's...

Deadwood Survival Demo Now Available!
Deadwood: The Forgotten Curse

Deadwood Survival Demo Now Available!

Apr 16, 2015 Deadwood: The Forgotten Curse 0 comments

See how long you can survive in the beautiful yet deadly world of Deadwood: The Forgotten Curse.

Another week, another dev update: Zee Voxel Engine -- Marching Cubes
Proven Lands

Another week, another dev update: Zee Voxel Engine -- Marching Cubes

Apr 16, 2015 Proven Lands 1 comment

Rafael here. Last weekend I’ve met Oskar (hey there!), the creator of a cool city block demo, for a coffee, and we talked a bit about the voxel engine...

WFTO Wednesday #119: "War for the Internet"
War for the Overworld

WFTO Wednesday #119: "War for the Internet"

Apr 16, 2015 War for the Overworld 0 comments

We're back after a short absence due to the overwhelming nature of the game's launch! This week's news focuses on the state of the game retrospective...

Production Notes: Virtually Skinning Virtual Elephants
Quench

Production Notes: Virtually Skinning Virtual Elephants

Apr 16, 2015 Quench 0 comments

We’re planning on posting dev blogs every other week. First up is a post from Albert Fung, our 3D guru, on unwrapping 3D models so we can use the textures...

We're still alive! New trailer of The Guest!
The Guest

We're still alive! New trailer of The Guest!

Apr 16, 2015 The Guest 2 comments

New Teaser Trailer For The Guest! #WhereIsEvgueni

New Screenshots of Through the Woods
Through the Woods

New Screenshots of Through the Woods

Apr 16, 2015 Through the Woods 0 comments

We thought we'd share a couple of recent screenshots of a few areas of the forest taken while flying around in the game.

Studio Animals Quest / WIP / Gravity power for main hero
Studio Animals Quest

Studio Animals Quest / WIP / Gravity power for main hero

Apr 16, 2015 Studio Animals Quest 3 comments

Work in progress video (low quality) of the upcoming new power attached to the main character : gravity power.

This boss could use some antacid...
Rocket Fist

This boss could use some antacid...

Apr 16, 2015 Rocket Fist 2 comments

Today I explain a little bit more about Uncle Knuckle's "Fire Puke" attack.

'RETSNOM' - Playable DEMO + Concept page + New stages under development!
RETSNOM

'RETSNOM' - Playable DEMO + Concept page + New stages under development!

Apr 16, 2015 RETSNOM 0 comments

RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map, by mirroring sections of the level, and rearranging it on the...

Snowfall - Development Resurrected
Snowfall Project

Snowfall - Development Resurrected

Apr 16, 2015 Snowfall Project 0 comments

Snowfall's development is back on track - biggest news being a completely revamped main character and an engine upgrade.

Cross Reverie Dev Diary #4
Cross Reverie

Cross Reverie Dev Diary #4

Apr 15, 2015 Cross Reverie 0 comments

Dev Diary #4 is the continuation of Cross Reverie's battle system features including elements, commands, status effects and the awakening system.

Roguelands Kickstarter hits 10K!!! Test Build Planned for August!
Roguelands

Roguelands Kickstarter hits 10K!!! Test Build Planned for August!

Apr 15, 2015 Roguelands 0 comments

With 12 days to go, Roguelands has already been funded over 1000%! I've gathered some new armor and gear concepts as we near version 0.3.

Red Crucible Firestorm Is Released!
Red Crucible Firestorm

Red Crucible Firestorm Is Released!

Apr 15, 2015 Red Crucible Firestorm 0 comments

Thank you very much for all of your support. Red Crucible Firestorm is now officially released. Come join the fight and download Red Crucible Firestorm...

International Games Week Berlin is coming!
Troopers VR - Join Up Now!

International Games Week Berlin is coming!

Apr 15, 2015 Troopers VR - Join Up Now! 0 comments

Flauchers Finest is joining the indie crew at the Quo Vadis games convention + A Maze Berlin festival!

RimWorld Alpha 10 - Joy System released
RimWorld

RimWorld Alpha 10 - Joy System released

Apr 15, 2015 RimWorld 3 comments

Alpha 10 has arrived! This time we’ve added a new "joy" need with a bunch of ways to fulfil it, new timetable, outfits, and thing filter management tools...

Shutter Version 1.10 Released!
Shutter

Shutter Version 1.10 Released!

Apr 15, 2015 Shutter 0 comments

Includes Steam Achievements, a full presentation update, and more!

Dwarven Brawl Bros release on Desura on May 4th
Dwarven Brawl Bros

Dwarven Brawl Bros release on Desura on May 4th

Apr 15, 2015 Dwarven Brawl Bros 0 comments

We are thrilled to announce that Dwarven Brawl Bros (currently for Windows) will be released on Desura on May 4th 2015! The alphafunding (beta version...

Battle Arena Texturing
Creature Battle Lab

Battle Arena Texturing

Apr 15, 2015 Creature Battle Lab 0 comments

texturing the theme sets for the battle arena for the Avian, Animal and Hydro Arenas