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For a long time, I had super weapons as gameplay feature on my mind. Now, I started implementing them. They will basically be high area-of-effect and high-damage weapons with a low rate of fire. Balancing and tweaking is not fully finalized yet, but the superweapons are currently comparable to C&C or Starcraft. They will do massive damage but not be able to destroy totally everything they hit. All light and medium units and buildings will be burned to ashes quickly. This should especially enable cracking heavy fortifications during mid or late game. However, robust building and strong late-game units will survive one hit with a superweapon.

Weapons of mass destruction

Sooo... I want to show you how nuclear fire and hell fire will look like. The cursed hellstorm is a big evil-green fire burning over time and consuming everything. Maybe there will be some zombies spawning from the corpses of fallen infantry units...


The imperial nuke is a big atomic missle that does lots of damage with one shot (All credits for the nice mushroom explosion and smoke trail go to ZeroK). In contrast to nukes in games like TA there will be no way to intercept an approaching missile.


Firebases

For both factions the super weapons can be accessed after upgrading advanced buildings. For the cursed faction the altar of darkness can be upgraded. The imperials can choose to upgrade the tech center into either a shield-generator or a nuke launcher. Of course, it is possible to enhance your output of devastation by building mutliple launchers is you can afford it.


Stay tuned for next release

So, the next release will include the super weapons as well as a new engine version for Spring and a lot polishing especially including additional normal maps for several units and buildings. And several bugs and improvements will be provided as usual. The super weapons will add additional dynamics to the game and are the tool to counter porcing.


The Cursed The Cursed Full Installer V 1.411 (Windows)


Zero-K latest updates, new lobby, updated balance, improved model
Zero-K

Zero-K latest updates, new lobby, updated balance, improved model

Zero-K

Summary of latest updates and free steam keys in tournament.

Magnetonics 1.2
Magnetonics

Magnetonics 1.2

Magnetonics

Released on April 7th 2016. Features two new units and a factory to construct those units.

Zero-k v1.4.3.3 - Dynamic light and rush balance
Zero-K

Zero-k v1.4.3.3 - Dynamic light and rush balance

Zero-K

Weapon fire now cast light. Better shader code and more shiny things will follow. The code was ported from BAR [another Spring RTS game in development...

Spring: 1944 V2.0 Operation Overlord Released!
Spring: 1944

Spring: 1944 V2.0 Operation Overlord Released!

Spring: 1944

Official Announcement of the big 2.0 release.

Add game Games
The Cursed

The Cursed

Real Time Strategy

"The Cursed" is a very unique FREE realtime-strategy game based on the Spring engine. The game is about bones, undead, demons, space marines and magic...

Zero-K

Zero-K

Real Time Strategy

Zero-K is a FREE, multi-platform, open source Real Time Strategy game, which aims to be a dynamic, action-packed, hassle-free experience, full of clever...

Magnetonics

Magnetonics

Real Time Strategy

In this RTS game that is based on Total Annihilation mechanics, units don't deal damage. Instead they push or pull other units around. The only real way...

JauriaRTS

JauriaRTS

Real Time Strategy

Open source MOBA style RTS game built on the spring engine.

MechCommander: Legacy

MechCommander: Legacy

Real Time Strategy

MechCommander: Legacy is an upcoming free and open-source RTS game utilizing the Spring Engine.

Spring: 1944

Spring: 1944

Real Time Strategy

Legions of infantry, tanks, artillery guns and more await your command. Take up arms under the Stars & Stripes, Iron Cross, Hammer & Sickle, or...

Engines of War

Engines of War

Real Time Strategy

Engines of War brings you nonstop Real Time Tactics action from the first second of the game: You are the pilot of one of the massive combat vehicles...

Operation Red Dawn

Real Time Strategy

Opensource semi-realistic 3D RTS remake of westwoods 95/96 hit games command and conquer and red alert on a modern flexible engine.

Project Supremacy

Project Supremacy

Real Time Strategy

In the future, Private Military Companies have taken control of everything and are fighting each other for supremacy. I decided to start a RTS game project...

Evolution RTS

Evolution RTS

Real Time Strategy

A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat...

Comments  (0 - 10 of 35)
L1K3A8O5S
L1K3A8O5S

Okay, I doubt this is the place to put this, but I am a noob...

Every time that I try to start a game in the Spring lobby, the game gets to a loading screen after I push start, and then crashes back the the Spring lobby saying, "Spring has Crashed", and something like, "a stacktrace has been written to infolog.text". I looked around in that text file, but the computer's language is way beyond me, and I don't understand where the problem is. Does anyone have a possible solution?

I am using bots. The same problem for every mod I have. Only tried one map, but I doubt that's the problem.

The games for this look really fun...

Sorry to bore you, Thanks

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archl
archl

ATI/Intel Cards easily got problems, try upgrade your Driver.

Else, you may join Multiplayer game, all spring games designed to be Multiplayer fun.

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Forboding_Angel Creator
Forboding_Angel

Most of the bots are *A only. If you are playing BA, then try using RAI or KAIK. AAI usually doesn't work all that well.

Reply Good karma+2 votes
Vancer2
Vancer2

ohai forby

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SciF-i
SciF-i

There are a couple mod specific ais you could try to work with.

Try using RAI works best,everything thats JAVA AI or NULL something dont use those are just for testing only, anyways if the problem persists visit spring main website and post detailed information.

http: //springrts.com/

I must say you should try multiplayer its the best part of this game, there are a couple Ais,but essencialy you are looking at a epic multiplayer RTS experience.

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neddiedrow Creator
neddiedrow

Well, the bot you're using may be the problem. I wish we had caught your question sooner, I doubt you'll check back here, but...

Reply Good karma+2 votes
Ichiman94
Ichiman94

very good engine for RTS games and looks nice

Reply Good karma Bad karma+3 votes
Lupus_of_nox_noctis
Lupus_of_nox_noctis

TA was the best, But this i thought i would never see. They finally brought it back.....

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PsychoKnights
PsychoKnights

If you use this engine, can you sell your game you made with it!

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neddiedrow Creator
neddiedrow

Indeed yes.

Reply Good karma+3 votes
wilkub
wilkub

There is one game with this engine what is not free

P.U.R.E
Wolfegames.com

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lol1234
lol1234

actually you cant as far as i know :D (im hoping this stays free and never becomes like a $50.00 engine)

Reply Good karma Bad karma+1 vote
Forboding_Angel Creator
Forboding_Angel

Yes, you can. That said, the engine and changes you made to it must remain under the GPL.

Springrts.com

Reply Good karma+2 votes
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Highest Rated (3 agree) 10/10

i love this engine

Nov 23 2010 by Dominichax

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