Kernel Panic is essentially a sublimated RTS. The resource management has been taken away completly: all mobiles units and buildings can be constructed for free. The learning of complex tech tree has been cut out drasticly: there are only 10 units per side, including factories and walls. The hours long struggle so typical of TA/SupCom/Spring have been shrunk dramatically: A typical Kernel Panic game will last no longer than 10mins. Even the eye dazzling graphics every other mod strive for have been swapped for old school vectorial look, somewhat reminscent of Tron or Darwinia.

With the removal of economy management, of offense/defense balance, all that remains is pure strategy and tactics: Performing a ten seconds retreat to gather your troops, choosing between staying battling units, or charging through to hit the enemy to the heart, spreading your forces to scout and skirmish everywhere around the map, or concentrating them into an unstoppable tide, taking the left, right, or middle route,.... Yes, in every RTS, you will have to make such choice, but much too often they are diluted into long and boring building up phase, repeating learnt by heart build order, building in masses only the one best unit and throw it by pack of 20 to the enemy via the direct route, ....

In other real time strategy games, newcomers are slaughtered under five minutes by Koreans who know every little idiosyncrasy of every of the myriads units. To the contrary, Kernel Panic has such a short learning curve, that it takes about half of game to learn all there is to know about Kernel Panic. It is not unusual for people who have never played Kernel Panic to reach the top players in their first or second game, as only raw skills matter in Kernel Panic.

In short, Kernel Panic is pure, unadulatered RTS fun, with all the boring bits removed, distilled to fast intense action.

Keywords about Kernel Panic:
- Streamlined
- Fast Paced
- No resources. (All constructions are free)
- Short game (like, 5-10 mins)
- Extremely few and archetypal units.
- Short learning curve.
- Gameplay feels a bit like Z, the 1996's Bitmap Brother hit.
- No building up, to teching up, no porcing up. Pure unadultered action!

Note: this moddb page having a very low activity, you might want to check:
- Kernel Panic page on wiki
- Kernel Panic subforum in forum

Image RSS Feed Latest Screens
HexFarm - randomised dynamically generated map KDR_11k watching  how his mod is being played. Long 3 FFA. There are 504 units at this point.
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Kernel Panic 4.4 Installer 28

Kernel Panic 4.4 Installer 28

Jan 19, 2012 Full Version 0 comments

Complete Win32 Installer 28 of Kernel Panic 4.4 with Spring 85.0

Kernel Panic 4.2 Installer 26

Kernel Panic 4.2 Installer 26

May 18, 2011 Full Version 1 comment

Complete Win32 Installer 26 of Kernel Panic 4.2 with Spring

Kernel Panic 4.1 Installer

Kernel Panic 4.1 Installer

Jun 25, 2009 Full Version 0 comments

Complete Win32 Installer 23 of Kernel Panic 4.1 with Spring

Post comment Comments  (0 - 10 of 24)
gamma_TA Jun 15 2011, 8:32pm says:

I installed and ran it, it said "Spring has crashed" :( Now I can't even run the lobby, it says "GAME-section does not exist in script.txt"

Spring is not very user-friendly is it :/

+1 vote     reply to comment
az9693 Jan 19 2011, 3:43am says:


+1 vote     reply to comment
nokanomi Dec 18 2010, 9:25pm says:

kernal panic, a whole new take on spammail!

-1 votes     reply to comment
neddiedrow Oct 17 2010, 4:46pm says:

I think the installers here should be updated. Z?

+1 vote     reply to comment
StoneCrowUK Jul 27 2010, 7:08pm says:

cool, didnt know this has a page here, tracking

+1 vote     reply to comment
Scarface123 Aug 10 2009, 2:08pm says:

A ******* ****

-1 votes     reply to comment
OrangeNero Jun 18 2010, 5:10pm replied:

right, thats what you are

+1 vote     reply to comment
Recognition101 Jul 26 2009, 3:55pm says:

Hey, I get several errors when trying to play:
First, when I start the game, it says:
SkirmishAI0: Error: Could not load mod and/or general config file, see .../log/AILog.txt for further information

Then, if I let it go on, it says:
SkirmishAI0: Failed to initialize AAI! Please view ai log for further information and check if AAI supports this mod

I'm using linux, and I tried to find the log with the locate command, but I couldn't find it. Is there anything I need that I don't have?

+1 vote     reply to comment
zwzsg Creator
zwzsg Jul 28 2009, 8:30pm replied:

Do NOT use the AI called "AAI". (Nor KAIK, RAI, NTAI, E323AI...)

Only use the AIs called "Fair KPAI" and "Kernel Panic AI".

Here is a small excerpt from
Three AIs, each with their own playstyle:
“Fair KPAI” - The beginner’s AI

This is an AI designed to adapt to your level, so as to ensure you can play at your own pace. For instance, if you’re just discovering Kernel Panic and need a couple minutes at the beginning to look at the build menu and decide what to do, this AI will wait for you. If you’re a little at slow at expanding, this AI will expand at the same rate. Basically, the “Fair KPAI” limits its strength to yours, so as to ensure games are fun and challenging whatever your level is, from total n00b to confirmed KP player.
“Kernel Panic AI” - For regular play

This run the same code as “Fair KPAI”, but without the strength restriction. It knows how to use every unit and special abilities (except mines and walls), so watching one play could be a good way to learn the game. A single one of these is enough to beat me when I’m too relaxed. Pit yourself against two or three “Kernel Panic AI” for a challenge even experienced players may not come out alive.
“Baczek’s KP AI” - When you need a real challenge

This new AI was programmed in C++ by imbaczek specially for Kernel Panic. Unlike the two previous AI, it’ll ignore most special abilities, but has far more advanced grouping and attack strategies. Might be a little more stressing on your CPU, but fight much more intelligently.

+1 vote   reply to comment
argenis2 Jun 13 2009, 8:17pm says:

how do i change factions???

+1 vote     reply to comment
zwzsg Creator
zwzsg Jun 14 2009, 6:31pm replied:

To choose your faction, or anything else that requires you precise control over the game set-up, you have to use a Multiplayer Lobby, instead of the simplified Kernel_Panic_xxx_Launcher.exe.

Yes, Multiplayer Lobbies can do Single Player games too. Just, they're alot more complicated to wield, they have lots more options and buttons and menus. Including one to choose your faction.

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Kernel Panic
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Released Mar 11, 2009
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