Spring: 1944 will feature several unique gameplay elements, as well as some traditional gameplay styles given a new twist. Our development is focused primarily upon multiplayer gameplay, which the Spring RTS engine was designed for, though we expect to offer a lot more depth and experience than simple competitional gaming.

First and foremost, there will be several different game modes developed in which you can fight against or with a friend or teams of friends. Some of these game modes include:

Traditional - Command & Conquer-style gameplay, where the game revolves around building units on the battlefield, collecting resources, and defeating your opponent.

Scenario - Play against a human opponent or team up with a friend against the AI to re-enact various scenarios, such as the Normandy Invasion, Operation: Market Garden, the Ardennes Offensive, and other landmark engagements, the goal generally being to comprehensively defeat your opponent in one way or another.

Objective - Carry out specific battlefield objectives with or against a friend; infiltrate behind German lines with a team of Commandos to destroy an important artillery battery; seek and destroy hidden ammunition dumps with a flight of attack fighters; organize a force of Partisans to strike vital communications and supply lines.

Annihilation - Select your forces and deploy them onto the battlefield for some massive freeform engagements against your enemy.

Whether you're commanding a platoon of infantryman or an entire armoured vision with a friend, battles can be as small or as massive as you'd like (well, within some reason, of course). The only real limitation is what your opponent is ready for, and whether or not your computer can handle hundreds of infantrymen and dozens of tanks pounding the crap out of one another. :)

A note: we don't have singleplayer yet, so once you've installed, fire up SpringLobby and join us for a game or three (our channel is #s44, should be autojoined if you use the installer). Hope to see you there!

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Blog RSS Feed Report abuse Latest News: Installer update, progress on M-series release

2 comments by NemoNobody on Nov 19th, 2009 digg this super bookmark


Hey all!

Despite our quiet, progress is trucking right along, as anyone who's had an eye on our SVN log will have noticed. Progress towards the first M-series release (tentatively titled Market Garden) has been significant, with loads of major additions, such as:

  • Paratroopers for the US.
  • Glider landings for the Brits.
  • V1 rocket for Germans.
  • Ambush mode for Soviet partisans (keeps them hidden until they can throw their molotovs).
  • Mobile AA units.
  • An entirely revamped armor system (gun/penetration).
  • Turn commands (so you can angle those tanks to face just the right way).
  • Smoke shells (blind the enemy so you can advance!).
  • Huge revisions to the role of artillery, so it behaves less like direct fire support and more like long-range bombardment.
  • Streamlined 'tech tree' using a prerequisite system.
  • And loads more! 

Note: if you already have S44 installed, just grab the Spring Engine update from here: Springrts.com as you don't need to install the whole game again.

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Spring1944 Operation Lyuban (v1.07) FULL INSTALLER

Spring1944 Operation Lyuban (v1.07) FULL INSTALLER

Sep 12, 2009 Full Version 2 comments

This installer contains Operation Lyuban V1.07, and an updated Spring Engine to make our AI work. Enjoy!

Comments  (0 - 10 of 101)
Razihel
Razihel Nov 20 2009, 6:32pm says:

Is this for singleplayer? Or only multiplayer?

+1 vote     reply to comment
NemoNobody
NemoNobody Nov 20 2009, 7:21pm replied:

While we do have singleplayer, it takes the form of using the multiplayer lobby to play against a bot. Missions are slated for the mildly distant future, when the development of the game has settled down in most respects. Multiplayer (and to a slightly lesser extent, playing against the bot) is awesome fun though, so you should come check it out!

+1 vote     reply to comment
nemesis1993
nemesis1993 Nov 20 2009, 1:54pm says:

Very fun game. Realistic gun sounds. Just like Age of empires but a bit more complex. Overall 9/10. Good work guys.

+1 vote     reply to comment
NemoNobody
NemoNobody Nov 20 2009, 7:22pm replied:

Thanks, glad you like it. Hope to see you in the lobby for a game at some point!

+1 vote     reply to comment
thunderising
thunderising Nov 20 2009, 8:57am says:

Nice game, has scope FOR A LOT of improvement...I hope this is being actively developed...wud like to see a version 2.0 of this game...

+1 vote     reply to comment
Willyman
Willyman Oct 25 2009, 7:31pm says:

AWSOME.............

+1 vote     reply to comment
Mavis130
Mavis130 Oct 2 2009, 7:50pm says:

so, I see under the traditional gamemode (it references C&C) will we be stuck with C&C like gameplay (ya know, just whoever rushes first wins... no real tactics involved and everything), or is this game realistic?

0 votes     reply to comment
NemoNobody
NemoNobody Oct 13 2009, 10:19am replied:

The best way to determine that would be to play the game a bit :). Our goal in designing S44 has been to create a fun and competitive RTS game first, while using realism as a rough guide to unit interactions (as in, Sherman vs Panther should have a predictable result for someone who knows those two.)

To actually answer: the success of your 'rush' tactics really depends on what your 'rush' group is composed of, and what forces the enemy has. a team of riflemen 'rushing' into a deployed MG nest will become pinned and useless rather quickly. If, however, you suppress that MG with mortars/artillery/snipers/your own MGs, blind it with smoke, or flank it, you'll do much better.

+1 vote     reply to comment
KupaFM
KupaFM Sep 5 2009, 12:08pm says:

very nice )

+1 vote     reply to comment
neddiedrow
neddiedrow Jul 8 2009, 9:28pm replied:

I'm guessing you're trying to play under Vista.

There is a pretty nasty bug under Vista which is outside our control, we apologize.

Vista's UAC breaks some gamedata checks when certain files are referenced from Program Files. If you are getting an error message which mentions anything missing from gamedata, for example, gamedata/parce_tdf.lua, this is being caused by Vista. I would recommend disabling UAC. If this does not work, install to some other, un-"protected" directory, and play from there.

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Spring: 1944
Platforms
PC, Linux
Developer & Publisher
Spring: 1944 Development Team
Engine
Spring
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Official Page
Spring1944.net
Release Date
Released Jan 28, 2009
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Style
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Real Time Strategy
Theme
War
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Single & Multiplayer
Project
Indie
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