My Colleague has lived up to his promise, and the game is looking better than ever - good enough for some LAN-game fun last weekend! Let the Engine stomping...
Engines of War brings you nonstop Real Time Tactics action from the first second of the game: You are the pilot of one of the massive combat vehicles known as "Engines". Lead it (and lesser units) into battle together with your team - and destroy your enemies and their base! Engines is inspired by DotA's gameplay, but freely redistributable and modifiable content on the Spring Engine.
You may have noticed 83.0 never went live. It had some crucial bugs dragon in it, which absorbed all dev power. But at the end the dragon was slew and the princess is safe.
Yeah, it was long ago that Spring 0.82 was released. 1 year, 2 months & 23 days to be precise or just 449 days. Much water ran down the rivers. Tunisia, Egypt & Libya freed themselves from their despots. Nuclear power mocked official estimates of risk probability again. Duke Nukem Forever was released. Pigs learned to fly.
And now: 84.0 finally gets released!
Again, thanks everyone for your contributions!
This time, special thanks go to SpliFF for his ASSIMP implementation and daftalx for his MacOSX ambitions & supplying us a buildbot client for it.
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