Kochol Game Engine(KGE) is an open source 3D Game engine. Easy to use and flexible engine for games. Kochol Game Engine(KGE) is going to be a complete game engine that has flexible design which uses Plugins, Components and .... You can create games for windows, linux ,web and android devices with this engine.

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0 comments by kocholsoft on Jan 8th, 2014

Kochol Game Engine 0.1.0 released.The new features in this version

  • OpenGL render plugin added.
    • This version has OpenGL renderer plugin that uses CG shaders for shader language. So many parts of engine can now be rendered with OpenGL. The Renderer interface refactored a lot in this version to support OpenGL renderer.
  • Task manager
    • Task manager implemented in this version to add multithreading functionality to engine.
  • Entity system
    • A component base and multithreaded entity system implemented in this version that can handle game logics easily.
  • File system
    • The new file system design can virtually load files from internet, archives or any where

KGE 0.1.0


  • Add EntitySystem tool
  • Add 08EntitySystem tutorial
  • Upgraded from SDL 1.2 to SDL 2.0
  • Add mouse wheel event listener
  • Add LoaderDDS for loading DDS textures with this loader
  • Add Stream class for streaming data from varius locations
  • Add FileSystem and FileSystemManager for serching a file in different locations.
  • Add Renderer_ogl plugin
  • Refactor the Renderer class
  • Remove some gui classes
  • Add CG shaders to opengl renderer plugin
  • Add KgeThread
  • Add KgeMutex
  • Add TaskManager
  • Add TaskManagerThread
  • Add Task interface
  • Add TaskGroup
  • Update CPU class
  • Update Timer class to work with SDL
  • Add TSQueue a Tread Safe Queue
  • Add KgeLock to make use of KgeMutex easier
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Updated 1 year ago Released Jun 2, 2014 Single Player Hack 'n' Slash

Legends of Persia is an Action RPG Adventure game which incorporates bloody battles, Item usage, Character building, and storyline incorporation. The...

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Guest Mar 18 2014, 11:36pm says:

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kocholsoft Creator
kocholsoft Mar 23 2014, 12:25pm replied:

You must use c++ to create your RPG. It is not as simple as RPG maker

+1 vote   reply to comment
TheReview Jan 7 2014, 10:38am says:

where I can download this engine?

+2 votes     reply to comment
kocholsoft Creator
kocholsoft Jan 8 2014, 5:50am replied:

You can download it from Kge3d.org

+2 votes   reply to comment
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Released Jan 8, 2014
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Latest tweets from @kocholsoft

T.co 3d model search engine.

Jan 29 2015, 7:33am

Go @DFB_TEAM! #WorldCup Who are you supporting? T.co

Jun 28 2014, 5:02pm

Looking for a good #GUI library

Jun 28 2014, 2:14am

My brother make #KGE to compile under #linux with #waf and write an install file to guide users. Thank you @183amir

Mar 5 2014, 1:05am

RT @PeterMolydeux: The world's first next next gen point and click adventure is coming T.co

Mar 2 2014, 1:10am

I build KGE under linux but I don't know how I have to handle pre requirments for end user. T.co

Feb 28 2014, 11:33pm

I am trying to #compile KGE under #linux with #waf. It compiles but I have some problem with rpath.

Feb 16 2014, 9:22am

#Assimp loader plugin implemented for loading #static_meshes T.co

Jan 25 2014, 5:28am

@kocholsoft This version adds OpenGL renderer plugin, CG shaders, Task manager, A component and multithreaded Entity system and File system

Jan 13 2014, 5:37am

KGE 0.1 released. T.co #opensource #gameengine

Jan 13 2014, 5:36am

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