jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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Fleshing things out
Skullstone

Fleshing things out

Skullstone 9 comments

The core mechanisms are now working as intended. Time for our artists to show what they can!

Electrified Runner - first insights
Electrified Runner

Electrified Runner - first insights

Electrified Runner 0 comments

This game is still deep in the development state, but i think it is far enough to go public with it. I have added a screenshot and a gameplay video for...

Changes. Development Blog №2. Libre craft and destruction
Changes

Changes. Development Blog №2. Libre craft and destruction

Changes 9 comments

A second article about developing survival historical RPG "Changes". It includes an interesting funny video.

Update on progress
Skullstone

Update on progress

Skullstone 3 comments

Summary of work done on graphics and basic level construction.

Changes. Development Blog №1
Changes

Changes. Development Blog №1

Changes 2 comments

The first article of a series of articles. Changes is an online survival roleplay game in development. It comes with a focus on historical and folklore...

Winter Is Comming! Just Kidding! Multiplayer is comming!
Lost World

Winter Is Comming! Just Kidding! Multiplayer is comming!

Lost World 2 comments

Hello fellow gamer, This month article will be about the multiplayer and maybe something about the snow you can see on the picture!

Alpha 3.3 Released
Outlier: Open Skies

Alpha 3.3 Released

Outlier: Open Skies 1 comment

It has been a while. Once again, we aren't dead! Outlier has continued to develop in silence on GitHub most likely well below your radar. I'm excited...

Lightspeed Frontier - New Trailer and Closed Alpha
Lightspeed Frontier

Lightspeed Frontier - New Trailer and Closed Alpha

Lightspeed Frontier 2 comments

A new trailer is out and closed alpha testing begins in about a week. If you wish to participate you can sign up on the official site.

Progress
Skullstone

Progress

Skullstone 0 comments

Few months have passed, its time to make a summary.

The Underworld
Spoxel

The Underworld

Spoxel 1 comment

Spoxel is finally in alpha. Time to push forward to the next milestone.

Lightspeed Frontier - Texture and effects overhaul
Lightspeed Frontier

Lightspeed Frontier - Texture and effects overhaul

Lightspeed Frontier 0 comments

I've recently redone all of the ship modules shape and texturewise. The warp bubble also has a new effect.

The last few blocks before Alpha
Spoxel

The last few blocks before Alpha

Spoxel 2 comments

Lots of new updates for Spoxel! Alpha is quickly approaching and only a few more tasks remain.

Caps Racing
Caps Racing

Caps Racing

Caps Racing 0 comments

A racing game of bottle caps where wins best strategy.

Lightspeed Patrol - Progress Report #2
Lightspeed Frontier

Lightspeed Patrol - Progress Report #2

Lightspeed Frontier 0 comments

A new feature/messing around with game physics video and the overview of all the new stuff. Space stations, miniguns, companies!

Skylimit Tycoon - Entrances, outdoor items and apartments
Skylimit Tycoon

Skylimit Tycoon - Entrances, outdoor items and apartments

Skylimit Tycoon 6 comments

New things in Skylimit Tycoon are the support for placing entrances and outdoor items. Implementation of the world economy has started and it's now possible...

Lightspeed Patrol - Pre-alpha Showcase Video
Lightspeed Frontier

Lightspeed Patrol - Pre-alpha Showcase Video

Lightspeed Frontier 0 comments

After promising to make it since the dawn of time I have finally published a showcase video, so you guys can take a look at how the game actually looks...

Skylimit Tycoon - JavaScript, modding and lighting
Skylimit Tycoon

Skylimit Tycoon - JavaScript, modding and lighting

Skylimit Tycoon 0 comments

Office and shop are two new room types that have been added to Skylimit Tycoon. The lobby light is now automatically adjusted as you expand your floor...

Skylimit Tycoon - Lighting, escalators and mod editor
Skylimit Tycoon

Skylimit Tycoon - Lighting, escalators and mod editor

Skylimit Tycoon 2 comments

This is the latest that has been added to Skylimit Tycoon. The Mod Editor is now capable of importing and converting models. We have added animated escalators...

Boss Fights and Floating into a Void
Spoxel

Boss Fights and Floating into a Void

Spoxel 1 comment

Showing off the beginnings of a new boss fight as well as a few new spell runes for building spells.

Ouya Port Progress
Multi Domino

Ouya Port Progress

Multi Domino 0 comments

First stages of the integration of ouya and the game.

The CHAOS is released !
CHAOS: In the Darkness

The CHAOS is released !

CHAOS: In the Darkness 0 comments

We are happy and proud to announce that CHAOS will be available from 10.09.15.

On characters, their skills and abilities
Skullstone

On characters, their skills and abilities

Skullstone 1 comment

Here's an overview of our approach to creating the party, plus a brief description of our system of abilities and skills.

Skylimit Tycoon - Elevators and more pathfinding
Skylimit Tycoon

Skylimit Tycoon - Elevators and more pathfinding

Skylimit Tycoon 4 comments

We've been working more on pathfinding and is now extending it to vertical travel with elevators. Our population is getting hungry and is looking for...

50 Free Steam beta keys
tricone lab

50 Free Steam beta keys

tricone lab 0 comments

Death by Beta will be distributing 50 Tricone Lab beta testing keys, which can be redeemed on the Steam platform, for Windows or Mac OSX.

New Spell Mutators and Engine Upgrades
Spoxel

New Spell Mutators and Engine Upgrades

Spoxel 2 comments

Since the last update I've upgraded the game engine, added new mutators for projectile spells, and added some new quality of life features.

Lightspeed Patrol - Progress Report
Lightspeed Frontier

Lightspeed Patrol - Progress Report

Lightspeed Frontier 0 comments

Development back on track, warp jumps and nebulas have been added. Performance optimisations regarding collisions. Tech demo isn't ready yet.

Update 2.1

Update 2.1

News 0 comments

Further improvements came on Crush It! More in content.

Android version on the way
Multi Domino

Android version on the way

Multi Domino 0 comments

Progress of the port of the android version of the game.

MonkeyEngine SDK 3.1 Alpha1 has been released - iOS, FBX, VR and more

MonkeyEngine SDK 3.1 Alpha1 has been released - iOS, FBX, VR and more

News 0 comments

This release has been years in the making -- something we're determined to change going forward. That being said, it was with good reason that we took...

Lightspeed Patrol - Introduction
Lightspeed Frontier

Lightspeed Patrol - Introduction

Lightspeed Frontier 0 comments

The story so far, implemented features and future plans.