jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

Post news RSS Related News  (0 - 30 of 285)
Chlog #4 Notification system, Inventories and New Plants
Changes

Chlog #4 Notification system, Inventories and New Plants

Changes

Description of finally added containers and put/take items mechanics, notification system as a replacement of the tutorials and good tips provider, screenshots...

Happy birthday Rituals of the old!
Rituals of the old

Happy birthday Rituals of the old!

Rituals of the old

Rituals of the old has been 1 year in development. Happy birthday!

Chlog #3 Module Tirdar and New Content
Changes

Chlog #3 Module Tirdar and New Content

Changes 2 comments

Description of a new long-term module Tirdar and the screenshots of new plants and objects.

Chlog #2 Quests, Optimizations and Module
Changes

Chlog #2 Quests, Optimizations and Module

Changes

Quests and Main Quest Chain, Optimizations, Module system. Does the game have an ending?

New Player Model
Spoxel

New Player Model

Spoxel

Some screenshots of the new player models and hair customization.

Chlog #1
Changes

Chlog #1

Changes

Launcher, input and audio settings, permanent death.

Swinging Middle Ages and The Freaky Wolves
Changes

Swinging Middle Ages and The Freaky Wolves

Changes

In this article you can enjoy funny short gameplay video about dope story of the adventurers and the boxing wolves. And read about the last update. Changes...

Lighting Revamp, New Sky and Ocean comming soon
Lost World

Lighting Revamp, New Sky and Ocean comming soon

Lost World

Let's talk about what have been made to enhance the game experience, lighting rework, dynamic sky and dynamic ocean with wave. I also added good looking...

Skullstone - Steam Greenlight
Skullstone

Skullstone - Steam Greenlight

Skullstone 1 comment

The time has come to launch Steam Greenlight campaign.

Rituals of the old
Rituals of the old

Rituals of the old

Rituals of the old

Rituals of the old has been in development for 256 days today. What is the game all about? What is going on with the project?

Looking for a 3D animator. Technical testing up!
Rituals of the old

Looking for a 3D animator. Technical testing up!

Rituals of the old 1 comment

We are looking for a 3D animator, know any? First technical testing is up and running! Things have been going much better than expected :-)

Screenshot Explosion
Spoxel

Screenshot Explosion

Spoxel

Lots of new screenshots to show off for Spoxel with our progress over the last few months.

Preview of some of our 3D art
Rituals of the old

Preview of some of our 3D art

Rituals of the old

We've been busily working towards milestone 2. Some issues with our player model. In the mean time here are some previews of our new 3D art.

Make Roleplay Great Again
Changes

Make Roleplay Great Again

Changes 2 comments

This article features a new RPG approach based on unique main storyline quests for each character and tabletop gaming’s social play that traditional...

Grass, town, farming & gathering
Lost World

Grass, town, farming & gathering

Lost World

In this month showcase, i will talk about the game gathering, farming and town system. The grass will be showcase in the video!

Latest additions
Skullstone

Latest additions

Skullstone

Summary of the recent additions: objects, sounds, food and more!

Changes. Early Trailer
Changes

Changes. Early Trailer

Changes

Changes is an online sandbox roleplay game. A revival of the true roleplay spirit. About how you will live in the Dark Ages. After the fall of the Roman...

Darkness
Skullstone

Darkness

Skullstone

Lighting experiments and work on assets are continued!

Fleshing things out
Skullstone

Fleshing things out

Skullstone 8 comments

The core mechanisms are now working as intended. Time for our artists to show what they can!

Electrified Runner - first insights
Electrified Runner

Electrified Runner - first insights

Electrified Runner

This game is still deep in the development state, but i think it is far enough to go public with it. I have added a screenshot and a gameplay video for...

Changes. Development Blog №2. Libre craft and destruction
Changes

Changes. Development Blog №2. Libre craft and destruction

Changes 9 comments

A second article about developing survival historical RPG "Changes". It includes an interesting funny video.

Update on progress
Skullstone

Update on progress

Skullstone 3 comments

Summary of work done on graphics and basic level construction.

Changes. Development Blog №1
Changes

Changes. Development Blog №1

Changes 2 comments

The first article of a series of articles. Changes is an online survival roleplay game in development. It comes with a focus on historical and folklore...

Winter Is Comming! Just Kidding! Multiplayer is comming!
Lost World

Winter Is Comming! Just Kidding! Multiplayer is comming!

Lost World 2 comments

Hello fellow gamer, This month article will be about the multiplayer and maybe something about the snow you can see on the picture!

Alpha 3.3 Released
Outlier: Open Skies

Alpha 3.3 Released

Outlier: Open Skies 1 comment

It has been a while. Once again, we aren't dead! Outlier has continued to develop in silence on GitHub most likely well below your radar. I'm excited...

Lightspeed Frontier - New Trailer and Closed Alpha
Lightspeed Frontier

Lightspeed Frontier - New Trailer and Closed Alpha

Lightspeed Frontier 2 comments

A new trailer is out and closed alpha testing begins in about a week. If you wish to participate you can sign up on the official site.

Progress
Skullstone

Progress

Skullstone

Few months have passed, its time to make a summary.

The Underworld
Spoxel

The Underworld

Spoxel 1 comment

Spoxel is finally in alpha. Time to push forward to the next milestone.

Lightspeed Frontier - Texture and effects overhaul
Lightspeed Frontier

Lightspeed Frontier - Texture and effects overhaul

Lightspeed Frontier

I've recently redone all of the ship modules shape and texturewise. The warp bubble also has a new effect.

The last few blocks before Alpha
Spoxel

The last few blocks before Alpha

Spoxel 2 comments

Lots of new updates for Spoxel! Alpha is quickly approaching and only a few more tasks remain.