jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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New Name: Rising World
Rising World

New Name: Rising World

Nov 18, 2014 Rising World 4 comments

We changed the name of our game to Rising World! We also want to give you some information about the Steam-Release and the upcoming features!

Drohtin - Official Trailer Released
Drohtin - Tales of an old Kingdom

Drohtin - Official Trailer Released

Nov 16, 2014 Drohtin - Tales of an old Kingdom 4 comments

We are very proud to finally present out first trailer. Watch, enjoy and feel free to give feedback for us. We are also finished the main features list...

Developer diary #2
System Recovery

Developer diary #2

Nov 16, 2014 System Recovery 0 comments

A first look at the upcoming gamemode and a few thoughts on overhauling the existing one.

Alpha 3 Released
Outlier: Open Skies

Alpha 3 Released

Nov 7, 2014 Outlier: Open Skies 3 comments

Alpha 3 covers a lot of ground. There have been fundamental gameplay changes, new features, bug fixes, and performance improvements. This is the most...

Announcement: Animals, Namechange, Steam
Rising World

Announcement: Animals, Namechange, Steam

Nov 3, 2014 Rising World 3 comments

Some big changes will happen: We're going to change the name of our game to "Rising World", and the game will also be available on Steam soon!

Halloween Update!
Rising World

Halloween Update!

Oct 30, 2014 Rising World 0 comments

Here is a small Halloween Update, introducing new items and giving you the ability to place some nice decoration. Can you imagine what it is?

Update: Glass and windows
Rising World

Update: Glass and windows

Oct 26, 2014 Rising World 0 comments

Another small update is available, introducing a simple but highly important thing: Windows

Update: Construction system and more...
Rising World

Update: Construction system and more...

Oct 19, 2014 Rising World 0 comments

The new update is now available, introducing the extended construction system and bringing some more changes!

Upcoming: Extended construction system
Rising World

Upcoming: Extended construction system

Oct 6, 2014 Rising World 4 comments

The much-mentioned extended construction system will be available soon! See a small preview of what can be done with it!

Update: New blocks, lootable corpses etc.
Rising World

Update: New blocks, lootable corpses etc.

Sep 22, 2014 Rising World 0 comments

A new update is available! This update contains new blockforms, some smaller changes and a new feature!

Alpha demo release
System Recovery

Alpha demo release

Sep 17, 2014 System Recovery 0 comments

While we're waiting for the actual game... Get psyched!

New update bringing Chests, Trashcans and much more!
Rising World

New update bringing Chests, Trashcans and much more!

Sep 9, 2014 Rising World 1 comment

The new update introduces a very important feature: Chests! Apart from that, it also introduces several new objects, including trashcans, which are used...

Alpha 2 Released
Outlier: Open Skies

Alpha 2 Released

Sep 7, 2014 Outlier: Open Skies 2 comments

Deployment days are always fun, waiting for huge files to upload and videos to render, painstakingly finding good screenshots and dealing with unexpected...

New Update: Ladders, new build tools, new objects
Rising World

New Update: Ladders, new build tools, new objects

Aug 26, 2014 Rising World 3 comments

This update brings a new feature, ladders, a few new build tools and new objects into the game. It also contains a few smaller changes and bugfixes.

Towards Alpha 2
Outlier: Open Skies

Towards Alpha 2

Aug 24, 2014 Outlier: Open Skies 0 comments

With Alpha 1 in the wild, I can sleep a little easier. But not that much easier, because there is tons of work to be done before Alpha 2 is fit for release...

Pro-Motion
System Recovery

Pro-Motion

Aug 21, 2014 System Recovery 0 comments

Less on the Pro, more on the Motion, today's update proves my devotion! (I know, I'm terrible, sorry)

Screenspace ambient occlusion, new objects, bugfixes
Rising World

Screenspace ambient occlusion, new objects, bugfixes

Aug 10, 2014 Rising World 0 comments

A new update has just been released! It mainly introduces - as announced previously - screenspace ambient occlusion (SSAO), but also new objects.

The road ahead
System Recovery

The road ahead

Aug 8, 2014 System Recovery 0 comments

We take a look at the new bully in town, and reveal some details of current struggles.

New update bringing new  objects, blocks and a polished gui
Rising World

New update bringing new objects, blocks and a polished gui

Aug 4, 2014 Rising World 1 comment

Finally the new update is available, bringing new objects, new blocks and a fully reworked crafting menu.

More content for CHAOS !
CHAOS: In the Darkness

More content for CHAOS !

Jul 28, 2014 CHAOS: In the Darkness 0 comments

We have many things to present: Fort Merals, a new villain, a new playable character ... Anyway, lots of content!

Small delay, but coming soon...
Rising World

Small delay, but coming soon...

Jul 27, 2014 Rising World 2 comments

The next update requires a few more days until it can be released. But we offer a small compensation for this delay ;)

Alpha 1 Released
Outlier: Open Skies

Alpha 1 Released

Jul 27, 2014 Outlier: Open Skies 3 comments

You've waited very patiently, and it's about to pay off. I am pleased to announce that the Alpha 1 release of Outlier: Open Skies is available for you...

Upcoming: More objects, more blocks, more possibilities
Rising World

Upcoming: More objects, more blocks, more possibilities

Jul 15, 2014 Rising World 2 comments

The next update will be available shortly, bringing more detailed textures, more objects, new blocktypes and a polished GUI.

Getting (e)motional!
System Recovery

Getting (e)motional!

Jul 13, 2014 System Recovery 0 comments

Gameplay footage of System Recovery is made available for the first time.

Update: First part of several changes
Rising World

Update: First part of several changes

Jul 6, 2014 Rising World 1 comment

Here is a new update, it's the first part of several changes we're currently working on. It contains many smaller changes and several bugfixes.

Full steam ahead! Part 2
System Recovery

Full steam ahead! Part 2

Jul 3, 2014 System Recovery 0 comments

Another busy week has passed as System Recovery slowly matures.

Full steam ahead!
System Recovery

Full steam ahead!

Jun 26, 2014 System Recovery 0 comments

With this weekly report we get a sight of things left to do before a release can be considered.

Upcoming: Many changes...
Rising World

Upcoming: Many changes...

Jun 25, 2014 Rising World 0 comments

The next update will be available soon, and it will contain many changes. We're also implementing a new payment method: paysafecard :)

Android version is released alongside alpha build 3
Paranoid

Android version is released alongside alpha build 3

Jun 23, 2014 Paranoid 0 comments

Today I've released the Alpha 3 build of Paranoid, containing an improved Single Player Campaign, Improved AI, and support for Android devices.

Campaign, ahoy!
System Recovery

Campaign, ahoy!

Jun 18, 2014 System Recovery 0 comments

An early look on the shape of things to come for the campaign game mode.

Company
jMonkey Team
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Official Page
Jmonkeyengine.org
Licence
BSD
Release Date
Released Sep 6, 2009
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