jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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New Update: Custom Images
Concept

New Update: Custom Images

Apr 29, 2014 Concept 0 comments

A new update is available. It contains a lot of bugfixes and introduces a new feature: Custom images.

Trailer of CHAOS ver 2.5
CHAOS: In the Darkness

Trailer of CHAOS ver 2.5

Apr 23, 2014 CHAOS: In the Darkness 2 comments

The trailer for version 2.5 is here, along with some screenshots!

Procedural Generation in Copod
Copod

Procedural Generation in Copod

Apr 23, 2014 Copod 0 comments

In this news article, I describe how procedural generation is used to make the caves in Copod.

The release approach, Greenlight too!
CHAOS: In the Darkness

The release approach, Greenlight too!

Apr 16, 2014 CHAOS: In the Darkness 0 comments

The release approach, work is accelerating. We occupy the 4th place on Greenlight... We add content every week, here's what will happen.

Upcoming feature: Custom images
Concept

Upcoming feature: Custom images

Apr 11, 2014 Concept 0 comments

The next update will bring you a new feature: Custom images. You'll be able to upload images from your harddrive and place them in the world.

Weapons Free
Outlier: Open Skies

Weapons Free

Apr 7, 2014 Outlier: Open Skies 1 comment

Last time, I told you I was getting hard at work on getting the combat code from High Albedo into Outlier. This time, I'm here to say I did it! And that...

New update, introducing doors
Concept

New update, introducing doors

Apr 3, 2014 Concept 2 comments

A new update is available, which introduces some new objects and a new feature: Doors

Avian 1.0 Released!
Avian

Avian 1.0 Released!

Apr 3, 2014 Avian 0 comments

Avian 1.0 is officially released! It was a bumpy ride but it's finally finished, I hope that you guys will like it and feel free to comment and criticize...

The DarkGolem is here!
CHAOS: In the Darkness

The DarkGolem is here!

Mar 27, 2014 CHAOS: In the Darkness 1 comment

This week, we are pleased to welcome DarkGolem in our dungeons! We also present the treasure chests of different quality.

Thruster Effects and Autopilot Docking
Outlier: Open Skies

Thruster Effects and Autopilot Docking

Mar 27, 2014 Outlier: Open Skies 2 comments

In the previous news article I told you all about how I've been porting stuff from High Albedo, now I want to show some of it in action. Specifically...

Quest, Difficulty, Black Market & PermaDeath !
CHAOS: In the Darkness

Quest, Difficulty, Black Market & PermaDeath !

Mar 22, 2014 CHAOS: In the Darkness 2 comments

Today , we want to talk about game-play mechanics of CHAOS. Begin by presenting the 6 main quests , which represent the objectives of each dungeon when...

Copod v0.3.2a Out Now
Copod

Copod v0.3.2a Out Now

Mar 21, 2014 Copod 3 comments

New progression system, creature powers, fixes and more!

Property Management and Physics
Outlier: Open Skies

Property Management and Physics

Mar 21, 2014 Outlier: Open Skies 0 comments

When developing High Albedo, I wanted to incorporate ideas from the X Series about property management. Those games were a huge inspiration to me, the...

CHAOS gets a makeover!
CHAOS: In the Darkness

CHAOS gets a makeover!

Mar 16, 2014 CHAOS: In the Darkness 0 comments

This is the updated textures, still incomplete, but the change of environment is already obvious!

Procedural Planets
Outlier: Open Skies

Procedural Planets

Mar 14, 2014 Outlier: Open Skies 0 comments

I've always been fascinated by procedural content, the idea of just generating a world based on rules. However, procedural content has a way of making...

Copod v0.3.1a Out Now
Copod

Copod v0.3.1a Out Now

Mar 12, 2014 Copod 2 comments

New Copod update is out now along with some developer interviews.

Spacemen @ Greenlight
Spacemen

Spacemen @ Greenlight

Mar 10, 2014 Spacemen 0 comments

Hey Spacemen! Make sure you visit our Greenlight page!

The CHAOS F.A.Q is now online !
CHAOS: In the Darkness

The CHAOS F.A.Q is now online !

Mar 6, 2014 CHAOS: In the Darkness 2 comments

Here are several questions about CHAOS and our answers! If you do not find the answer to your questions in the FAQ, do not hesitate to ask, we will answer...

CHAOS: Content approach !
CHAOS: In the Darkness

CHAOS: Content approach !

Mar 4, 2014 CHAOS: In the Darkness 0 comments

Playable characters, monster, objectives, features, we reported on what remains to be done, and what will happen!

New trailer of CHAOS 2.4 !
CHAOS: In the Darkness

New trailer of CHAOS 2.4 !

Feb 23, 2014 CHAOS: In the Darkness 2 comments

After screenshots of there a few hours, here is the new trailer for version 2.4 of chaos! You'll see the work in progress on the FX, animation, environment...

Wiggle your way out of this one
Attack of the Gelatinous Blob

Wiggle your way out of this one

Feb 21, 2014 Attack of the Gelatinous Blob 0 comments

In this update, the blobs have a new attack: Sticky ball of goop! It attaches to humans and they have to wiggle their way out of it. Also new civilian...

First Round of Testing Announced!
Arkis Vir

First Round of Testing Announced!

Feb 20, 2014 Arkis Vir 1 comment

Keep reading to find out how to get into our alpha test!

jMonkeyEngine 3.0 Stable - Capuchin Prime
Game

jMonkeyEngine 3.0 Stable - Capuchin Prime

Feb 15, 2014 jMonkeyEngine 0 comments

It's final! After 5 years in development, jMonkeyEngine 3 is officially stable. Although the engine has been rock solid for quite some time now, we finally...

3 new characters, one new monster and new FX !
CHAOS: In the Darkness

3 new characters, one new monster and new FX !

Feb 14, 2014 CHAOS: In the Darkness 0 comments

We are proud to introduce 3 new playable characters in CHAOS! After this, we also presented the new monster: the DarkGolem and our improvement on the FX!

StarFire v0.18 Demo out!
StarFire

StarFire v0.18 Demo out!

Feb 8, 2014 StarFire 0 comments

Early Alpha version needs playtesters! Get the newest Demo of StarFire here - Feedback much appreciated!

Sands of Osiris Alpha Preview
Sands of Osiris

Sands of Osiris Alpha Preview

Feb 2, 2014 Sands of Osiris 0 comments

Lots of updates to the stand-alone sequel to Vampirism, a well-loved custom map from Warcraft III.

First ALPHA download available
Waste Land

First ALPHA download available

Jan 21, 2014 Waste Land 0 comments

Do you like adventure games and solving puzzles? Then download it and give it a try. It's still in development but should still be fun :)

Using Fear to Conquer the World
Attack of the Gelatinous Blob

Using Fear to Conquer the World

Jan 3, 2014 Attack of the Gelatinous Blob 0 comments

When you are conquering the world, fear will play a significant role for both the conqueror and the conquered. Here we talk about how fear is used by...

The Hunt for Slenderman - Development Progress #5
The Hunt for Slenderman

The Hunt for Slenderman - Development Progress #5

Dec 24, 2013 The Hunt for Slenderman 0 comments

A trailer based on 'The Hunt for Slenderman' and some extra info.

3089 Update: Improved Inventory Interface!
Game

3089 Update: Improved Inventory Interface!

Dec 18, 2013 Let's Play Indie Games with Christonian 0 comments

Now it will be much easier to read & compare items in 3089 -- read more about this update inside!