jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

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Posted | Game Title | Author
Campaign, ahoy!
System Recovery

Campaign, ahoy!

Jun 18, 2014 System Recovery 0 comments

An early look on the shape of things to come for the campaign game mode.

System Recovery
System Recovery

System Recovery

Jun 12, 2014 System Recovery 0 comments

After several months in the making, it is time to unveil System Recovery.

New Update: Static lighting
Rising World

New Update: Static lighting

Jun 9, 2014 Rising World 0 comments

Here it is, the new update, introducing static lighting, which gives you the ability to place torches in the world.

Significant Progress Made
Outlier: Open Skies

Significant Progress Made

Jun 7, 2014 Outlier: Open Skies 0 comments

This is the first update I've posted about this project in 2 months, and some may have thought that it had been abandoned. Nonsense! This project has...

Upcoming: Illuminating the world
Rising World

Upcoming: Illuminating the world

Jun 1, 2014 Rising World 3 comments

The next update enables static lighting (dynamic lighting is already available), so that you can place lightsources in the world.

Update: Lua Scripting
Rising World

Update: Lua Scripting

May 25, 2014 Rising World 1 comment

As promised, here is the new update! As announced previously, it introduces the ability to write custom gamemodes in Lua.

Big Update
Wave Survial

Big Update

May 18, 2014 Wave Survial 11 comments

An update showing what I have been working on in wave survival.

New Update: Improved worldgeneration and ability to cut grass
Rising World

New Update: Improved worldgeneration and ability to cut grass

May 15, 2014 Rising World 1 comment

The new update is available! It introduces the ability to cut grass and it also features a new worldgeneration algorithm.

Adventure is released
Adventures - Le voleur de vent

Adventure is released

May 12, 2014 Adventures - Le voleur de vent 1 comment

Adventures - Le Voleur de Vent is available on Google Play.

Update Preview 2014-05-04
Rising World

Update Preview 2014-05-04

May 4, 2014 Rising World 0 comments

Here is a short preview of the next update. It'll change the world generation and introduces the ability to cut grass.

New Update: Custom Images
Rising World

New Update: Custom Images

Apr 29, 2014 Rising World 0 comments

A new update is available. It contains a lot of bugfixes and introduces a new feature: Custom images.

Trailer of CHAOS ver 2.5
CHAOS: In the Darkness

Trailer of CHAOS ver 2.5

Apr 23, 2014 CHAOS: In the Darkness 2 comments

The trailer for version 2.5 is here, along with some screenshots!

Procedural Generation in Copod
Copod

Procedural Generation in Copod

Apr 23, 2014 Copod 0 comments

In this news article, I describe how procedural generation is used to make the caves in Copod.

The release approach, Greenlight too!
CHAOS: In the Darkness

The release approach, Greenlight too!

Apr 16, 2014 CHAOS: In the Darkness 0 comments

The release approach, work is accelerating. We occupy the 4th place on Greenlight... We add content every week, here's what will happen.

Upcoming feature: Custom images
Rising World

Upcoming feature: Custom images

Apr 11, 2014 Rising World 0 comments

The next update will bring you a new feature: Custom images. You'll be able to upload images from your harddrive and place them in the world.

Weapons Free
Outlier: Open Skies

Weapons Free

Apr 7, 2014 Outlier: Open Skies 1 comment

Last time, I told you I was getting hard at work on getting the combat code from High Albedo into Outlier. This time, I'm here to say I did it! And that...

New update, introducing doors
Rising World

New update, introducing doors

Apr 3, 2014 Rising World 2 comments

A new update is available, which introduces some new objects and a new feature: Doors

Avian 1.0 Released!
Avian

Avian 1.0 Released!

Apr 3, 2014 Avian 0 comments

Avian 1.0 is officially released! It was a bumpy ride but it's finally finished, I hope that you guys will like it and feel free to comment and criticize...

The DarkGolem is here!
CHAOS: In the Darkness

The DarkGolem is here!

Mar 27, 2014 CHAOS: In the Darkness 1 comment

This week, we are pleased to welcome DarkGolem in our dungeons! We also present the treasure chests of different quality.

Thruster Effects and Autopilot Docking
Outlier: Open Skies

Thruster Effects and Autopilot Docking

Mar 27, 2014 Outlier: Open Skies 2 comments

In the previous news article I told you all about how I've been porting stuff from High Albedo, now I want to show some of it in action. Specifically...

Quest, Difficulty, Black Market & PermaDeath !
CHAOS: In the Darkness

Quest, Difficulty, Black Market & PermaDeath !

Mar 22, 2014 CHAOS: In the Darkness 2 comments

Today , we want to talk about game-play mechanics of CHAOS. Begin by presenting the 6 main quests , which represent the objectives of each dungeon when...

Copod v0.3.2a Out Now
Copod

Copod v0.3.2a Out Now

Mar 21, 2014 Copod 3 comments

New progression system, creature powers, fixes and more!

Property Management and Physics
Outlier: Open Skies

Property Management and Physics

Mar 21, 2014 Outlier: Open Skies 0 comments

When developing High Albedo, I wanted to incorporate ideas from the X Series about property management. Those games were a huge inspiration to me, the...

CHAOS gets a makeover!
CHAOS: In the Darkness

CHAOS gets a makeover!

Mar 16, 2014 CHAOS: In the Darkness 0 comments

This is the updated textures, still incomplete, but the change of environment is already obvious!

Procedural Planets
Outlier: Open Skies

Procedural Planets

Mar 14, 2014 Outlier: Open Skies 0 comments

I've always been fascinated by procedural content, the idea of just generating a world based on rules. However, procedural content has a way of making...

Copod v0.3.1a Out Now
Copod

Copod v0.3.1a Out Now

Mar 12, 2014 Copod 2 comments

New Copod update is out now along with some developer interviews.

Spacemen @ Greenlight
Spacemen

Spacemen @ Greenlight

Mar 10, 2014 Spacemen 0 comments

Hey Spacemen! Make sure you visit our Greenlight page!

The CHAOS F.A.Q is now online !
CHAOS: In the Darkness

The CHAOS F.A.Q is now online !

Mar 6, 2014 CHAOS: In the Darkness 2 comments

Here are several questions about CHAOS and our answers! If you do not find the answer to your questions in the FAQ, do not hesitate to ask, we will answer...

CHAOS: Content approach !
CHAOS: In the Darkness

CHAOS: Content approach !

Mar 4, 2014 CHAOS: In the Darkness 0 comments

Playable characters, monster, objectives, features, we reported on what remains to be done, and what will happen!

New trailer of CHAOS 2.4 !
CHAOS: In the Darkness

New trailer of CHAOS 2.4 !

Feb 23, 2014 CHAOS: In the Darkness 2 comments

After screenshots of there a few hours, here is the new trailer for version 2.4 of chaos! You'll see the work in progress on the FX, animation, environment...

Company
jMonkey Team
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Official Page
Jmonkeyengine.org
Licence
BSD
Release Date
Released Sep 6, 2009
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