3079 is a futuristic, open-world action first-person role playing game. You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it! "Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 ! Best Regards, Adam" -- SeaNanners Sequel @ 3089game.wordpress.com
3079 v2.12.13b is out! Update includes 3D weapons (paper-thin weapons no more!), higher resolution fonts, graphical fixes & new textures! A radar item has been added, along with some fixes.
Posted by Phr00t on Mar 18th, 2012
3079 v2.12.12b has been released!
Improving 3079's graphics was a priority for this release. All new 3D weapons, facial textures and high-resolution fonts have been added. I've also fixed a few graphical glitches, like the lines that appeared through concrete.
I also added a highly requested feature -- radars! You can now buy these or find them as loot. They show lots of information, like faction via colors, and type via shapes (e.g. leaders are a star, ships and turrets are squares & merchants are dollar signs). I also made them very helpful in buildings, as radar plots will turn slightly transparent if they are on another floor (or just above or below you).
I also fixed the nasty "missing chat messages" bug. I had to fix a network data corruption bug to fix the chat problem, so other strange, occasional multiplayer bugs may be fixed.
What is next? I'm thinking on adding night vision goggles and lengthening the single player campaign. I also want to take another look through the "Suggestion" forums to see what great ideas I should put in too
Here is the complete list of changes: