3079 is a futuristic, open-world action first-person role playing game. You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it! "Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 ! Best Regards, Adam" -- SeaNanners Sequel @ 3089game.wordpress.com

Post news Report content RSS feed 3079 updates out! Better graphics and new stuff!

3079 v2.12.13b is out! Update includes 3D weapons (paper-thin weapons no more!), higher resolution fonts, graphical fixes & new textures! A radar item has been added, along with some fixes.

Posted by Phr00t on Mar 18th, 2012

Hey everyone,

3079 v2.12.12b has been released!

Improving 3079's graphics was a priority for this release. All new 3D weapons, facial textures and high-resolution fonts have been added. I've also fixed a few graphical glitches, like the lines that appeared through concrete.

I also added a highly requested feature -- radars! You can now buy these or find them as loot. They show lots of information, like faction via colors, and type via shapes (e.g. leaders are a star, ships and turrets are squares & merchants are dollar signs). I also made them very helpful in buildings, as radar plots will turn slightly transparent if they are on another floor (or just above or below you).

I also fixed the nasty "missing chat messages" bug. I had to fix a network data corruption bug to fix the chat problem, so other strange, occasional multiplayer bugs may be fixed.

What is next? I'm thinking on adding night vision goggles and lengthening the single player campaign. I also want to take another look through the "Suggestion" forums to see what great ideas I should put in too :)

Here is the complete list of changes:

  • 3D Weapons! No more paper-thin items when held!
  • Radar item! Now you can use this item to plot nearby targets
  • New high-resolution font
  • New face textures from Urcheon
  • Added another lower graphics setting for slower graphics cards
  • Added configurable keybindings for console and chat logs
  • Tweaked the cockpit images to give a little more perspective
  • Fixed a multiplayer data corruption bug (which fixes the "missing chats" bug)
  • Fixed a graphical glitch on concrete blocks
  • Normalized the sounds further to give a more consistent listening experience
  • Improved movement of network entities a bit
  • "Start New World" option is now disabled when loading a player for multiplayer
  • /goto now stops the player from trading with a merchant
  • /goto now is limited by the distance you've traveled, not your level
  • Fixed a bug that made everyone friendly when going to a "protect target" quest
  • Improved resource usage by only initializing item graphics when needed
  • Added dynamic network compression which should improve server CPU usage
  • Simplified OpenGL shaders, which may fix the "black terrain" problem
  • Open doors are no longer closed when loading a game
  • Replaced the sniper sound with a new one
  • Raised player name tags in multiplayer
Post comment Comments
FullMetal358 Mar 20 2012 says:

A lengthened main campaign would be appreciated I think the demons could be expanded on give them non invincible minions and have larger 3 way faction battles. I really enjoy the new 3d items with this update though good work

+3 votes     reply to comment
killer653 Mar 20 2012 replied:

well then people withotu the sword would still be liek **** A DEMON I GOTTA GTFO

+2 votes     reply to comment
valkupo Mar 21 2012 replied:

Make the demons non invincible? Doesn't that go against the point of the entire story?

+1 vote     reply to comment
FullMetal358 Mar 21 2012 replied:

No demons are still their major invincible badassness just their little mercenary minions aren't I mean if i had to choose a side between human monsters or awesome demons who can't die I am going to go ahead and fight for the demons

+1 vote     reply to comment
VandalSQ Mar 20 2012 says:

I like this update , it's verry nice !

+2 votes     reply to comment
DaMisk Mar 20 2012 says:

Thanks for the hard work!

+1 vote     reply to comment
michaelyo75 Mar 20 2012 says:

i really like this game but i just walk really really slow and cant get faster! its really annoying :@

+2 votes     reply to comment
Phr00t Author
Phr00t Mar 20 2012 replied:

I'm guessing you have an Intel HD card :-/ Have you tried playing with a tiny draw distance?

+1 vote   reply to comment
michaelyo75 Mar 25 2012 replied:

how do i do that?

+1 vote     reply to comment
dracflamloc Mar 20 2012 says:

nice update, very cool!

+1 vote     reply to comment
Marc342 Mar 20 2012 says:

Yea 3d items look great

+2 votes     reply to comment
Madnesis Mar 21 2012 says:

Looks awesome, well done !

+1 vote     reply to comment
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