Tech 5 is a next-generation engine from id Software. Used on their most recent title 'Rage' it has also been announced that it will be the technology behind the upcoming 'Doom 4'.

Upon announcing id Tech 5 one of the first features presented to the public was the inclusion of Virtual Texturing supporting textures with resolutions up to 128,000 x 128,000. This technique allows the engine to automatically stream textures into memory as needed, meaning that the developer need not concern themselves with memory restraints or texture limits. A stand-out feature of id Tech 5 to developers is it's resources for cross-platform development allowing both consoles and the PC audiences to take advantage of it.

Some other features of the id Tech 5 processing structure include:

  • Collision Detection
  • Animation Blend
  • Obstacle Avoidance
  • Transparency Processing
  • Cloth Simulation
  • Water Surface Simulation
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RAGE Tool Kit Available Today on Steam

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2 years ago RAGE 74 comments Report

Later today on Steam id Studio and Bethesda will be releasing the official tool kit for RAGE – the same tools used to create RAGE and its DLC, The Scorchers...

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Carmack talks Rage, Doom 4, and modding

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"I don't expect a vibrant [iD Tech 5] mod scene," says father of modern FPS game technology.

Photo to Seamless texture

Photo to Seamless texture

7 years ago Textures 13 comments Report

How to make a seamless/well tiling texture from a photo and add additional parts to make the texture "your own".

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Post comment Comments  (0 - 10 of 28)
szemi Aug 4 2014 says:

Next good generation game engine. :)

+1 vote     reply to comment
Guest Mar 25 2014 says:

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Noah.Klabo Mar 4 2014 says:

Its a crying shame there are no mods for this, id tech 5 could quite possibly be the most advance engine to date. I would love to see what people could accomplish with the new degree of freedom with mega textures

+4 votes     reply to comment
CthePredatorG Dec 11 2014 replied:

I agree! I'm actually starting to learn the Rage Tool Kit now to see if I can come up with something.

+1 vote     reply to comment
joqqy Dec 19 2012 says:

Not sure if a banner image of Frostbite 2 is a bit off in the ID Tech 5 section :)

+8 votes     reply to comment
cW#Ravenblood Feb 9 2013 replied:

Yeah, asked that myself, too haha :P

+2 votes     reply to comment
Dafama2k7 Dec 6 2012 says:

The Idtech5 engine should be named StaticEngine, because all, from shadows to objects is static and fixed with glue in the 3d world, its a big disappointment and a step back from the awesome IdTech4 and IdTech3, but i hope they get again the in the correct way on Doom 4, i just want like Doom 3 but better and more wide spaces but dark and scary, very scary !!! :D

+1 vote     reply to comment
xalener Feb 23 2013 replied:

You're just as dumb here as you are in doom3world.

Everything was static in Rage, yes. Idtech 5 is a tool. Nothing you build with it has to be exactly like Rage.

Just like Crysis 2 doesn't look as nice as crysis 1, but cryengine 3 ***** all over cryengine 2 in every conceivable way.

+3 votes     reply to comment
TheMrBenpulido Aug 16 2012 says:

i want quake 5 :)

+7 votes     reply to comment
D-Man{ZS-HR} Aug 27 2013 replied:

Me too ..

+2 votes     reply to comment
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