Quake 4 Reborn V2 Released
Sep 15, 2009 ID Tech 4 Modders News 3 commentsWell, I finally got around to wrapping up the final version of Quake 4 Reborn. I wish I could say I have another Quake 4 mod planned, but at the moment...
This is a group for all ID Tech 4 engine modders. Whether your modding forte is Prey, Doom 3, Quake 4 or all of them, we welcome you. Also, we will accept you no matter your modding skill. Even if changing the clip-size of your weapons seems difficult, then feel free to join up and we'll try and help you with it as best we can. This is a place for ID Tech 4 modders to hang out, chat, help each other out or post their latest work, even if its a very rough alpha they only want fellow modders experimenting with. We may accept people with no mods out if they are willing to learn, or have a WIP. Happy modding, Adam
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Well, I finally got around to wrapping up the final version of Quake 4 Reborn. I wish I could say I have another Quake 4 mod planned, but at the moment...
Was it that hard to make a properly "Wolfenstein"? I mean, Was it that Realllllllllly haaaaarrrd? (for professionals aka Endrant, Threewave and of course...
Are you disappointed with the multiplayer of the new "Wolfenstein"? Don't worry... This is a total conversion mod for both Doom 3 (sp) and Quake 4 (mp...
This mod (maybe if the id tech 4 goes OPEN SOURCE) will go standalone... kinda like Wolfenstein: enemy territory, so the people can take assets, look...
"I don't expect a vibrant [iD Tech 5] mod scene," says father of modern FPS game technology.
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Im here from modding for source, I hope this is a piece of shit
Greetings from the source engine modding side =P
Ill soon be joining you as ive always had a thing for ID Tech 4's look.
IDT4 is a great engine, I hope you enjoy modding with it as much as I do!
;D summers here but not time to waste, back to MODDING!
Hell yeah!
It's alive
Yepp, alive and kicking it! :D
nice to see everyone here :) Any Questions I'd be happy to answer them :)
There are always question in need of answeres :D Look insde our forum for instance.
Ask questions in the forums :) Will be easier to link, show examples and other things.