The C4 Engine is a comprehensive suite of professional, robustly implemented game programming tools for PlayStation 4, Windows, Mac OS X, Linux, and iOS platforms.

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Blog RSS Feed Post news Report abuse Related News: Serious changes in WoL project and WoL: Arena

About Wind of Luck: Arena with 3 comments by Liuan_Kardan on Apr 27th, 2013

Hi people,
it was a pretty hard month and we are still fighting for success with Wind of Luck project.
Recently, we held a meeting with our may-be funding source, had some good promises, hard time and a complete change in marketing strategy.
After counting our resources and studying the market situation, we agreed that we will release WoL "in two steps".

Game_scr Game_scr

First, we will finish "battle part" and release free-to-play MMO "Wind of Luck: Arena", where players can fight Team vs Team (something like 5v5, 7v7, 12v12) in several "arenas".

In 6-8 months past release of WoL: Arena, with new funding source, we plan to hire additional staff and finish main WoL project (with name of something like "WoL:Pirates").

As for WoL:Arena - Ships will be partially upgradeable, with equipment and crew, and there will be some progression from smallest boats to 1-rate ships. players will earn fame and money in each battle and spend it to research and buy new ships, cannons and equipment. I.e. in "Asian" tree there will be like 9 tiers of ships starting from Hokulea and finishing in some really huge vessels like legendary Treasure Ship of Zheng He fleet.
Yes, it means that we will need to completely rebalance ships for WoL: Arena but it seems like the only way to make the game finally live.

That's the news.

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Post comment Comments  (0 - 10 of 14)
DrVonBraun 15hours 25mins ago says:

Finally the C4 Engine is off the market. Good for all the people who would otherwise have been lured into buying it

+1 vote     reply to comment
Davaris Oct 17 2014, 1:25am says:

Version 4.0 is out. Its their biggest release ever and they're selling it at a very competitive price, so do yourself a favor and check it out.

I've also updated my review on C4.

tl;dr version, I still think its the best.

+2 votes     reply to comment
Slevo Oct 22 2011, 10:43pm says:

great engine :)

+6 votes     reply to comment
Davaris Feb 2 2013, 3:01am replied:


+3 votes     reply to comment
fragfest2012 Oct 3 2011, 11:58pm says:

How much does this cost to license? Not to be rude or anything, but I am a little curious, as people keep saying it is a really good price.

+2 votes     reply to comment
Davaris Apr 20 2013, 2:26am replied:

Prices have gone up in line with new engine features, so check their website for the current price.

+2 votes     reply to comment
Slevo Oct 22 2011, 10:40pm replied:

the engine is great u have a choice of 3 versions to buy cheapest is like 100 dollars but its only if its a hobby then its 250 dollars if u want to sell the game and 400 if u want everything including the source code i deffinitly highly recomend you this engine i bought it and i love it :)

+3 votes     reply to comment
Advoc Oct 5 2011, 2:15pm replied:

A Basic license without source code is only $100. This would give you tools and examples equivalent to what you get with UDK. But you cannot sell a product you make.

The standard license includes source code along with the tools, you can sell your product for whatever price you want, so long as you dont receive more than $100,000 in funding from a publisher. I personally have a standard license. It's well worth the money.

Check out the website. www DOT terathon DOT com

+4 votes     reply to comment
alicecarlyj Apr 19 2012, 9:25am replied:

if for example you buy the cheapest bundle and you produce a game with it and then later you decide you really like it and buy a bundle thats more expensive can you sell the game then?

+2 votes     reply to comment
FredDurscht Nov 7 2010, 10:41am says:

we compared several engines and it seams like this engine has the best price/performance ratio, full source code in the standard-edition, a impressive community, fast support in the forums and a comprehensive wiki. but there are some cons (but this is just our point of view!!!): no deferred rendering, no SSAO-support for now (and afaik there no support planed) which is pretty sad, because it adds a lot of atmosphere to indoor envs.

nevertheless we´re think about licensing the engine.

+5 votes     reply to comment
stewiekern Nov 20 2013, 1:24am replied:

The engine actually has really good SSAO now.

+2 votes     reply to comment
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Released May 2005
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34 votes submitted.

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Highest Rated (9 agree) 10/10

It's the best engine for big and serious projects. The engine really shines at the tecnology side, with voxel terrain and dynamic fluid.

May 17 2012, 10:13pm by thiagogirello

Lowest Rated (4 agree) 4/10

I went through two other engines before I settled for C4, Irrlicht and Ogre. I wasn't necessarily looking for a free engine but at the time (7 resp. 4 years ago) there wasn't much choice. C4 works in the render department and if something doesnt work, it's a good chance it's you doing something wrong and not the engine. However, when it comes to other fields around it, like the User Interface, particle effects or usability, it begins to lack quality. One problem is that the engine is written in…

Apr 29 2013, 5:25am by DrVonBraun


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RT @EricLengyel: I'm showing the C4 Engine at the PlayStation DevCon in Carlsbad on Tuesday and Wednesday.

Apr 27 2015, 11:53pm

@JmayfieldCA Triplanar mapping is being used in that video.

Apr 21 2015, 6:14pm

Here's a little demonstration of the landscaping tools coming in C4 Engine version 4.6.

Apr 19 2015, 9:35pm

RT @The31stGame: Great article in Steam Greenlight Spotlight series about our game and the Kickstarter campaign.

Apr 13 2015, 3:54pm

RT @The31stGame: The 31st is now on Steam Greenlight. Please vote for us so the game will be available on Steam!

Apr 7 2015, 12:38am

We have launched a Kickstarter for our game "The 31st". This is an exciting and important project for the C4 Engine.

Apr 6 2015, 5:07pm

RT @The31stGame: We're launching a Kickstarter in a couple days to raise the funds to finish The 31st. Here's a peek at the trailer: http:/…

Apr 5 2015, 7:31pm

C4 Engine version 4.5 has been released, and it adds iOS to the list of supported platforms.

Mar 28 2015, 8:17pm

A beta release of C4 Engine version 4.5 is now available to all licensed users.

Mar 24 2015, 12:40am

RT @EricLengyel: My GDC 2015 slides "Game Math Case Studies" from the math tutorial are now available here:

Mar 4 2015, 1:50am

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