The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

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Posted | Game Title | Author
KOKA and the adventure on earth
KOKA and the adventure on earth

KOKA and the adventure on earth

Dec 8, 2014 KOKA and the adventure on earth 0 comments

This is a multi-moded game project i started in March 2014. I develope it within Blender Game Engine and create of course all visual elements in the game...

Starchild Status A: December 2014
Starchild

Starchild Status A: December 2014

Dec 1, 2014 Starchild 4 comments

Results of the latest questionnaire, miniature tests, the game chosen music artist and a title change.

Questverse Status A: October 2014
Starchild

Questverse Status A: October 2014

Oct 27, 2014 Starchild 5 comments

Hello space adventurers, although I still wanted to wait more before this news article, I was advised to show any sign of life, so here I am. Lets do...

Exploring Motion Control for Drone Aircraft
Drone Warz

Exploring Motion Control for Drone Aircraft

Sep 11, 2014 Drone Warz 0 comments

Drone Warz does more single handed than most games do with two. It's a crazy venture into the realm of motion control design, and shows off what the future...

The Age of Tankbot
TankBot

The Age of Tankbot

Sep 9, 2014 TankBot 0 comments

The final version of the top-down tank shooter is here!

Chasing Unknown - Animated Short video
Chasing Unknown - Animated video

Chasing Unknown - Animated Short video

Aug 30, 2014 Chasing Unknown - Animated video 0 comments

Chasing Unknown is my first attempt at an animated film and animation in general.

PUPPET 2.0 IS HERE!
PUPPET

PUPPET 2.0 IS HERE!

Aug 16, 2014 PUPPET 1 comment

Unless, of course, I messed it all up. Please tell me if I did so I can fix it. But I think it is here and working, and I thank you all for the support...

PUPPET 2.0 is UPLOADING!!
PUPPET

PUPPET 2.0 is UPLOADING!!

Aug 13, 2014 PUPPET 0 comments

I had time this summer to do the (probably final) update to this game.

Bots Invaders - Dev Blog #1: First steps.
Bots Invaders

Bots Invaders - Dev Blog #1: First steps.

Aug 1, 2014 Bots Invaders 0 comments

A summary of the first development week of Bots Invaders.

3D embeds with Sketchfab on IndieDB!
Game

3D embeds with Sketchfab on IndieDB!

Jul 29, 2014 2 comments

We are very excited to be supported here on IndieDB. Sketchfab lets you add a real-time interactive 3D viewer on any of your posts, just by copying and...

 Bots Invaders - About development
Bots Invaders

Bots Invaders - About development

Jul 27, 2014 Bots Invaders 1 comment

A few things about the development process and the course that has the game.

Questverse Status A: July 2014
Starchild

Questverse Status A: July 2014

Jul 4, 2014 Starchild 2 comments

Hello space adventurer, I'm back, and I believe it is already time for another report for the Questverse project =)

The First Demo is Away!
TankBot

The First Demo is Away!

May 20, 2014 TankBot 0 comments

This update brings many glorious changes to TankBot, including reworked AI, new levels, a handsome new look, and a downloadable demo!

Questverse report A: April 2014
Starchild

Questverse report A: April 2014

Apr 28, 2014 Starchild 4 comments

I have been abducted by a nasty UFO, but worry not, I'm back, together with another report for the Questverse project!

Example of a simple gameplay
Nucleotide

Example of a simple gameplay

Apr 25, 2014 Nucleotide 0 comments

In this video we will show you new gameplay and camera features.

First NPCs in Nucleotide
Nucleotide

First NPCs in Nucleotide

Apr 14, 2014 Nucleotide 0 comments

Today we want to get you to know Gorfs first enemy, a water chicken life form named Aquagallus.

Necrosis - Unity3D - Player animations.
Necrosys - CO-OP first person shooter.

Necrosis - Unity3D - Player animations.

Apr 8, 2014 Necrosys - CO-OP first person shooter. 4 comments

Here is a new update showing off the game in its state, as it has been now moved to Unity3D.

Perfect gameplay camera - Nucleotide | Game development diary #18
Nucleotide

Perfect gameplay camera - Nucleotide | Game development diary #18

Mar 13, 2014 Nucleotide 0 comments

In this development diary I'm talking about the new camera implementation, and water physics update.

Developer and Friends reaction compilation!
PUPPET

Developer and Friends reaction compilation!

Mar 5, 2014 PUPPET 0 comments

Hello! As this game gained in popularity, many people began to do play-throughs of it on YouTube. Which is SUPER awesome, I never expected it that it...

Questverse Report B: February 2014
Starchild

Questverse Report B: February 2014

Feb 26, 2014 Starchild 0 comments

Thought this month had only one news article? Think again space adventurer!

The holiest diver - Nucleotide | Game development diary #17
Nucleotide

The holiest diver - Nucleotide | Game development diary #17

Feb 25, 2014 Nucleotide 0 comments

In this development diary we're taking a first look at diving. It is something you ordinarily learn before swimming, but every Gorf learns his lessons...

Questverse report A: February 2014
Starchild

Questverse report A: February 2014

Feb 13, 2014 Starchild 0 comments

A lot of experimentation is going on lately, check out about the talk system experiments, exploration gui layout, new game trailer and developer thoughts...

Greatest swimmer in the Universe - Nucleotide | Game development diary #16
Nucleotide

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Feb 11, 2014 Nucleotide 0 comments

This development diary is mostly dedicated to the Gorfs amazing swimming technique. While developing it, my goal was to achieve tight and responsive controls...

Archer Legends I(DV0.2)
Archer Legends I

Archer Legends I(DV0.2)

Feb 2, 2014 Archer Legends I 0 comments

A update of Archer Legends I. There is a video and some pictures of the new content in the game.

Brynz - Update #11
Brynz

Brynz - Update #11

Jan 29, 2014 Brynz 3 comments

Change log: Added intro, Added HUD (still WIP), Improved weapon customization menu, Improved laser dot, more dynamic.

Death traps - Nucleotide | Game development diary #15
Nucleotide

Death traps - Nucleotide | Game development diary #15

Jan 28, 2014 Nucleotide 1 comment

In this development diary I am going to talk about death traps. Traps, obstacles, or how ever you would like to call them, will be one of the main aspects...

Charlie Devlog 09
Charlie's Big Adventure

Charlie Devlog 09

Jan 28, 2014 Charlie's Big Adventure 4 comments

Hi all, it is time for a new update with lots of new stuff! Take a look at my new Devlogs and see some great mechanics I use for charlie! I hope you will...

Questverse Dark Version: January 14
Starchild

Questverse Dark Version: January 14

Jan 18, 2014 Starchild 3 comments

Hello space adventurers, I have some major news for you today, and I hope most of you will understand the plans I have for this game.

Mouse Steering added and Graphical Glitch Fixed
Planetoid Rescue

Mouse Steering added and Graphical Glitch Fixed

Dec 30, 2013 Planetoid Rescue 0 comments

The game now respects occlusion and the player can steer with the mouse.

Brynz - Update #10
Brynz

Brynz - Update #10

Dec 28, 2013 Brynz 1 comment

Added normal map texture on every weapon attachment, Added normal map texture on every weapon, Added new game props, Improved model & texture on every...

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