The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

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Posted | Game Title | Author
Death traps - Nucleotide | Game development diary #15
Nucleotide

Death traps - Nucleotide | Game development diary #15

Jan 28, 2014 Nucleotide 1 comment

In this development diary I am going to talk about death traps. Traps, obstacles, or how ever you would like to call them, will be one of the main aspects...

Charlie Devlog 09
Charlie's Big Adventure

Charlie Devlog 09

Jan 28, 2014 Charlie's Big Adventure 4 comments

Hi all, it is time for a new update with lots of new stuff! Take a look at my new Devlogs and see some great mechanics I use for charlie! I hope you will...

Questverse Dark Version: January 14
Starchild

Questverse Dark Version: January 14

Jan 18, 2014 Starchild 3 comments

Hello space adventurers, I have some major news for you today, and I hope most of you will understand the plans I have for this game.

Mouse Steering added and Graphical Glitch Fixed
Planetoid Rescue

Mouse Steering added and Graphical Glitch Fixed

Dec 30, 2013 Planetoid Rescue 0 comments

The game now respects occlusion and the player can steer with the mouse.

Brynz - Update #10
Brynz

Brynz - Update #10

Dec 28, 2013 Brynz 1 comment

Added normal map texture on every weapon attachment, Added normal map texture on every weapon, Added new game props, Improved model & texture on every...

Brynz - Update #9
Brynz

Brynz - Update #9

Dec 24, 2013 Brynz 7 comments

Brynz Update #9. Change log: Added new basic plane texture, added some game props, added basic HUD layout (WIP), etc...

Questverse report: Dec 2013
Starchild

Questverse report: Dec 2013

Dec 22, 2013 Starchild 6 comments

What a busy month december is, but here we are again with a fresh status report. I think you will enjoy this one.

Blender test
Archer Legends I

Blender test

Dec 9, 2013 Archer Legends I 2 comments

The first version of Archer. Please give us feedback. Ideas would be very good.

Questverse report A: November 2013
Starchild

Questverse report A: November 2013

Nov 12, 2013 Starchild 0 comments

Contest winner art, progress on the logo and title video, not to mention some key advances at the editor. Have a seat space adventurer.

Questverse report A: October 2013
Starchild

Questverse report A: October 2013

Oct 28, 2013 Starchild 0 comments

Final gui system layout, revision of previous scenes code, editor improvements and further thoughts. Feel welcome space adventurer.

Development Continues / Resumes / Restarts / Whatever!
Valchion

Development Continues / Resumes / Restarts / Whatever!

Oct 24, 2013 Valchion 9 comments

After a bit of a long break, development has begun again on Valchion. Hurrah!

Questverse report A: September 2013
Starchild

Questverse report A: September 2013

Sep 15, 2013 Starchild 0 comments

Space adventurer, we have a new report. Please present yourself at our news article for editor progress, steam and the facebook contest end. Signing off.

Switching to the Blender Game Engine
Planetoid Rescue

Switching to the Blender Game Engine

Sep 4, 2013 Planetoid Rescue 0 comments

After awhile trying to make a custom, we are switching to the BGE.

Questverse report B: August 2013
Starchild

Questverse report B: August 2013

Aug 29, 2013 Starchild 0 comments

A fusion of game site and blogger, editor progress and more; come in space adventurer, lets chat...

Questverse report A: August 2013
Starchild

Questverse report A: August 2013

Aug 4, 2013 Starchild 0 comments

Welcome space adventurer, lets talk a bit about the Questverse editor progress, site changes and kickstarter learning shall we? Take a place and let us...

Questverse status report: July 13
Starchild

Questverse status report: July 13

Jul 12, 2013 Starchild 0 comments

Salutations weary traveller...let us discuss this time a bit about kickstarter.com, logo creative process, votation polls and much more, please, come...

MilkyWay Explorers Gameplay footage
MilkyWay Explorers

MilkyWay Explorers Gameplay footage

Jun 28, 2013 MilkyWay Explorers 0 comments

MilkyWay ExplorersEmbark on an adventure in space with the Voyager 3 Mission With over 5 levels, folded in 3 languages, voices in Spanish, MilkyWay Explorers...

School Corridor Of Fear horror returns
Game

School Corridor Of Fear horror returns

Jun 21, 2013 0 comments

Corridor Of Fear School brings horror indie games ever seen.

Questverse bimestral report: June 14
Starchild

Questverse bimestral report: June 14

Jun 14, 2013 Starchild 2 comments

Greetings space adventurer, I got some fresh news for your pleasure; lets jump straight to the article contents to see what's new, what has changed and...

Questverse bimestral report: April 2013 (now with windows support)
Starchild

Questverse bimestral report: April 2013 (now with windows support)

Apr 18, 2013 Starchild 0 comments

Hello once more fellow space adventurers, here I am to bring you a new Questverse report, so, lets see the main things which happened since the last report...

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!
Valchion

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Mar 28, 2013 Valchion 8 comments

The second demo for Valchion is out for Windows, Mac, and Linux!

Episode 2 released!
Dead Cyborg

Episode 2 released!

Mar 10, 2013 Dead Cyborg 3 comments

Dead Cyborg Episode 2 released! You can download it from the homepage (free!).

Tofu Alley: An Answer to Motion Control
Tofu Alley ( razer hydra exclusive )

Tofu Alley: An Answer to Motion Control

Feb 22, 2013 Tofu Alley ( razer hydra exclusive ) 0 comments

You don't need your mouse & keyboard. Forget about your joystick or gamepad. This game can only be played using the Razer Hydra: A 1:1 Motion Sensing...

Questverse February Report (with linux pre alpha demo)
Starchild

Questverse February Report (with linux pre alpha demo)

Feb 18, 2013 Starchild 3 comments

Hello once more space adventurers! So...I have been wandering in the darkness of the deep space since November on IndieDB until I had something interesting...

Developing of the Episode 2 is completed!
Dead Cyborg

Developing of the Episode 2 is completed!

Jan 10, 2013 Dead Cyborg 2 comments

Developing of the Episode 2 is completed. In progress: testing and translating to English.

Work Continues
Valchion

Work Continues

Dec 10, 2012 Valchion 6 comments

Work has resumed on Soldier Of (as you can see from the images and video that I've posted recently, as well as this news post right here!).

Questverse November Update
Starchild

Questverse November Update

Nov 20, 2012 Starchild 4 comments

This month work was put mostly on optimizing, fixing and improving the code for the character creation and others. Visually this update will be rather...

Development Video
Misshoni

Development Video

Oct 22, 2012 Misshoni 3 comments

Here's a development video for the current state of Misshoni, my month-long co-op Metroidvania project.

Questverse Minor Updates
Starchild

Questverse Minor Updates

Oct 21, 2012 Starchild 4 comments

Today I bring you a Questverse development chart(yummy!), and an update to the work in progress game trailer; shall we start talking?

What Is This?
Misshoni

What Is This?

Oct 9, 2012 Misshoni 6 comments

This is about Misshoni, a short co-op Metroidvania with emphasis on teamwork and getting by with help from your ally.