The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Soldier Of continues to progress with new areas, a new items, and two new tracks.
Grenades have now been implemented into Soldier Of. New maps are being worked on, as well. Exclamation points also show up, giving the game a bit of a...
open environment test. A new level look to make the game more unique looking.