The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

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Posted | Game Title | Author
This is Bicobee
Bicobee

This is Bicobee

Feb 10, 2011 Bicobee 5 comments

A maze, a ball and some vomit. Who wants to join? Hurlbags not included.

A challenge appears!
Bicobee

A challenge appears!

Feb 12, 2011 Bicobee 0 comments

As there is little challenge in a game that goes on forever without drawbacks, changes were made that prevented Bicobee from being a game that goes on...

The galaxy of Sanko Lineage
Sanko Lineage : Open Door

The galaxy of Sanko Lineage

Apr 5, 2011 Sanko Lineage : Open Door 2 comments

Welcome cybergirls and roboboys! In this news post I'll tell you about the world of our main character.

Designing the main menu. Start simple, go hardcore.
Sanko Lineage : Open Door

Designing the main menu. Start simple, go hardcore.

May 9, 2011 Sanko Lineage : Open Door 3 comments

Designing the main menu is no easy task nor is it trivial.

Beta Testing
Sanko Lineage : Open Door

Beta Testing

May 19, 2011 Sanko Lineage : Open Door 4 comments

Testing the game, testing is fun. Next week around this time, a beta version of Sanko Lineage will be made available.

The night before the beta
Sanko Lineage : Open Door

The night before the beta

May 25, 2011 Sanko Lineage : Open Door 2 comments

As I polish some of the most annoying bugs, I also make a dev. diary video, in which i talk about the new features and fun abilities... and things!

Tofu Alley: An Answer to Motion Control
Tofu Alley ( razer hydra exclusive )

Tofu Alley: An Answer to Motion Control

Feb 22, 2013 Tofu Alley ( razer hydra exclusive ) 0 comments

You don't need your mouse & keyboard. Forget about your joystick or gamepad. This game can only be played using the Razer Hydra: A 1:1 Motion Sensing...

Exploring Motion Control for Drone Aircraft
Drone Warz

Exploring Motion Control for Drone Aircraft

Sep 11, 2014 Drone Warz 0 comments

Drone Warz does more single handed than most games do with two. It's a crazy venture into the realm of motion control design, and shows off what the future...

SWAP Released on Desura
SWAP

SWAP Released on Desura

Jul 19, 2012 SWAP 9 comments

A first person puzzle game, where the player must use a mechanic called SWAPPING to progress through each level.

HORIZON
HORIZON

HORIZON

Mar 20, 2011 HORIZON 3 comments

A update on whats going on with the horizon project

Horizon update number two
HORIZON

Horizon update number two

Apr 9, 2011 HORIZON 5 comments

Updated news and members list and some more goodies

Community Alpha Demo Version 2 and Linux Support
Momentum

Community Alpha Demo Version 2 and Linux Support

Jul 8, 2011 Momentum 1 comment

the next version of the community alpha demo coming soon with bug fixes and new features as well as Linux support!

BGE Updated
Game

BGE Updated

Feb 15, 2011 Blender Game Engine 0 comments

In recent years, the Blender Game Engine has become much faster and has increased capabilities.

A New Enemy and A Shop
GridSpace

A New Enemy and A Shop

May 18, 2011 GridSpace 0 comments

So, I've gotten working on a new shop, along with a new enemy.

The LightBead
GridSpace

The LightBead

May 24, 2011 GridSpace 0 comments

Well, I've gotten a prototype shop and game up and running, and it sells... A new weapon - the LightBead.

Video Update
GridSpace

Video Update

May 29, 2011 GridSpace 3 comments

So, I've got a video showing the progress made so far with this.

Cleaning Up and A New Enemy
GridSpace

Cleaning Up and A New Enemy

Jun 17, 2011 GridSpace 4 comments

Hey. So, I've cleaned up the world a bit graphically, as well as added a new enemy.

Neon Trees
GridSpace

Neon Trees

Oct 17, 2011 GridSpace 2 comments

Back at it after a little bit of a break. Trees implemented.

BGE Python Tutoring Service / Python Tutorials
Game

BGE Python Tutoring Service / Python Tutorials

Nov 1, 2011 Blender Game Engine 2 comments

A tutorial series and tutoring service has been launched by myself, SolarLune.

Hello!
Valchion

Hello!

Jan 7, 2012 Valchion 17 comments

Soldier Of will be a fast-paced retro GBC-styled action RPG, and should be available for Windows, Mac, and Linux.

Devlog #5 and Plot
Valchion

Devlog #5 and Plot

Jan 9, 2012 Valchion 5 comments

Another development log video released, and a little bit of talk about the plot.

AI and Items
Valchion

AI and Items

Jan 16, 2012 Valchion 2 comments

A little more work done on the inventory and AI of the enemies.

Development Log Video # 5
Valchion

Development Log Video # 5

Jan 20, 2012 Valchion 6 comments

So, here's another development log video showing the progress that I'm making on Soldier Of.

Here, Boy!
Sparky

Here, Boy!

Feb 16, 2012 Sparky 7 comments

This is my official Indie DB page for my new BGE game project in progress, Sparky.

Map Development
Valchion

Map Development

Feb 17, 2012 Valchion 1 comment

After a little break, I'm back to working on map development.

New Devlog Video! Better Art! Ions!
Sparky

New Devlog Video! Better Art! Ions!

Feb 20, 2012 Sparky 10 comments

Here's another video update for Sparky showing off a bit more info.

Water-running and Game Improvements
Sparky

Water-running and Game Improvements

Feb 26, 2012 Sparky 5 comments

I've managed to get water running to work and worked on some other improvements, as well.

Development Log Video 2/29/12
Sparky

Development Log Video 2/29/12

Mar 1, 2012 Sparky 1 comment

Hey. So here's another development log video for Sparky.

Back From A Little Break
Valchion

Back From A Little Break

Mar 22, 2012 Valchion 2 comments

Back from some breaks to game updates on Soldier Of. This one basically deals with the addition of a new enemy and a new item.

Extremely Early Sparky Alpha Demo
Sparky

Extremely Early Sparky Alpha Demo

Mar 31, 2012 Sparky 5 comments

Hey. So I've released a majorly rough demo of Sparky! Hurrah!

Platforms
Windows, Mac, Linux
Contact
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Official Page
Blender.org
Licence
GPL
Release Date
Released Aug 30, 2009
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