A Heroes of Might & Magic 1 total conversion mod and scenario addon for Civilization II MGE.
In this final tenth dev diary we finish up by showing some of the scenario world map, the factions, and some special alternative graphic sets for the...
In this ninth dev diary we replace Matt's dragon with a mighty Azure dragon, add a 7th neutral faction city, and begin work on a future HoMM1 addon for...
This will be my last Civ2 MGE scenario that I plan to finish and release after I release all my other bigger Civ2 mods to the world!
This is a small bonus project as I prepare to release my other bigger Civ2 mods to the world! I recently preserved MaTT_SMiT's old Warcraft Scenario and...
In this eighth dev diary we add custom font colours into Civ2 and completely overhaul all the ugly old GUI backgrounds for the Civilization 2 - Heroes...
This is a small bonus project as I prepare to release my other bigger Civ2 mods to the world! I recently rescued aland007's old Starcraft Terran War Scenario...
In this seventh dev diary we take on the 3 final frontiers of Civ2 editing & change the diplomacy screen background, spaceship construction sequence...
This is a small bonus project as I prepare to release my other bigger Civ2 mods to the world! I recently discovered John Valez and Andrew Livings's old...
It's Civ1's 30th anniversary so I thought I'd finally release my Attila's Conquest 1 – Play As Barbarians Scenario for both CivDOS & CivWin. This scenario...
Honza's brilliant Civilization 1 For Windows - DOS Tileset Overhaul Mod.
The release of Blake's Civilization 1 For Windows - Soundtrack Overhaul Mod that replaces all the old CivWin (NOT CivNet) short low quality WAV music...
This Civilization 2 MGE scenario is the second scenario in a series where I attempt to play as the Barbarians in each Civ game via hacks, cheats and editor...
This is a small bonus project as I prepare to release my other bigger Civ2 mods to the world! I recently discovered Luka Rejec & co's old Dead Worlds...
An enhanced more colourful terrain graphics set conversion mod for Civilization II MGE.
This Civilization 1 scenario is the first scenario in a series where I attempt to play as the Barbarians in each Civ game via hacks, cheats and editor...
An enhanced version of Wiron's Playstation graphics total conversion mod for Civilization II MGE.
In this sixth dev diary we're finally in the home stretch as the title loading screen plus all units, technologies, base improvements are completed for...
In this first dev diary we look at changing Civ2's terrain, cities, icons, and GUI to look more like the dark Terminator apocalyptic future we all know...
This is a small bonus project as I prepare to release my other bigger Civ2 mods to the world! I recently discovered Paul Heron's old Terminator Future...
In this first dev diary I look at making Civ2 MGE's terrain look just like a 2.5D isometric version of good old Civilization 1's graphics for the Civilization...
This is a small bonus project as I prepare to release my other bigger Civ2 mods to the world! I recently discovered John Valdez’s old mod and was massively...
In this fifth dev diary we finally finished all city buildings and base buildings allowing us to finalise the design of the map for the Civilization 2...
In this fourth dev diary we hit our stride and finish off all building types, big ones, little ones, and the biiiig difficult 3x3 super skyscrapers for...
In this third dev diary we look at adding special fun buildings like the McBurger Kong and Petrol Station, while overhauling all previously made small...
In this second dev diary we look at adding bigger buildings, Command centers with walls, and lots of other nice decoration trying to push Civ2's terrain...
In this first dev diary we look at experimenting with Civ2's terrain limits & using some sneaky tricks to begin creating a Red Alert 2 style city map...
In this second dev diary we ask for some fan input and finish off importing all the new C&C unit graphics for the Civilization 2 - Command & Conquer Tiberian...
In this first dev diary I look at improving an existing mod to make Civ2 MGE's terrain and GUI look more like Civ2 Test of Time's for the Civilization...
In this sixth dev diary Blake answers fan demands to show units while also showing off all city buildings, some small touch-ups to the city sky view...
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