Quick update on the development of House Delivery.
Witchess is a strategy adventure game where a young witch must use spells against = minions to chase and protect Poly, the last Persian cat on planet...
Secure The Area - Part 1.
In which an exterior gains doors and foliage; a rockfall blocks an entrance; a shader-set is slightly enhanced; a second entrance is likely completed...
This patch brings new features and a lot of changes to existing mechanics.
Choose your own weather for each mission (good weather, rain, snow...)
In this dev diary we cover our beta release of Fells Wargo, go over what has changed and our future plans for the final version!
Mopey back with another Dev Blog from 3amStudios, this time with pictures.
We made a lot of progress on our game Mogu in the past week. As promised in our last dev blog, we focused primarily on the aesthetics of our game.
The next update, 0.4.9. is now live. This is probably the last update before the Scenario Mode update which we hope to roll out as soon as possible.
With a school presentation out of the way we can move full steam ahead to production.
Presivy map is located in modern city buildings where the map is located in Finland. The story comes through the big city detailed with the history of...
This week we've gotten a first draft of the first level all set up and implemented a new tower.
First article. Talkin' about cool and epic stuff like features (bonus metrocop pictures).
In the end I decided to do the breaking a block animation. If I'm not mistaken, the technique of superimposing textures on top of others is called decal.An...
ASM becoming Era Mod now to be called AEM, GCW and Alliance getting new models, Republic news and prototype footage.
Collectibles can be found throughout the Path of Kami world and represent Sacred Objects you can collect. These objects are used to foreshadow certain...
Inspirations and references Captilight kept in mind during the development of Path of Kami
News and screenshots from the current updated build. A big question for you.
New NUP2 is available :) Hope You will like new stuff :) What was implemented: edge grab, hidden rooms and passages, new dmg system level summary + some...
With the PSP Homebrew and Indie scene making a resurgence after being pretty much on life-support, FJM Homebrew plans on being a frontrunner with new...
At the launch these dishes will be avaliable for the vegan customers! and there will be total of 15 recipes with the patches untill full release!
Hello everyone! My name is Andrey, I am a game designer and the head of the Lapovich Team. Today we'd like to share our first official blog post about...
Today I want to announce our upcoming project: ZpellCatz - a magical Action RPG set in a colorful fantasy world. You are a cat with magic powers, stranded...
Welcome back to another log entry of Demox! Today I’m going to talk about the work I’ve done for water interaction.
Discover realistic ADS with and without night vision goggles
Hey Everyone! In this week's post, we are showing a few new coding implementations!
Hello everyone, we want to apologize for not giving you any news about our game, these last weeks we had a little problem but it is already solved. However...
The article details how we set about creating both surface and underground levels in Call of Osiris.
Wreckage, shadowspheres, and bottles! It's a big update this month, with BIG progress.
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