Element:Space Upload Jan 16th --> Save System, Switch weapons and Key bindings.
Getting the most out of new engine features, adding some depth and height feel to my 2d top down game.
Here comes the roadmap so that you know what's left and when I expect it to be finished.
A preview of Ectolibrium's intro video, and final scene.
We go over our progress made on The Pedestrian since our last update.
Skeletal Dance Party is a game about a necromancer hosting a dance party for her skeletons. The 1.3.0 update adds new environment, jump pads, destructible...
We're making some neat optimizations to make the game as free and fast as possible. A great concern some months ago was how to get DASH super fast all...
We've fixed a lot of issues based on the bug reports we've received from our players - including the bug preventing you from getting any missions relating...
Updates Related to the story, A Delay due to new features and more platforms.
We got rid of the lighting system we were using and transitioned to a simplistic “toon shader.” The results were surprisingly great!
Rise‘s main mechanic was first designed during a game jam on the 7th of July 2017. After 3 disappointing iterations, we finally started development...
Little Legend is an adventure exploration video game taking place in a dreamlike and captivating 2D open world. You play as Pimpim, a young girl with...
Implemented the dialog conversation animations to the dialog system. - Made and added Optrellian's animations for basic reactions. - Fixed many small...
The Alpha is over! Beta 1 is now online and without a doubt this is the biggest Black Day update so far.
An overview of the robotic enemies you will encounter in Hovership Havoc.
Today I will talk about some subjects about my pages and about the mod. --------- Hoje vou falar de alguns assuntos sobre minhas páginas e sobre o mod.
Arena battle updates, new creature blocks, homestead makeovers, performance optimizations, and more!
Hey hey guys! It’s already January of 2019, so it is time to make summaries and talk about new year resolutions, right?
Alongside the DLC 2 for Dead In Vinland, we will release a free patch that will bring new features for the base game, including advanced difficulty options...
I have a question for you Guys about the Future of this Project.
A brief plan of attack for the next month of updates.
Dev Diary #1 about mapping and current problems.
2018 was a great year for The Battle Grounds III. Lots of things big and small have changed. And because many players only played the beta when it first...
Hello Guys , As we are approaching the closed Beta date , we are working hard to improve the game .
Short news about Version 3.1, when Zandronum branch is going to be updated and more.
In this week's article we discuss how we approached weapon balancing in roguelike WOODPUNK due to community feedback.
In this slightly late issue of "The Road So Far", Chris talks about what happened when we didn't post anything in November as promised. It's exciting...
Update 0.6.0 discussion of changes and new features.
Happy 2019 to everyone! Here’s a big update on the current design off Setting Sun
Take a look at all of the lovely new content coming to Flashing Lights soon!
No tags were found matching the criteria specified. We suggest you try the tag list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.