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SW 95 Complete - v6.1 (Episode 2 Update)

SW 95 Complete - v6.1 (Episode 2 Update)

#beta

This is an update that makes Episode 2 actually beatable.

TooManyLocksPatch2

TooManyLocksPatch2

#patch

Fixes and improvements I think this is final version of this mod

Signal Lost HEV Suit

Signal Lost HEV Suit

#signal-lost

Recolors the HEV Suit and viewmodel arms to look like the HEV suit found in the mod, Signal Lost by LadyJaneThrace.

Conflicts[EN]-2.75A(20240426)

Conflicts[EN]-2.75A(20240426)

#mod

This is a modified version to address the problems with GDI units in 2.74A: English version of 2.75B.

Zircon Beta engine source 20240427 WIP

Zircon Beta engine source 20240427 WIP

#darkplaces

Largely completed source code for a future release. Amongst changes: "SMEJ2" single player startup fix resolving sometimes "solid cobwebs". Detection/handling...

Divergences of FIFA 07 v1.2: Burgundian Update

Divergences of FIFA 07 v1.2: Burgundian Update

#divergences

What would football look like in the world of Divergences of Darkness? Now you can find out with 24 new teams with all new rosters based on the changed...

Conflicts[CN]-2.75A(20240426)

Conflicts[CN]-2.75A(20240426)

#mod

这是基于2.74A GDI存在的诸多问题而进行二次调整的2.75B.

Divergences of FIFA 07 1.2: The Burgundian Update

Divergences of FIFA 07 1.2: The Burgundian Update

#update

End of exams means another update to Divergences of FIFA 07, this time focusing on Burgundy!

HARDWELL UNLIMITED

HARDWELL UNLIMITED

#techno

DISCLAIMER THIS IS A FAN PROJECT AND IS NOT AN OFFICAL HARDWELL PRODUCT

Nightmare Edition - version 1.0

Nightmare Edition - version 1.0

#difficult

Full release! This is a full game overhaul mod, that drastically increases the difficulty and adds a lot of new features: - 50+ rebalanced playable cards...

Slipgate Warlord's DukePlus Imperium Improved

Slipgate Warlord's DukePlus Imperium Improved

#duke-nukem-3d

This is DukePlus II (Imperium Improved) which puts togehter DukePlus + Imperium in HRP quality!

Hoth: Hills

Hoth: Hills

#hoth

Hoth: Hills by bobfinkl is one of his very simple map which takes place on Hoth with lots of Hills. No custom sides but straightforward gameplay with...

Helms Deep (Beta)

Helms Deep (Beta)

#lord-of-the-rings

Helms Deep (Beta) by ryukaji is a recreation of the Battle of Helms Deep from the Lord of the Rings series (my other favorite series after Star Wars...

Geonosis: Battlefield

Geonosis: Battlefield

#geonosis

Geonosis: Battlefield by Der Nachtfalke/Warlord 28 is another one of many Geonosis maps which has been made but this one has an ACKLAY HUNT MODE! Lots...

Battle of Geonosis (Geonosis: Assault on the Hills)

Battle of Geonosis (Geonosis: Assault on the Hills)

#geonosis

Battle of Geonosis (Geonosis: Assault on the Hills) by ^Destroyer^ aka Gunjak is one of many installations of the "Geonosis: Assault on the Hills" but...

Gantarran: Old Town

Gantarran: Old Town

#gantarran

Gantarran: Old Town by stormtroopercommander is another one of his first time maps in the Star Wars Battlefront 2 Modding Community! This one is a bit...

Character design!

Character design!

#news

Hello, this week we're gonna show a bit more in depth what we have so far for our character design and explain where our choices come from!

rtx config

rtx config

#rtx

This is the rtx.conf file necessary to run Half-Life 2: Episode One with RTX Remix. Place it in the root directory of the game. "steamapps\common\Half-Life...

rtx config

rtx config

#rtx

This is the rtx.conf file necessary to run Half-Life 2: Episode Two with RTX Remix. Place it in the root directory of the game. "steamapps\common\Half-Life...

rtx config

rtx config

#rtx

This is the rtx.conf file necessary to run Half-Life 2 with RTX Remix. Place it in the root directory of the game. "steamapps\common\Half-Life 2"

Devblog 3 - Blacksmithing, Multi Tenant Housing, Large World Tech

Devblog 3 - Blacksmithing, Multi Tenant Housing, Large World Tech

#devblog

Development updates on Blacksmithing, Multi Tenant Housing, Large World Tech.

National Farm Devblog #6 Concept Art and Logo

National Farm Devblog #6 Concept Art and Logo

#3d

In this devblog we show another concept art for our level as well as the official logo for our game.

Dev Blog 7

Dev Blog 7

#unity

This week we will show you some models that we have created for our game!

Poopp

Poopp

#cool

eeee1111 //// ghnxcdve dcxhbc rshxdf nbxdgbchnwrs nfrjhfndvbwyeuhdj5gr6734r6w7i8dyhugtf3jugetwvrsf7g68rhyi3egyf

Carnivores Dinosaur Hunter(Reuploaded)

Carnivores Dinosaur Hunter(Reuploaded)

#fps

Hello everyone, I decided to work again on my first Carnivores mod that I archived a few months ago. Although in the past I had some problems with the...

doomcute

doomcute

#doom-2

A simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)

Doomcute.wad

Doomcute.wad

#doom-2

A simple doomcute showcase for zdoom family source-ports. My goal with this was to see what could be done with the basic sector system doom uses. (tested...

Generic Discord Plug/Update

Generic Discord Plug/Update

#discord

I'm not gonna lie, I struggle to keep up with several sites and making updates. Here is my generic discord plug, which is where this project started...

Mauser C96

Mauser C96

#animation

This mod adds fully animated Mauser C96 to the game.

Dev Diary - Twenty Years of Movie Battles 2

Dev Diary - Twenty Years of Movie Battles 2

#dev-diary

Twenty years ago today, RenegadeOfPhunk released the first build (B14) of Movie Battles 2. Last year on the twentieth anniversary of the original Movie...

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