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SCP: KRIS BREACH

SCP: KRIS BREACH

#comedy

This mod is a little thing I've been working on for a bit, it's just a silly mod that I made.

505ONFIRE

505ONFIRE

#comedy

A developer of adventure mods including SCP: KRIS BREACH.

Update 23.01.2019

Update 23.01.2019

#fps-game

At the moment we are doing a lot of progress here, one of the Animator started working on the final T-rex animations for the game this takes a bit more...

Plant that Wheat!

Plant that Wheat!

#adventure

A quirky exploration game where you play as a robot trying it’s best to plant life on various unforgiving planets. Discover and experiment with different...

Napoleonic Zombies Beta 2 0 Patch

Napoleonic Zombies Beta 2 0 Patch

#napoleonic-wars

This patch adds many stuff that was probably having to be done before any use in Events for this mod whatsoever.

Hotfix 1.1

Hotfix 1.1

#patch

Fixing offmap China bug and started with the Indian states.

Release Features:

Release Features:

#warcraft

Release Features still to be made until demo comes out.

Mount & Blade: Warcraft

Mount & Blade: Warcraft

#warcraft

Coming to Calradia the partial overhaul mod of Warcraft. Never had that dream of taking the arms in the side of the alliance and conquer the world? Maybe...

Should the map be updated to remove unscouted guard posts?

Should the map be updated to remove unscouted guard posts?

#map

A question to the community about updating the map system in the Redux mod.

The Cook

The Cook

#horror

Училка взбесилась от наглости учеников и от всей злости преоброзовалась в монстра...

Scratched and Brushed Surfaces & Embossed Effects

Scratched and Brushed Surfaces & Embossed Effects

#jedi-academy

So you want to know how to make realistic brushed metal? Here are a few simple steps for textures that have a brushed look.

Vice City: BETA Edition

Vice City: BETA Edition

#alpha

Vice City: BETA Edition is a modification for Grand Theft Auto: Vice City with the goal of returning most, or if not all cut features in development (at...

Texture Re-Creation Tutorial

Texture Re-Creation Tutorial

#jedi-academy

These are some techniques I've devised for creating (what I consider) professional looking textures for the Dark Forces MOD for Jedi Outcast.

SNOWBALL - Release

SNOWBALL - Release

#release

Official release of SNOWBALL on Windows, Mac and Linux.

Level ideas

Level ideas

#dark-forces-2

Having trouble coming up with ideas to make levels? Here are some levels that (A) I abandoned (B) I know I won't have the time to do or (C) other editors...

Release

Release

#release

Spatial Bricks is live and can be played online now!

Spatial Bricks

Spatial Bricks

#ball

Stop bricks from crossing the red line by destroying them all!

Objectives

Objectives

#dark-forces-2

Antilles struggles through and places working objectives in Battle of Toprawa III. Check out this article to learn the basics for your level too.

Colored Lighting

Colored Lighting

#dark-forces-2

Antilles, of Toprawa fame, explains the basics behind good colored lighting. The article discusses the methods of how to do lighting, as well as providing...

The Essence of a Good Plot

The Essence of a Good Plot

#dark-forces-2

Reviewer Emambu takes a detailed look at what makes a good Dark Forces, Jedi Knight and Mysteries of the Sith plot. The article offers examples and great...

Building an Atmosphere

Building an Atmosphere

#dark-forces-2

An excelent article on the use of cogs, sound and lighting to build a level atmosphere. Definitely a must-read for all level editors.

The Importance of Architecture

The Importance of Architecture

#dark-forces-2

Read up on how critical architecture is in creating an excellent Jedi Knight or MotS level. Also included are example screenshots.

Force Powers & Master Cog

Force Powers & Master Cog

#dark-forces-2

This article will explain the principals of adding Force powers to a single player level using the master COG. Other topics, such as weapons and goals...

Level Design 101

Level Design 101

#dark-forces-2

Reviewer and accomplished level author Antilles takes a look at many aspects of level design and how to improve the overall quality of custom levels.

MoTS cutscene example files

MoTS cutscene example files

#dark-forces-2

Example files for MoTS cutscene tutorial here on moddb.

Cutscenes: MotS Style

Cutscenes: MotS Style

#dark-forces-2

Everyone wanting to do an SP level no doubt would like some nifty cutscenes to spice things up. Pele gives us part one of a tutorial on just this....

Level Editing Oasis

Level Editing Oasis

#dark-forces-2

Look no further if you're wondering how to create TD traps, breakable glass or cameras. Also check this article out if you're thinking of adding stairs...

The Enemy Within - Pt. 1

The Enemy Within - Pt. 1

#dark-forces-2

Eager to create your own enemy for Jedi Knight? Want to give that TD throwing Reeyees a rail detonator? Well look no further as Adam Burnett shows us...

coruscant guard 2

coruscant guard 2

#clone-trooper

Modelo modificado del mod pack new version, continuare agregando algunas skins.

Learning the Ways of JED

Learning the Ways of JED

#dark-forces-2

This article aims to show newbies to JK editing some of the simpler things achievable in JED(eg. briefing text slashable grates).

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