We have nothing to give you but your own freedom. [...]
If it is the future you seek, then I tell you that you must come to it with empty hands. You must come to it alone, and naked, as the child comes into the world, into his future, without any past, without any property, wholly
dependent on other people for his life.
You cannot take what you have not
given, and you must give yourself. You
cannot buy the Revolution. You cannot
make the Revolution. You can only be
the Revolution. It is in your spirit, or it
is nowhere.

- Ursula K. Le Guin, The Dispossessed


This total transformation mod (not following Fallout lore) aims to bring to life anarchist utopias after Global meltdown. It takes place in eastern part of former Canada and United-States. The game is a bilingual (french & english) single player non-linear RPG. It can be called a radical camping simulator or a positive post-apocalyptic game. The world has been challenged by the Sum of all heavily anticipated catastrophies. Humans survived and organised themselves according to a mix of anarchistic, aboriginal, technological and nomadic ways of living, mostly driven by anarchist ideas (anti-domination, direct democracy, freedom and autonomy). In-game, "Sum" refers to the sum of all catastrophies, a cult, a currency and mispellings of words "son" and "sun". The Sum (french version : Nous Aurons) is an art project created by the french-canadian artist Hugo Nadeau (www.hugonadeau.com).



★ Non-linear RPG (exploration based)
★ 25 cities and hundreds of locations to visit
★ Hundreds of people and recruits
★ Original soundtrack and ambient sounds
★ New interface, mascot and cursors
★ Environment dangers
★ False & fatal endings, finish the game anywhere
★ Hunger, cooking and campfire
★ Portable electricity
★ Random resources and objects
★ New skills : Survival, Reading & Scavenge
★ New weapons : Atlatl, Crossbow, Slingshot, Blowgun, etc.
★ In-game "Achievement" system
★ XP gained automatically



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Version 1.6b - TO-DO LIST

Feature

DETAILED PROGRESSION TO VERSION 1.5.6a. All planned improvements for The Sum (Nous Aurons) in the form of a to-do list. / PROGRESSION DÉTAILLÉE VERS LA VERSION 1.5.6a. Toutes les améliorations prévues pour Nous Aurons (The Sum) sous forme de liste.

TRAVAIL 156a




BUGS / SUGGESTIONS

HERE






Detailed Timeline (before 2197)

Detailed Timeline (before 2197)

Feature

DETAILED TIMELINE, prior to The Sum game events / LIGNE DU TEMPS détaillée, précédant les événements qui se déroulent dans le jeu.

Credits

Credits

Feature

The Sum videogame credits. / Crédits du jeu Nous Aurons.

Current version - NEW FEATURES

Current version - NEW FEATURES

News

CURRENT AVAILABLE VERSION 1.5.5a. New features / PLUS RÉCENTE VERSION DISPONIBLE 1.5.5a. Nouveaux ajouts

The Sum : What to expect in 1.5 next release

The Sum : What to expect in 1.5 next release

News 4 comments

To all players of "The Sum" mod, here are some of the new features that you will meet in the next 1.5 version.

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Patch to 1.5.5a (The Sum + Nous Aurons)

Patch to 1.5.5a (The Sum + Nous Aurons)

Patch 5 comments

Patch from The Sum + Nous Aurons (fr/en) 1.5.4a to 1.5.5a. If you don't already have the game, download the full version instead. / Patch de Nous Aurons...

1.5.5a (The Sum + Nous Aurons)

1.5.5a (The Sum + Nous Aurons)

Full Version 4 comments

The Sum + Nous Aurons (fr/en) 1.5.5 Alpha standalone version. No installation required. Place in "c:\TheSum" and launch one of the two shortcuts.

1.5.4a MAC (Nous Aurons)

1.5.4a MAC (Nous Aurons)

Full Version

Nous Aurons (fr) 1.5.4 Alpha, version standalone pour Mac. / Nous Aurons (fr) 1.5.4 Alpha standalone version for Mac.

1.5.4a MAC (The Sum)

1.5.4a MAC (The Sum)

Full Version

The Sum (en) 1.5.4 Alpha standalone version for Mac. / The Sum (en) 1.5.4 Alpha, version standalone pour Mac.

1.5.4a (The Sum + Nous Aurons)

1.5.4a (The Sum + Nous Aurons)

Full Version

The Sum + Nous Aurons (fr/en) 1.5.4 Alpha standalone version. / Nous Aurons + The Sum (fr/en) 1.5.4 Alpha, version standalone.

Patch to 1.5.4a (The Sum + Nous Aurons)

Patch to 1.5.4a (The Sum + Nous Aurons)

Patch 5 comments

Patch from The Sum + Nous Aurons (fr/en) 1.5.3 to 1.5.4. / Patch de Nous Aurons + The Sum (fr/en) 1.5.3 vers 1.5.4.

Comments  (0 - 10 of 235)
nadeauhugo Creator
nadeauhugo

Hi guys! Some updates here on the uncomming 1.5.6a version...

So still I am doing a lot of debugging, but also adding some quick lore contents to a handful of areas that still felt very empty, like the starting location of Hiverse (an old cola factory)

I received quite a lot of help from Shroomman to uncover bugged locations too, so I'm taking care of that as well.

I also reintegrated a funny Fallout Tactics cut content that I never heard anybody talk about in all those years, namely thumbleweed and flying newspaper sprites that are beautiful, and will now be seen floating around some maps to add to the atmosphere.

Stay tuned, it's very close to completion :D

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Guest
Guest

how do you heal the "weak" status? I can't get rid of it.

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nadeauhugo Creator
nadeauhugo

It might be a bug, it happened in the past that a "weak" status was permanently given by some consumables. Normally they all heal over time. Do you remember which item you consumed to get that status?

Reply Good karma+1 vote
Guest
Guest

oh man, no, can't remember. Luckily I still have the save where it happens. I tried again, eating giblets and human brain. One of the two triggered the "weak" state. But it isn't instantaneous, the state triggers after maybe 60 secs after consumption. Hope it helps, great mod by the way! Cheers.

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nadeauhugo Creator
nadeauhugo

Oh thanks a bunch :) I have verified the brain and giblets entity, but no trace of any weak state. I guess I already solved that bug in my working version, let's hope so. It will be available very soon, so with any luck this will not happen again to you.

Reply Good karma+1 vote
nadeauhugo Creator
nadeauhugo

I'm happy to tell you all that my computer is fixed and ready for intensive work on the mod. I will speed things up the best I can to present you my new version by end of the month!

Reply Good karma+1 vote
Caine59
Caine59

Any update? Hope all is doing well. :)

If there is a delay then maybe post some changelog to see what new stuff is coming.

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nadeauhugo Creator
nadeauhugo

Hi Caine! I just updated the todo list. The version is ready but I still have a bunch of bugs to get rid of before release. Working on them now. This is wonderful the important fixes there will be in the new version, like, for example, cooking will be illimited from now on and any broken glass will be usable as a knife to skin animals.

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Caine59
Caine59

Any news/updates on how the next version is coming along?

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nadeauhugo Creator
nadeauhugo

Oh hello there! New version's going pretty well. I am way less sure now about all those quests for the incoming version, but I can guarantee something will come out before the end of February. I added an experimental feature: items giving bonus and perks from inventory that require the help of someone to really be polished, so I am not sure it will be without flaws when the new version is available. But no matter it is already completed and it will be part of the next version.

Also I can proudly say that I received grants to complete the game, so I will be able to hire a small team to push forward the last development schedule and speed things up after the February release! :D

Reply Good karma+2 votes
Caine59
Caine59

Hi, any news how its coming along? Still likely a release before the end of February?

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nadeauhugo Creator
nadeauhugo

Hi hi! Unfortunately this will have to wait a little bit, I'm sorry. I have a crazy hard problem on my PC sinced february and it has been at the repair shop since a week already... I tried everything to solve it, including reinstalling Windows, and finally some of the RAM sticks seem to be the problem. I just couldn't work on the project this last half-month, so I'll rush for it as soon as I'm able. This will be a transitional update as I plan on hiring some friends to run for the Beta version! I want the team to attack all the quests soon and, as for me personnaly, solve the most bugs and polish the thing. :D

Reply Good karma+1 vote
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