Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 100 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
Naval transports have come to DTA! With them comes new balancing opportunities as well, and so we have given naval balance as a whole a major overhaul...
DTA version 1.19 was just released and it is a BIG one, bringing massive gameplay changes including faction reworks, many new units, and overhauls to...
This year's spring update brings more bunnies, maps and improvements.
A look at what DTA's devteam and community have made lately, and what is to come.
These are the changes that were made in versions 1.16#x and 1.17#x of DTA and the credits for whoever contributed.
The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2017 Mod of the Year Awards, as chosen by you!
These are the changes that were made in versions 1.14xx and 1.15xx of DTA and the credits for whoever contributed.
It's December 1st, which of course means that DTA version 1.16 will be released today like we announced in our previous news posts.
Alongside new content and gameplay changes, DTA 1.16 also includes several improvements to the game engine and client.
DTA version 1.16's release on December 1st will come with a large number of gameplay changes, of which I'll cover the most notable ones here.
DTA 1.16 will be released on December 1st. Expect to see a lot more updates within the next 3 weeks!
Several updates have been released since the release of version 1.15 of DTA and we're still going strong. Out of the large number of additions, changes...
These are the changes that were made in versions 1.13xx of DTA and the credits for whoever contributed.
After over half a year of intense development, it's finally here! Join us on the battlefield, commanders!
A few weeks remain until DTA 1.15's release, so have a look at some of the things you can expect.
The future is closer than you'd expect! DTA 1.15 announcement and client updates.
We've released 3 updates in the last few weeks. Let's explain the changes.
This is the second time we've reached the Top 100. Thanks for voting!
It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...
The Dawn of the Tiberium Age has seen a good number of additions and improvements this year and we're still going strong!
This past month we released two updates with a good number of additions, changes and fixes.
It's time for another update! This one focuses mainly on bug-fixing, although there's balance changes as well.
Our last news post was back in early April. Since then we've released 3 updates with a lot of fixes, improvements and additions. Let's explain them.
We've released multiple updates within the last 2 months without any news posts, so we figured it's time to explain the changes.
These are the changes that were made in versions 1.12xx of DTA and the credits for whoever contributed.
It has been 2 weeks since version 1.13 was released and a decent number of changes and fixes have been made since then already, partially thanks to the...
After years of hard work we've finally, for the first time ever, reached the ModDB Top 100 in the first phase of the MOTY voting in 2014. That's thanks...