Maelstrom
Real Time StrategyThe Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique...
Ever felt the original (Vanilla) Sins of a Solar Empire: Rebellion ship, structure, technology, and ability names and descriptions didn't really explain what they do or really how it could actually work? This mod adds a new level of immersion to the names and descriptions of almost everything in the game yet unchanging the actual game play mechanics.
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The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique...
Ages of the Federation 2 is the upcoming second installment in our series of total conversions for Sins of a Solar Empire: Rebellion. The mod takes place...
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Toxic Sins of an Empire. One of the biggest graphic projects Sins of a Solar Empire has seen. In the future we plan to remake the entire tech tree. Bring...
Want bigger fleets? better income? look no further! after browsing I saw there were no basic mods of the game, so what did I do? I made on myself! All...
A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
A Warhammer 40k mod for SOASE:Rebellion Races are still in development, Aiming to bring the Universe of 40k to the amazing game of Sins Main ones so fare...
SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily...
Ultimate Balance Mod focuses on introducing fleshed out asymmetric balance to the Sins of a Solar Empire.
While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague...